WE NEED MORE CONTROL WITH PIN-POINT
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I'm not saying it has to be like the 1st year they introduced pin-point where you can throw the ball exactly where you wanted on almost every pitch.
We made certain OP pitches harder to throw like the sinker and certain curves...
I shouldn't be missing a fastball by a hair and it leads to throwing a ball right down the pipe...
we need a middle ground between the First year of pin-point and now... too much randomness with pitching location...
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Speaking of pinpoint -- why is an opponent's R2 still affecting the pinpoint drawing motion? Thought that was sorted out, but apparently not.
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be a man and don’t use pin point
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No you don’t.
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@Timinator4655_XBL I was under the impression pin point is the more complex and competitive pitch type. Is that not the case and what do you use?
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I use timing, I find it's easier to control the pitches with that than pulse or meter
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@sbchamps17_NSW said in WE NEED MORE CONTROL WITH PIN-POINT:
I use timing, I find it's easier to control the pitches with that than pulse or meter
You don't find the RNG too brutal on timing?
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Don't know what RNG is
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@sbchamps17_NSW Random Number Generation. Like the game kinda just randomly decides the outcome of your perfects or goods.
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No problems with timing. I tried pulse earlier but couldn't get it down and gave up too many HRs to the CPU so switched back to timing and have been pitching alot better lately except for the occasional HR given up
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I am very good at using pinpoint and pure analog and in my opinion I think pure analog is so much better than pinpoint. I can dot pitches so much better and if you make the littlest mistake with pinpoint it’s a home run. With that said I’ll stick with pure analog
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@NOWLTZKI_MLBTS I've heard this before and might have to give it a shot at this point. I don't think I've even tried our analog before .....
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