Yeah didn’t know that employees of SDS get to change prices of cards in the marketplace.
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@GixxerRyder750_PSN Yeah, I've had it happen multiple times. Especially for Topps Now, just people like me buying them cheap and collecting them for the Spotlight collection.
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I don't know if it's SDS, but there's definitely bots you can use for buying/selling using the website. That's more likely the case.
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@GixxerRyder750_PSN
No, not like this. It's out of hand this year. -
@TheBigPapa55_PSN
Maybe there are more people playing this game? Just a thought. -
@Bobflac_PSN said in Yeah didn’t know that employees of SDS get to change prices of cards in the marketplace.:
Yeah this been going on for years now haven’t said anything because I thought SDS knew about, been buying mlb the show for yrs now . It always seems weird that I put up a card to sell right before I hit enter the price changes . Now if that’s the way things go it’s news to me but correct if I am if this it something that I the the normal part of the game then I stand corrected.
There are bots this year, especially on the old Tops Now and Spotlight cards.
Try putting in orders close to buy or sell value and if the bot goes 1 over cancel your order and go just above the second order.
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@Talkingben9558_XBL
HELL NO -
Obviously no card flippers here...
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I really wish people would step back from the details and look at the very large reality. All this nonsense about using bots to manipulate virtual prices of virtual trinkets. What does this tell you all? It really should tell you that it's emblematic of a larger problem that SDS has created.
Somewhere along the line, marketing types convinced the corporations running video game companies that the game itself was just too stale, too boring, and too unappealing to carry the title to the finish line. New spicy stuff had to be added -- all virtual and hence all entirely meaningless in the real world.
Then, other people with visions of larger performance bonuses convinced game producers that stacking the deck to encourage people to spend after market money on virtual tokens and other junk to acquire equally valueless trinkets could increase revenue streams.
So, what happens? People start devoting coding time and effort into creating cheats to manipulate markets that don't exist in the real world, and if they did, the cheats being used would be enough to get the people using and creating them arrested and charged for any number of real world white collar crimes focused around market manipulations, insider trading, money laundering, and other actual illegal acts.
I can remember for decades how when you bought a sports video game it was playing the virtual games that was the only draw. The spice was with the increase in bandwidth and baud rates these games could be played online against friends and family.
Then, even online play went off the rails with virtual competitions set up with more virtual trinkets laid out to entice people, leading to online cheating of various types including the one that got people up in arms here a few weeks back over another malicious custom stadium that ruined the fun for everyone.
It's time to face the core issue squarely. Complaining about bots and disreputable people is merely dancing around the cause. The problem is video game companies chasing more money and creating dodges and sidelines that they cannot control, including a stupid concept of a "virtual market" where they don't have the resources to police like a real market would be policed.
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@Leolynnard18_PSN said in Yeah didn’t know that employees of SDS get to change prices of cards in the marketplace.:
Obviously no card flippers here...
It's crazy that some people think they're the only ones trying to buy or sell a particular card lol
And if im flipping a card, I assume others are too. So i never put in a sell order 1 less, I usually go 3 or 4 stubs less. So if I see a card listed at 10,000 I don't put a sell order for 9,999, just because im assuming that in the time it took me to click the card and type the price someone else has already posted the cars for 9,999. So I post mine for 9,997 and then sure enough there's cards listed at 9,999 and 9,998 and then there's mine at 9,997. Then I come on here and see people think I'm a bot lol
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Part 2 of my editorial...
Want to stop cold 100% of all these complaints about market manipulations? Can happen with one update from SDS and it wouldn't take long to write the code to implement. These companies that make the gear that comprises 80% of the trinkets offered, they could agree to place their products in the games devoid of some silly market or play-for-rewards scheme. Instead, upfront, all equipment would be offered freely. That's right, what a concept!
Since equipment now no longer (and rightly) directly impacts avatar player performance in RTTS just make it official. It's role in the game is merely to gain greater immersion of realism, with virtual players wearing the gear as chosen by the customer playing out his avatar player.
Suddenly, all this equipment is removed from the market. No market, no manipulation!
Oh yeah, without SDS having to semi-police this virtual market monster they helped create, they might have more time to devote to some old fashioned concepts -- like fixing bugs in how the game plays! A second wonderful concept! Finally, SDS can keep stats on what equipment the customers choose. Since it's all there for free and unmanipulated selection, those stats would be a gold mine of consumer feedback. Companies would be stupid not to pay for that feedback.
Suddenly, there is no need for something as utterly stupid as stubs -- a virtual currency existing in a virtual video game, which is the incarnate example of nothing squared to the power of nothing!
So, what's left? Well, it would be the basic joy of playing virtual baseball games, which means that SDS would have to devote its energies -- all of them -- to making the play of the games the draw, which means making those games as good as they can be.
Now, I'm really going to throw out a bombshell concept.
Virtual competitions? Get rid of them, every last one of them. Stop trying to turn a baseball video game into something more akin to a role player shooter game where you have to wade through levels of blood to earn virtual junk lying on the ground.
Online options are strictly 100% cases of buddies hooking up for a baseball game. Does SDS have so little faith in the appeal of baseball that they have lost their faith that friends hooking up to play a game won't be a sufficient draw?
Guess what now disappears? All the malicious creeps who devote time to work up the fraudulent moves that constitute 95% of the complaints lodged on this community forum every single day. No more freeze offs, complaints about cards, and yes, complaints about malicious stadiums and vulgar logos. Unless you pal around with creeps you aren't going to work up a vulgar logo to "impress" your friends online. That junk is relegated to empty people who get their kicks out of tweaking internet strangers.
It isn't hard people. In fact, it is downright easy. We just need the suits running these video game companies to get off the high horses, and instead return to basic reality. If the game itself isn't a draw, then perhaps the goal needs to be to make the virtual copy of the real world game closer to reality in order to make it the draw!
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What I don't understand is how I can put a buy order at quick sell value and it usually fills super quickly.
I get that not everyone is a flipper (I'm not), but its not rocket science to hit quick sell if its the same value as the sell now.
I think the app lets you quick sell all, but I assume that most people that use the app are the flippers themselves
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@PriorFir4383355_XBL said in Yeah didn’t know that employees of SDS get to change prices of cards in the marketplace.:
Stop trying to turn a baseball video game into something more akin to a role player shooter game where you have to wade through levels of blood to earn virtual junk lying on the ground.
That what all the other modes are for.
The RPG aspect of DD is absolutely the reason the mode is popular.
Its much closer to a MMORPG like WoW really. PvE is the main draw, but PvP is a popular side activity that some people make their main focus while trying to tell everyone that PvP is the only thing that matters. Only thing missing is single player group content, which honestly sounds like a cool idea even if I wouldn't do it much.