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Base running getting worse

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  • SergeantJulz_MLBTSS Offline
    SergeantJulz_MLBTSS Offline
    SergeantJulz_MLBTS
    wrote last edited by
    #1

    It's like my players freeze and decided to take day off on running bases. How is this gradually getting worse and why hasn't this among a few other important game interference bugs, been patched/fixed by now?

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    1
  • capardo_XBLC Offline
    capardo_XBLC Offline
    capardo_XBL
    wrote last edited by
    #2

    @SergeantJulz_MLBTS are you using auto base running? Letting the CPU do it for you?

    If so, then yes your runners will inexplicably stop running. Auto baserunning is a buggy mess.

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    1
  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    wrote last edited by
    #3

    I actually like that they’ve slowed down runners changing directions. Not sure if that is what you are talking about, but it has cut down on the cheap base running tactics.

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    0
  • SergeantJulz_MLBTSS Offline
    SergeantJulz_MLBTSS Offline
    SergeantJulz_MLBTS
    wrote last edited by
    #4

    Base hits and they stop running mid way and yes I have on auto running

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    0
  • capardo_XBLC Offline
    capardo_XBLC Offline
    capardo_XBL
    wrote last edited by capardo_XBL
    #5

    @SergeantJulz_MLBTS auto baserunning is definitely not working right. I sent some tickets in last year, it worked better for a little while, but seems to be getting worse again.

    I probably lose a run a game because of it.

    Hopefully, the SDS guy that monitors the forum will read this.

    It appears to happen on hard hit balls where the baserunner has to hold up before running. They just never get started once they hesitate. Also occurs ( for some unknown reason) on double play ground balls to SS and 2b. The runner on first starts and then stops about a third of the way.

    And once it starts, just about all baserunners don’t run on any hit ball.

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