This Is Not A Serious Game
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@Teak2112 No they finally just gave us abilities to earn stuff while playing online instead of being forced to play offline for hours every content drop . You can accomplish everything offline you could last year and the year before. You guys and your safe space are fine. Nobody can hurt you, we just get progress for playing online.
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@genopolanco its not that its just baseball diehards dont have another decent option and have been playing this game for 15 years baseball diehards are the original swifties and im borderline one of them.. i stil remmebr the first year of diamond dynasty in 2012 i played for like 48 hr straight one weekend but even I'll admit at this point the game struggles to keep ne around for more thsn 2-3 hours 2-3 DD games a day\session
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@LIONED-33 on point. I used to dominate on pitching and hitting I was good not the best but I was able to hold my ground vs better players and we even after the game share inputs but now is just like COD what’s the next best loadout! Meter pitching is just a joke and hitting looks like timing is early or very late well good thing I can still get good money on trading this game before the value drops to $5
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I find myself getting frustrated by very late/early hits, weak contact bloop hits, etc but then I watch a real baseball game and I see it happening a lot. Same goes for hard hits right at someone, but I feel like that’s more of an actual problem in this game than weak contact hits.
The line outs to outfielders just happen too often, and corner infielders still make godlike plays on 110+ mph batted balls. There isn’t enough open territory in the outfield in this game for hits to drop in so good input results in an out way too much.
One thing I’ll say though is that if the hitting engine was updated to only reward good input it would end up being really boring. I’m already subjected to 10+ run 3 inning BR games constantly when I match up with the cracked out demons, if every good swing was rewarded those games would take 90 minutes and I’d use my entire bullpen’s stamina. Some games you just get super unlucky, been there done that and I feel your pain
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@b00std_mark_II that has nothing to do with it. Die hards should be more critical of this game/company to push for improvement. Not defend them on any post that has a negative tone towards them.
It’s these SDS simps that keep the door open for them to continue to run this game into the ground. DD is absolute garbage compared to what it used to be.
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SDS has painted itself into a corner by trying to emulate baseball while trying to please both diehards and casuals all while focusing on monetization.
Results are predictable.
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@xIAmJumpMan23x said in This Is Not A Serious Game:
I'm gonna [censored] and moan, but I can't take the arbitrary nature of this hitting engine any more. I know the content is lame and boring, but we HAVE to get back to user input meaning SOMETHING. I cannot for the life of me figure out what determines how the ball comes off the bat at this point. Early swing and under the ball? 400 foot no-doubt HR. Good swing timing with the ball fully in the PCI? 88mph flyout.
Just lost a DD game 5-3. Here's some notes:
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He had 5 hard hit balls the ENTIRE game...magically 4 of them were HRs with one of them coming after a rolled over ground ball through the hole. So he had 5 runs off the back of a total of 5 hard hit balls
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He struck out EIGHTEEN TIMES to my 8 times
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I had about as many hard hit balls for outs as he had hard hit balls total
This game is literally determined by who can arbitrarily get the most of their hard hit balls to be HRs and who can arbitrarily get the most of their terrible swings to be foul balls instead of weak outs. If someone can come on here and tell me how skill determines why one person's 100mph line drive is an out and why one person's is a HR or can tell me what determines if a "very late" swing on an inside fastball is a foul ball or a popup, I'm all ears. But it seems to me that arbitrary outcomes have more of factor in determining who wins games than actual input. And that is asinine for online competitive gameplay.
Just save us all the trouble and turn every at bat into a coin flip simulator and decide the winner that way. It'll take less time and save us all the trouble of pretending like skill is at all the largest determining factor in who wins, because it's becoming more and more obvious that it's not.
I'm a keep it real, we have had a post like this every year since like 19 at some point we gotta look in the mirror.
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@genopolanco you act like criticism does anything on here, sure they listen to some, but ya'll that boycott the game every year usually have unrealistic expectations, ya'll act like a higher power at times because you didn't buy the game. Its a video game, it has bugs, its going to continue to have bugs, nothing will ever change from the basis of online, flukes happen, it always will
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@chucky97___ It’s not even about what criticism here does or losing on flukes. It’s about defending a company who has slowly ruined what used to be a great game mode. Not only defending them, but going out of your way to do it. It’s the same people on nearly every negative post.