Fielding costing players stubs.
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Before anyone gets all triggered and starts attacking and saying what a stupid idea and what not. This is was an idea that just occurred to me and it isn't something I am actually expecting. But with what just happened to me in a BR game the thought popped into my head. I was playing a game and one of the "fixed" fielding issues just cost me a run as it would have been the 3rd out of the inning. Luckily for me it was the 2nd game of a BR run and it is what it is. But what if that happened to me if I was 11-0 and it cost me the game?? The point I am trying to make is that we are putting up 1,500 Stubs to play something that is broken and is costing us the possibility of earning more stubs.
BR and even ranked games are a way that players build their team and the fielding is costing players potential wins. Obviously SDS isn't going to be able to go through every game log and make it right. But when we are putting in our own currency weather it be earned or bought for a product that isn't reliable and they know it.... what can be done ?
Talk amongst yourselves...
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At this point you should just see BR as you buying a pack and get bonus rewards for winning. Its not a waste of stubs
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@the_dragon1912 said in Fielding costing players stubs.:
At this point you should just see BR as you buying a pack and get bonus rewards for winning. Its not a waste of stubs
That's true I mean they do give you a free pack with it. But really what if you were on the brink of getting to that next tier of rewards and it costs you the game and there goes your reward. Again, I'm not expecting anything from SDS. It was more of a conversation starter then anything. I mean I would be absolutely livid if that happened if I was 11-0 and it cost me the game. I was pissed when it was my 2nd game and it didn't even mean anything.
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