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This year sucks

Scheduled Pinned Locked Moved Diamond Dynasty
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  • Simple Jack3998_XBLS Offline
    Simple Jack3998_XBLS Offline
    Simple Jack3998_XBL
    wrote on last edited by
    #1

    I'd be ok with getting my [censored] kicked with guys who have good input. But SDS has killed it this year with the weak and bloop hits. I finally had to log off after the opp. had 4 straight less than 80 off the bat "hits" to take the lead in the 8th. Game before that I was 6-12 on hard hits and had to sweat a 1 run lead all game. SDS needs to let people lose by a lot so they can play down to their real competition.

    YOSHI24_XBLY 1 Reply Last reply
    5
  • A_PerfectGame_PSNA Offline
    A_PerfectGame_PSNA Offline
    A_PerfectGame_PSN
    wrote on last edited by
    #2

    I mean it’s allstar so I don’t think it’s as relevant but in BR I hit 9 whole outs with all great contact and timing. Not perfect perfect but all really good timing and pci placement all 9 outs. Game over lol. There is almost nothing I could’ve done better my opponent won all late swings. Swung at every pitch and started pulling 0-2 balls out of the dirt for hits.

    The game has a lot of potential. But the competitive edge in this game is dull.

    Simple Jack3998_XBLS 1 Reply Last reply
    1
  • Simple Jack3998_XBLS Offline
    Simple Jack3998_XBLS Offline
    Simple Jack3998_XBL
    replied to Guest on last edited by
    #3

    @A_PerfectGame_PSN it’s wild someone can keep up when they strike out 75% of the time. I like they’ve nerfed homers, but shouldn’t have made up for it in the weak hit department.

    1 Reply Last reply
    2
  • DoIHearBossMusic_PSND Offline
    DoIHearBossMusic_PSND Offline
    DoIHearBossMusic_PSN
    wrote on last edited by
    #4

    Me personally I just dislike the inconsistency of the hit contact/feedback. For example, the CPU common and low bronze hitters start smoking the ball anytime the RNG/comeback logic kicks in late game, everyone in the lineup all start hitting like Bonds, with random input/contact.

    But let me have diamond Last Ride Walker in there making at LEAST good contact in the middle of the bat against a RH scrub pitcher, then it's a ground ball/pop up factory

    1 Reply Last reply
    0
  • betamax0_NSWB Offline
    betamax0_NSWB Offline
    betamax0_NSW
    wrote on last edited by
    #5

    Man, you would've hated Rod Carew, he had about 3,000 of those

    Simple Jack3998_XBLS 1 Reply Last reply
    2
  • Simple Jack3998_XBLS Offline
    Simple Jack3998_XBLS Offline
    Simple Jack3998_XBL
    replied to Guest on last edited by
    #6

    @betamax0_NSW biggest question is, was his EV better than 80 mph? Or was he just a lucky 3K hitter?

    1 Reply Last reply
    0
  • YOSHI24_XBLY Offline
    YOSHI24_XBLY Offline
    YOSHI24_XBL
    replied to Guest on last edited by
    #7

    @Simple-Jack3998_XBL What was your pitching input? I am not experiencing this when my input is great. I do when I suck … or when I am behind by a lot of runs

    Simple Jack3998_XBLS 1 Reply Last reply
    1
  • Simple Jack3998_XBLS Offline
    Simple Jack3998_XBLS Offline
    Simple Jack3998_XBL
    replied to Guest on last edited by
    #8

    @YOSHI24_XBL I wouldn't say my input is 100% accurate (rarely is) when this happens. But its good enough to jam or fool them to produce weak contact. I just find it funny that some 73 MPH EV will fly 300 feet, while others might go 200. RNG needs to slow its roll.

    YOSHI24_XBLY 1 Reply Last reply
    1
  • YOSHI24_XBLY Offline
    YOSHI24_XBLY Offline
    YOSHI24_XBL
    replied to Guest on last edited by
    #9

    @Simple-Jack3998_XBL said in This year sucks:

    @YOSHI24_XBL I wouldn't say my input is 100% accurate (rarely is) when this happens. But its good enough to jam or fool them to produce weak contact. I just find it funny that some 73 MPH EV will fly 300 feet, while others might go 200. RNG needs to slow its roll.

    Jepp, that reflects my experience. Gotta be very good … I would not call it RNG

    1 Reply Last reply
    0

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