Hitter Attribute Importance
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@GoozeFn_PSN said in Hitter Attribute Importance:
@dbub_PSN Clutch replaces contact for both sides with runners in scoring position.
It does not from what I have seen from other posts. SDS's display is lies.
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@Teak2112_MLBTS I’ve haven’t seen or heard any indication it isn’t working as intended.
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@GoozeFn_PSN yep, there’s players I need to swap out with RISP because their clutch shrinks the PCI compared to Contact.
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If you like someone's swing, you basically create their attributes.
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@yankblan_PSN said in Hitter Attribute Importance:
@GoozeFn_PSN yep, there’s players I need to swap out with RISP because their clutch shrinks the PCI compared to Contact.
Clutch apparently modifies CON, but doesnt replace it. For example, clutch apparently doesnt apply equally to both sides of a R/L split (a guy with a 120/70 split will still have a bigger PCI on one side with RISP)
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@Teak2112_MLBTS I don’t think that is accurate.
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@dbub_PSN said in Hitter Attribute Importance:
Extremely Important
Pow v R
Pow v L
Con v R
Con v L
VisionSomewhat Important
ClutchYou should swap yision and clutch because clutch replaces contact with risp, and vision only affects the outer pci size, which isnt as important
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@Talkingben9558_XBL Vision also supposedly affects timing windows, which is significant. I still think clutch is more important.
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With the amount of hits that I square up but end up as weak contact, I believe vision is huge because of the timing windows. If your hitter has 125 power but 50 vision that "good" timing will end up as a flyout to the warning track. I tell myself this as it is the only explanation for why hitting is broken.