Can we talk about the “Casual player” complaints?
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In multiple threads I see people complaining that the DD mode is only caring for the casuals and that the casuals complain & get things changed.
First - Casuals don’t play DD, They play online rated with regular teams, RTTS or franchise.
Second - SDS is not catering to casuals…They are looking at results & projections and adapting appropriately. They probably saw that the vast majority of players were not progressing at the pace they expected so they made it a shorter grind to see if that improves participation. That’s it…There’s nothing else to it.
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Nice try ramone
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I'd say the exact opposite is true and they have swung back in favor of the more hardcore or more talented this year.
Only the hardcore are going to finish all the Team Affinities even with the Colorstorm card boost. Casual players may take 1.5 to 2 hours to get a color storm card. Multiply that by 30 teams. The becomes 45-60 hours if they ignore everything else and just do those. For many casuals 45-60 can be a month or more of available play time.
Diamond Quest is certainly weighted in favor of the more talented. It still random but if you can win most of the challenges and be confident playing on higher difficulties then your % to get the rewards is quite a bit higher than a casual who fails half the challenges and feels most comfortable playing on Veteran or even rookie.
And finally the power creep itself is more suited to the hardcore players by keeping the prices of the top players higher to the point where your casual players have no chance of earning enough stubs to even sniff at the Live Series Collections, or the Rolen Collection, or most of the big collections.
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Totally agree. How anyone can say this year’s game is geared towards casuals even with the color storm boost is crazy.
If you spend lots of money and/or are elite at the game you have a huge leg up on the casual average player.
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@Dolenz_PSN said in Can we talk about the “Casual player” complaints?:
I'd say the exact opposite is true and they have swung back in favor of the more hardcore or more talented this year.
Only the hardcore are going to finish all the Team Affinities even with the Colorstorm card boost. Casual players may take 1.5 to 2 hours to get a color storm card. Multiply that by 30 teams. The becomes 45-60 hours if they ignore everything else and just do those. For many casuals 45-60 can be a month or more of available play time.
Diamond Quest is certainly weighted in favor of the more talented. It still random but if you can win most of the challenges and be confident playing on higher difficulties then your % to get the rewards is quite a bit higher than a casual who fails half the challenges and feels most comfortable playing on Veteran or even rookie.
And finally the power creep itself is more suited to the hardcore players by keeping the prices of the top players higher to the point where your casual players have no chance of earning enough stubs to even sniff at the Live Series Collections, or the Rolen Collection, or most of the big collections.
It’s not the power creep itself that is causing this, it is the pace of it this year, how they are treating chase packs, how many they are releasing, etc.
Just to compare to mlb the show 21, the POTM card was 95 Buxton, released around May 5th. We got 92 overall Carroll this year. Chase pack cards keep coming out at a pace much like last year consistently having the best players in them. Last year we didn’t have the power creep and you didn’t have to prioritize getting LS done to get a 99 overall. You could just play the game and get the boss packs with some of the best players in the game in them. You had 4 slots to carry over those cards too.
We should have already been at 95s by now, able to be earned through game play. The inning rewards and multiplayer rewards are terrible. Not great cards, limited by their overall because they are moving so slow, and they reserve the best cards for packs.Who do you want on your team, Trevor Story or Willie Castro? No brainer there.
I play the game a lot and can earn stubs to buy the players in the packs, but if you aren’t a grinder farming packs and players for stubs, you aren’t getting those cards.
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@IrishFist412_MLBTS said in Can we talk about the “Casual player” complaints?:
They probably saw that the vast majority of players were not progressing at the pace they expected so they made it a shorter grind to see if that improves participation. That’s it…There’s nothing else to it.
Agree with most of your post, and this last part I quoted especially. Honestly I think a lot of it comes down to this...most people think that whichever side they fall on the "casual" vs. "hardcore" player is the one getting screwed somehow. If you are what people consider a "casual" then you think its geared towards "hardcore" players and if you are "hardcore" you think its geared towards "casual" players. One thing most of The Show players have in common is that they all think SDS hates them and is trying to screw them over.
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@IrishFist412_MLBTS said in Can we talk about the “Casual player” complaints?:
First - Casuals don’t play DD, They play online rated with regular teams, RTTS or franchise.
This is complete bullshit. Of course casuals play DD.
Also, a common misconception is that 'casual' relates to time spent playing, which it doesnt. Low time spent players CAN be casual, but they can also be hardcore as well. In fact, the 2024-2025 programs seem to cater mostly towards low time played hardcore players the most.
In general, though this wont apply to everyone, here are things that are typical of casuals:
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"Getting good", getting WS, etc...casuals don't care about these things. Some of them may in fact be WS level players, or are more than capable of doing it if they pushed, but its not going to be a primary motivator
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Casuals will willingly play suboptimally if its more fun to them. Zone vs timing, pinpoint vs any other pitching method, playing theme teams for fun, not caring about meta cards and happily using 'lesser' cards, etc
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Casuals arent typically anti-grind, provided the grind gives them a degree of freedom. In general, repeatable pxp mission for usage of a program's cards go over well even if they take longer to complete.
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@Dolenz_PSN said in Can we talk about the “Casual player” complaints?:
Only the hardcore are going to finish all the Team Affinities
SDS never intended people to finish all the team affinities. l hence the #1 fan as the final reward and nothing of real value past the jolt card.
Their mistake was putting the vouchers there, which led the majority of players to assume that the TA track was the primary method of earning these cards which was never the intention as far as I could tell from the prerelease streams. Basically the vouchers are there to by pass the 1-2 hours per team it takes to do colorstorm-esque missions when AS/Finest hits.
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@Teak2112_MLBTS said in Can we talk about the “Casual player” complaints?:
Their mistake was putting the vouchers there, which led the majority of players to assume that the TA track was the primary method of earning these cards which was never the intention as far as I could tell from the prerelease streams. Basically the vouchers are there to by pass the 1-2 hours per team it takes to do colorstorm-esque missions when AS/Finest hits.
I guess we'll see come all-star break. If the actual all star cards, and eventually finest cards can all be had for doing programs similar to color storm then I don't see the point in anyone doing the Team Affinity Stat Grinds, especially when you don't know who the all stars will be.
I would much rather spend two hours each on the handful of all-stars I may want than try and get them all in the TA grind and end up spending countless hours on cards I may not even like.
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My thoughts were these vouchers would be for a retro all star for the team,with the team affinity being 2025 all star, and the same when finest comes.
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You lost me at “Casuals don’t play DD.”
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DD will be a thing of the past in 5 years tops..that goes for all of the ultimate team modes in other games. They are starting to become stale.
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@BalsamicArrow88_XBL said in Can we talk about the “Casual player” complaints?:
DD will be a thing of the past in 5 years tops..that goes for all of the ultimate team modes in other games. They are starting to become stale.
I'm not a gambling man, as evidenced by the fact that I don't buy packs and I won't play Diamond Quest, but I would be willing to bet that you are so wrong on that.
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@Teak2112_MLBTS said in Can we talk about the “Casual player” complaints?:
2024-2025 programs seem to cater mostly towards low time played hardcore players the most.
YEEEEEEERRRRRUO
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@Xmas-Reeper_PSN said in Can we talk about the “Casual player” complaints?:
Nice try ramone
ramone isn't in charge anymore and hasn't been in charge for the last 2 years. too bad because he and his team actually knew what the F they were doing compared to these new guys who are still figuring it out.
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@IrishFist412_MLBTS said in Can we talk about the “Casual player” complaints?:
In multiple threads I see people complaining that the DD mode is only caring for the casuals and that the casuals complain & get things changed.
First - Casuals don’t play DD, They play online rated with regular teams, RTTS or franchise.
Second - SDS is not catering to casuals…They are looking at results & projections and adapting appropriately. They probably saw that the vast majority of players were not progressing at the pace they expected so they made it a shorter grind to see if that improves participation. That’s it…There’s nothing else to it.
You're wrong period. I play DD, programs, vs CPU and ranked. AND I'm a casual.
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Casual that plays DD almost exclusively here, just not the PvP stuff cuz tbh I don’t like it at all.
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@Dolenz_PSN
Casual players are different from your average DD player. -
@TheBigPapa55_PSN said in Can we talk about the “Casual player” complaints?:
@Dolenz_PSN
Casual players are different from your average DD playerI would assume like any other game casuals make up the biggest portion of the population.
Most people don't take games too seriously.
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Oh 100%, but SDS literally doesn't give a [censored] about casuals in general but rather your average RTTS or DD player.