What are the biggest game play frustrations?
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Here are my top 3
1: Ease of turning a double play
2: Outfielders arm strength and accuracy
3: Allowing custom stadiums in and online format
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At the moment it’s foul balls millions of them
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When you check off every single option to make the game speed faster, such as the opposing pitcher faster delay between pitches, and it still seems like forever in between the pitches, you still get batter walk-ups with them turned off etc. I don't have a lot of time to play video games so these options means a lot to players like myself.
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@Aron1740_MLBTS said in What are the biggest game play frustrations?:
Here are my top 3
1: Ease of turning a double play
2: Outfielders arm strength and accuracy
3: Allowing custom stadiums in and online format
- Custom stadiums (and the ones put in by SDS, Shield Woods, Capital Lane)
- Foul Balls
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Foul balls
65 mph jam shots that go 300 ft and hang in the air forever.
non inner PCI homers (i've gotten a bunch of them lately) -
@Aron1740_MLBTS said in What are the biggest game play frustrations?:
Here are my top 3
1: Ease of turning a double play
2: Outfielders arm strength and accuracy
3: Allowing custom stadiums in and online format
Foul balls.
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All the perfect jump throws from deep in the hole at short and third - I can't remember a time other than a 99 where the runner beat it out. It's like every 3B is Arenado.
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Foul balls.
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The CPU defense diving backwards to make a catch over his head
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1.) Freeze offs
2.) glitches (fu**ing pick one)
3.) foul ballsHonorable mentions:
Perfect perfects going straight to infielders gloves or pop out
Pitch release glitch where pitchers throw from opposite side of their actual throwing arm.
Umpires calling strikes balls when they are clearly perfect dots on the edge.
Opponent making contact with dirt balls that shouldn't be physically possible and yet gets a hit.
Server issues causing games to drop or kicking out of menus.
When you get stuck in freeze off in coop and you decide to bite the bullet and quit to find new game you're banned for 20-40 minutes.
Captains not working in co-op
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Kangaroo hops to nerf triples. The ones that miraculously bounce over for auto-doubles.
It's as if every stadium is made of bouncy turf.
Fielder urgency was said to be fixed, but it's not. -
@TheGoaler_MLBTS said in What are the biggest game play frustrations?:
Kangaroo hops to nerf triples. The ones that miraculously bounce over for auto-doubles.
It's as if every stadium is made of bouncy turf.
Fielder urgency was said to be fixed, but it's not.I'll one up that,
Player fielder urgency needing improvement but hasn't
CPU fielding needing toned down a little but hasn't.( The "funnest" 20ft high bounce over the wall is when it's an under 25 angle liner)
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- Foul balls
- Pitchers making miraculous twist turn catches on ground balls hit back to them.
- Outfielders running with their backs turned and jumping to make the catch over their head
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@Aron1740_MLBTS
Easy:-
Foul balls in the dirt and very early/late swings
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On outside pitches the timing window for a perfect is to center and not opposite field resulting in randomly swinging a pool noodle when a ball is hit opposite field, but they will let you pull it down the line for a hr.
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The fielders run too fast which has been a problem forever, but they also run towards the wall with no regard for human life and make catches that would never be made.
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People mentioning foul balls in the dirt which is much more of a zone problem, but as a timing user foul balls on good swings is far more annoying. If you are on the edge of good timing its a foul ball virtually every time.
Ill still get some foul balls I shouldn't low even on timing but Im not going to get more than 1 or 2 of those an atbat.
Ill foul off 30 strikes if you keep throwing them as Im inbetween fastball and offspeed timing most of the time...
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Some others:
Amount of pitches well outside of the PAR on pulse pitching
Fastballs never actually hit target location with pulse pitching
check swing calls seem completely unrelated to user input -
Lack of fielder urgency especially outfielders with good arms that field it with enough time to throw out a runner but incorporate some extra move or hesitation that adds another second before the ball is released and the runners is safe.
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- Foul balls
- Ease of defense ( would like for them to make it valid skill and a consequential part of the game like hitting and pitching)
- Wiffle ball stadiums
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@FRUITYPEBBLETS_XBL said in What are the biggest game play frustrations?:
- Ease of defense ( would like for them to make it valid skill and a consequential part of the game like hitting and pitching)
Please no. I hate pretty much every other sports game because it over complicates what should be simple. I'm not sure how they could make defense need 'more skill' without it turning into that. I think skill does matter enough already.
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foul balls
the exit velo. Hey home runs are cool, but hitting a 500ft homer with Joe Torre at Fenway shouldnt happen. I've hit more 500ft homers this year then all my other years combined. Homers draw players in especially players who arent very good
Fix Co-Op My son and i have tried to play out of the maybe 30 games we've tried playing we've played 2 whole games. otherwise its freeze offs. Its a joke.finally Season, there has to be a way to get back to the inning programs. Having the same recycled cards over and over again gets boring.