Value of Packs
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SDS clearly overestimates the value of packs. Look at how much is being charged for premium packs, 30-40K each. Look at how you are rewarded with just 1 basic pack, standard or BIAH, for progress in the game or how you need to exchange multiple seasons worth the mini season rewards for just 5 packs. This would make sense if the average value of these packs was about 200 stubs and a remote chance at a diamond. Either the amount of packs rewarded needs to be bumped way up or the odds need to be improved drastically. As it stands right now the packs are a complete joke and clearly illustrate the disconnect between SDS and the player base.
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Buy player, not packs.
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@Easy_Duhz_It_ said in Value of Packs:
Buy player, not packs.
I have not said this much to you but on this case your right but the author of post is kind of right too. I want to say 2 or 3 games ago the pack odds ( regular pack ) was better instead of 1 in 50 it was 1 in 40 or something forget but I could be wrong maybe that was just twitch packs cause i know they had better odds at one time.
IF they want to push packs and the players into the shop then makes the odds a tad better and give us more stubs from rewards and such. I am not saying increase it a lot but this is a super rough example ( fiction ) let's say if a player sat down and just played through various programs , conquests etc (game modes not flipping / selling rewards ) for 24 hours they made 25k stubs. My advice is take that 25k to like 30k which would be a 20% increase in stubs awarded.
This is not asking a lot cause if players feel like they are getting the proper rewards for time spent in game then guess what -- they will want to play your game MORE.
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@blitz77tw
Bingo. I’m not asking for handouts but make it seem rewarding. This year it just feels abnormally empty. When playing nets you very little xp or stubs it kinda makes it feel like upgrading your team is gonna take forever.