cpu throws wayyyyy too many balls on rookie
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@JDHalfrack said in cpu throws wayyyyy too many balls on rookie:
@Shauwn how many started as 3-0 counts?
I didn't check. Each time I was hitting, I went back to the kitchen to stir food or went to smoke a cig, lol.
But by playing actual games, I did get quite a few 3-0 counts and 4 pitch walks.
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I'm in a miniseason game right now on rookie. The CPU is a veritable strike machine, with 10 total strikes to 18 balls. It feels like batting practice, lol.
Seriously though, guess what? NOT ONE STRIKE WAS MIDDLE-MIDDLE. Not a single one. On rookie.
Pitching on rookie is broken, people. If you've been "hypothesizing," stop. It's broken.
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I did the Tony Gwinn moment to get in base 3 times by just taking pitches. 3 walks. This never happened in previous versions.
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@CBrev47 Supercharged outfielders with 35 speed. gotta luv it
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@BIG-DADDY-42 this comment is exactly why I'm leery of even getting into online play...seriously is this how it is?
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@Shauwn said in cpu throws wayyyyy too many balls on rookie:
@NYGxNYMxFan68 said in cpu throws wayyyyy too many balls on rookie:
@Shauwn Yeah I tried various difficulties, it's pretty much the same across the board. I think that the CPU has walked Judge like 75-80% of the time for me. I rarely see a strike with him
I literally tested this like a weirdo. I played 3 innings on Rookie, Veteran, and Allstar. I did not swing at a single pitch on all 3 games, just to see how many times I'd walk. Here are the hilarious results.
Rookie = 9 walks and 2 runs. I won 2-0 WITHOUT SWINGING ONCE!
Veteran = 7 Walks and 1 run. I won 1-0....
Allstar = 3 walks and 0 runs. I played normally in the 4th innings and won 3-0.Of course I played against Strider and the Braves. But allstar is a little better.
that's not weird. you did a research and this was your outcome. Why SDS didn't notice or do this is the problem I have. I didn't pay to be a tester, I want a game that's ready to go.
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I'm still wondering if they even have a QA team because this would have been noticable with like 5 minutes of gameplay if they tested anything in this game at all before release.
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I know we are all assuming this is a bug, but it kinda fits how the gameplay has been going in previous years. It wouldn’t surprise me if this was by design at all.
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@JestersDead13 said in cpu throws wayyyyy too many balls on rookie:
@Shauwn said in cpu throws wayyyyy too many balls on rookie:
@NYGxNYMxFan68 said in cpu throws wayyyyy too many balls on rookie:
@Shauwn
that's not weird. you did a research and this was your outcome. Why SDS didn't notice or do this is the problem I have. I didn't pay to be a tester, I want a game that's ready to go.Lol thanks for that. I mean, it's a little weird bc I didn't see or hear of anyone else performing this test. I just wanted to see just how bad the cpu pitching is on the most played difficulties. It probably would have been worse if I didn't face Strider and the Braves during the test, lol.
The biggest and most hilarious result is I won 2 games by not swinging once. There's absolutely no way pitching is working as intended.
I'd love to see others perform the same 3 game no swinging test to see the results they get.
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Coming here to add my experience in seeing the same thing and bump this - has there been any updates on a fix since the last Dev post?
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It’s annoying but I’m finding that it is training me to be a little better at seeing pitches headed out of zone. It definitely needs to be changed though. CPU games are so slow and not worth it with such minuscule XP earned each game. It will take Double XP days in order to get the same XP per game that we’ve gotten in past years. It goes well beyond just walks. I’ve had my batters hit with pitches more than the last few years combined already. I swing at pitches to prolong at bats, just to give my players a chance to accumulate stats. One thing I will also mention is that I’m seeing way more well struck baseballs dying at the wall, even when playing at short created stadiums. I do think part of that is due to glitchy wind patterns. Maybe I’m different than many players, but sometimes I just prefer a more arcade feel to the game. If I’m playing on Rookie, I want to enjoy the experience of a lot of offense. Simulation should be for higher levels of play. This year’s gameplay is not living up to their own definitions of what the lower level experience should be. They are just too hung up on not wanting fast progression in the game. That should be the decision of each player. We should be able to progress as quickly as we want if we are putting legitimate hours into it. Nobody should be cut off from XP gains after just a few hours, especially with such minuscule gameplay XP being awarded now. I can understand that it may take time for an update, but this team heightens negativity with such poor communication about issues. And I do expect them at some point to give a statement saying that they have been gathering data before making changes. It’s just the wrong way to go about things in a social media world and in games that have forums monitored by the development teams and studios. This year is disappointing so far and needs a turnaround quickly before it’s too late to save it.
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I did an experiment in a conquest game on rookie yesterday. I set the controller down while batting for the 1st inning to see how many balls I would get. I walked 11 times, scored 8 runs, took 75 pitchers with 29% strikes. I only did the 1st inning because it took 20 minutes. I imagine it would have gotten worse as I got deeper into their bullpen.
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I don’t mind a 45-minute game against the CPU if I’m scoring 40-50 runs, but I don’t like one that long just scoring 12 runs and getting less than 20 hits. The pitcher throwing wildly is the only thing slowing the games down. The Rookie CPU opponents have always been kinda messed up. It’s the only place you’ll see a common defender dive 20 feet backwards to steal doubles and triples and even homers. Pitching needs to be dialed up and defense needs to be dialed down for the CPU players on Rookie.
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I only play offline and right now with no fix to the CPU throwing 95% balls, I am playing less. This has to be a record, for the fasted I am close to giving up on DD. Opening day hasn't started yet and DD might be a filler for when I am bored. Might head over to RTTS till rosters are updated and then move to Franchise. My prefer mode, but with very little update there, I’m not running to it. With the flash screens, poor font choices, and all the other little things, this might be the worst first two plus weeks with the game ever for me. And to be honest, the gameplay (grind in DD), burnt me out years ago, so I really think SDS has to stop with the same thing every year with very little big additions. And don't tell me Story Line is an addition. It is just moments organized. Ok, my vent is over, at least for today.
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@JestersDead13 oh yeah . You need to have balls of steel and just take everything to try and eventually force them into throwing strikes but they will ultimately still throws balls anyway .
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