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This game won’t last

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  • romeischillin_PSNR Offline
    romeischillin_PSNR Offline
    romeischillin_PSN
    wrote on last edited by
    #67

    "This game won't last" was a horrible take.

    T mightytapir_PSNM 2 Replies Last reply
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  • T Offline
    T Offline
    TheHungryHole_PSN
    replied to Guest on last edited by
    #68
    This post is deleted!
    1 Reply Last reply
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  • T Offline
    T Offline
    TheHungryHole_PSN
    replied to Guest on last edited by
    #69

    @romeischillin said in This game won’t last:

    "This game won't last" was a horrible take.

    lol right this OP is a clown - he is the "new guy" this year on the forums all righteous thinking he knows best - future politician right there

    mightytapir_PSNM 1 Reply Last reply
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  • genopolanco_PSNG Offline
    genopolanco_PSNG Offline
    genopolanco_PSN
    replied to Guest on last edited by
    #70

    @urbanphilosophy_XBL said in This game won’t last:

    They’re the best cards in the game currently. Better or comparable cards will come with the upcoming seasons and you’ll grind for those. Could go two ways really , people could get tired of having to grind new cards and walk away , but you say it’s easy so maybe they won’t and it’ll extend the life cycle

    A lot of people aren’t going to want to grind for comparable players all year. A month from now, there’s not going to be any feeling of improving your team and I feel like that’s a big part of what makes or breaks interest in these modes.

    JEEZY-E_MLBTSJ 1 Reply Last reply
    1
  • JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTS
    replied to Guest on last edited by
    #71

    @genopolanco_PSN said in This game won’t last:

    @urbanphilosophy_XBL said in This game won’t last:

    They’re the best cards in the game currently. Better or comparable cards will come with the upcoming seasons and you’ll grind for those. Could go two ways really , people could get tired of having to grind new cards and walk away , but you say it’s easy so maybe they won’t and it’ll extend the life cycle

    A lot of people aren’t going to want to grind for comparable players all year. A month from now, there’s not going to be any feeling of improving your team and I feel like that’s a big part of what makes or breaks interest in these modes.

    I lose interest as soon as I have to do 65 moments to unlock a henchmen in order to grind more moments and stats for a single card. There are plenty of areas this mode could improve that’s for sure. The releasing 99’s early is not a great idea, but they want to generate revenue and what better way to do that than releasing 10+ 99’s in packs and locked behind online play that has been nothing less than infuriating since the change to 100+ attributes?.

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  • mightytapir_PSNM Offline
    mightytapir_PSNM Offline
    mightytapir_PSN
    replied to Guest on last edited by
    #72

    @romeischillin said in This game won’t last:

    "This game won't last" was a horrible take.

    Thanks for the input. It was helpful and insightful.

    1 Reply Last reply
    0
  • mightytapir_PSNM Offline
    mightytapir_PSNM Offline
    mightytapir_PSN
    replied to Guest on last edited by
    #73

    @TheHungryHole said in This game won’t last:

    @romeischillin said in This game won’t last:

    "This game won't last" was a horrible take.

    lol right this OP is a clown - he is the "new guy" this year on the forums all righteous thinking he knows best - future politician right there

    Of course I know best. I thought that was obvious.

    T 1 Reply Last reply
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  • T Offline
    T Offline
    TheHungryHole_PSN
    replied to Guest on last edited by
    #74

    @mightytapir_PSN said in This game won’t last:

    @TheHungryHole said in This game won’t last:

    @romeischillin said in This game won’t last:

    "This game won't last" was a horrible take.

    lol right this OP is a clown - he is the "new guy" this year on the forums all righteous thinking he knows best - future politician right there

    Of course I know best. I thought that was obvious.

    yeah i mean you also think a Tapir is mighty - the only thing mighty is the carrot up your [censored] chum

    1 Reply Last reply
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  • XxDeathReyxX_PSNX Offline
    XxDeathReyxX_PSNX Offline
    XxDeathReyxX_PSN
    wrote on last edited by
    #75

    I haven’t figured out if its me or the game but I’m finding the randomness confusing. One game I light up the scoreboard, the next I win a conquest game 1-0 in 4 innings. I’m not sure hitting is “harder” but timing seems inconsistent. Again, might be me and one year older eyes.

    1 Reply Last reply
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  • foresticek_PSNF Offline
    foresticek_PSNF Offline
    foresticek_PSN
    wrote on last edited by
    #76

    I'm personaly happy with 97-99 ovr cards in the game so soon. I was enjoying The Show most when these cards came into the game, but now we have them from the start, that's awesome for me. And I'm pretty sure I'm not alone with this opinion.

    And I also can't agree there is nothing to grind for, if you have 95-97 ovr team. There are still LS collections and in Set 1 collection you have ones of the best cards in game right now and it's not a short grind.

    My only problem right now is I have too many options on every position so I don't know who to start. But this is part of the fun for me in this game, so as I said, I'm happy

    1 Reply Last reply
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  • urbanphilosophy_XBLU Offline
    urbanphilosophy_XBLU Offline
    urbanphilosophy_XBL
    replied to Guest on last edited by
    #77

    @mightytapir_PSN said in This game won’t last:

    @urbanphilosophy_XBL said in This game won’t last:

    @raesONE-_PSN said in This game won’t last:

    @urbanphilosophy_XBL said in This game won’t last:

    They’re the best cards in the game currently. Better or comparable cards will come with the upcoming seasons and you’ll grind for those. Could go two ways really , people could get tired of having to grind new cards and walk away , but you say it’s easy so maybe they won’t and it’ll extend the life cycle

    Speaking from my own experience in the past few years; once I have a card with 120+ hitting stats I don't really care if they release another one. Or 10. I'll use 3B as an example. I used Finest Machado once it got released and there were many comparable 3B out there, buy I never even tried PS Alex Bregman for example. Simply because they are basically identical.

    Now the thing here is that these cards were released late in the cycle. But now this issue exists early on. What made it so great to wait and grind for those 99 cards is that you had to use the lower cards for a good while, and then the jump to those really good cards was quite significant. Now that saturated feeling from the late game cycle where everyone and their momma has a 99 with insane attributes is already present at launch. I can definitely see OPs point.

    I would say that players that only focus on numbered attributes are likely in the minority. Casuals run all video games , and casuals will target Overall , Names and Teams long before they’ll inspect the card and see if it’s actually usable at a highly competitive level.

    I play every year , I don’t play much online due to having two cateracts and being color blind. I enjoy the names , I enjoy the childhood hero’s and learning about the future players and current ones I don’t already know. While I might be in the minority disability wise , I highly doubt my gaming philosophy is all that rare.

    Ultimately I’m a baseball fan. As long as the game plays smooth and the competitive part is balanced I don’t see any issue. 99’s …. 88’s…. They all play the same when the counter is comparable.

    Totally understand this opinion. And I’m sure others feel the same. But if you’re right, and casuals only care about overalls, then what’s going to happen when they have a team full of 99s a few weeks into the year? I think that people will stop playing. And I think that’s going to happen much sooner than previous years for most people. Not everyone, obviously.

    They’ll still be targeting specific names and teams with higher overalls. Not saying it’s perfect but it should work to a degree. My biggest knock is the slog fest that you hit once showdowns and conquest maps are completed. At that point you’re only earning affinity xp with cards you didn’t want in the first place and only accruing gameplay xp for how you perform with this team you didn’t want to use in the first place.

    I don’t play much online like I said , but I don’t see very much online relevant cards in the WBC program tbh. Those are in the xp reward program and on market.

    1 Reply Last reply
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  • Cheezy Taters_XBLC Offline
    Cheezy Taters_XBLC Offline
    Cheezy Taters_XBL
    wrote on last edited by
    #78

    I'm already bored of it. It's hard to keep interested when the only thought is it's the same thing as last year. Grind, new csrds, grind new cards,

    1 Reply Last reply
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  • CHOMBONDO_PSNC Offline
    CHOMBONDO_PSNC Offline
    CHOMBONDO_PSN
    replied to Guest on last edited by
    #79

    @mightytapir_PSN said in This game won’t last:

    @dap1234567890 said in This game won’t last:

    @mightytapir_PSN said in This game won’t last:

    @dap1234567890 said in This game won’t last:

    @raesONE-_PSN said in This game won’t last:

    @dap1234567890 said in This game won’t last:

    @mightytapir_PSN said in This game won’t last:

    Personally I would have preferred they went in the completely opposite direction. Cap out the rewards at 85s to start. That would make silvers, golds, and live series players actually have a purpose other than for collections (they might as well be hats or jerseys). And when you got that first diamond, it would feel like an accomplishment. If you pulled a diamond, it would feel like a huge win. Call me crazy, but it seems like that would be a fun game.

    The community has been quite vocal about how SDS has capped out rewards early on and nerf what should be good cards (April POTMs for example) just to meet these requirements. SDS has listened to the community, thought outside the box when it comes to how to improve on the fantasy card-collecting type of modes of sport games. We understand that you may not like it, but the majority of the community asked SDS to come up with something different and they did.

    Not sure if you can speak on behalf of the community nor that the "majority of the community asked them to". Some will like it, some won't.

    I'm not speaking on behalf of the community, the community has been speaking for itself over the past several years.

    This is a ridiculous comment. Of course you’re speaking for the community. That’s literally exactly what you did. Which is fine, but own it.

    You are truly stubborn in your ways, my friend. You came to wrong place to get your confirmation bias needs here! All you have to do is check out the history of this community forum, all the other community forums on this game, and the history of social media articles on this game to find out the majority voice about this topic. Either you learn to enjoy the game or not is your choice. I am willing to bet your prediction of this game not lasting is not going to pan out like you think. I wish you happiness in life, my friend, and maybe you should go enjoy something other than this video game in order to find that happiness!

    Surely you see the irony in your refusal (stubbornness) to acknowledge a view different from your own.

    He can't, everything Dap says is garbage.

    1 Reply Last reply
    0
  • BrikMahorn_XBLB Offline
    BrikMahorn_XBLB Offline
    BrikMahorn_XBL
    wrote on last edited by
    #80

    I'm not a fan of this. Live Series cards are nothing more than filler. Unless they are SuperCharged.

    92 Diamond Captains are already outclassed by these ridiculous WBC cards. Why do I need to grind for them?

    It's turned Diamond Dynasty, for anyone who plays online, into a battle of lineups full of 99s.

    80% of the cards I see in Ranked games are the OP'd WBC cards. Mix in some of the 97s and 99s here and there. And the occasional SuperCharged Live Series cards.

    Every team has Trout or Ohtani...or both.

    The new two-way player nonsense has made Ohtani a reliever and a closer too. Starter - Ohtani - closer. That's what I see 80% of the time in Ranked.

    If this is the way they are taking the mode, then they need some type of CAPPED mode. Like Battle Royale, but instead of drafting, you have a CAP to use for your lineup and you can use cards in your collection. 9 inning games like Ranked.

    Use a cap with a certain number of Diamond/Gold/Silv/Bronze etc...or just use the ORGINAL Overall rating for the card.

    26 roster spots...a team full of 99s would have a number of 2574. 99 multiplied by 26.

    So set the cap number at different levels.

    Do people really play this mode to just have teams full of 26 99's go against each other?!?!?!?

    Shoot...calling some of these cards 99s is an understatement, when they often have 125s in multiple ratings. This has really gone off the rails.

    I won't be playing much longer. And the game is basically brand new.

    CHOMBONDO_PSNC BJDUBBYAH_PSNB mightytapir_PSNM GOTitCHEEP420G 4 Replies Last reply
    2
  • CHOMBONDO_PSNC Offline
    CHOMBONDO_PSNC Offline
    CHOMBONDO_PSN
    replied to Guest on last edited by
    #81

    @BrikMahorn_XBL said in This game won’t last:

    I'm not a fan of this. Live Series cards are nothing more than filler. Unless they are SuperCharged.

    92 Diamond Captains are already outclassed by these ridiculous WBC cards. Why do I need to grind for them?

    It's turned Diamond Dynasty, for anyone who plays online, into a battle of lineups full of 99s.

    80% of the cards I see in Ranked games are the OP'd WBC cards. Mix in some of the 97s and 99s here and there. And the occasional SuperCharged Live Series cards.

    Every team has Trout or Ohtani...or both.

    The new two-way player nonsense has made Ohtani a reliever and a closer too. Starter - Ohtani - closer. That's what I see 80% of the time in Ranked.

    If this is the way they are taking the mode, then they need some type of CAPPED mode. Like Battle Royale, but instead of drafting, you have a CAP to use for your lineup and you can use cards in your collection. 9 inning games like Ranked.

    Use a cap with a certain number of Diamond/Gold/Silv/Bronze etc...or just use the ORGINAL Overall rating for the card.

    26 roster spots...a team full of 99s would have a number of 2574. 99 multiplied by 26.

    So set the cap number at different levels.

    Do people really play this mode to just have teams full of 26 99's go against each other?!?!?!?

    Shoot...calling some of these cards 99s is an understatement, when they often have 125s in multiple ratings. This has really gone off the rails.

    I won't be playing much longer. And the game is basically brand new.

    Yes.

    1 Reply Last reply
    1
  • AfterShockGamer_XBLA Offline
    AfterShockGamer_XBLA Offline
    AfterShockGamer_XBL
    wrote on last edited by AfterShockGamer_XBL
    #82

    Why not? The next big-5 sports game doesn't release till mid-August. By then we should be at the start of a new season w/ ASG cards dropping.

    1 Reply Last reply
    0
  • BJDUBBYAH_PSNB Offline
    BJDUBBYAH_PSNB Offline
    BJDUBBYAH_PSN
    replied to Guest on last edited by
    #83

    @BrikMahorn_XBL said in This game won’t last:

    I'm not a fan of this. Live Series cards are nothing more than filler. Unless they are SuperCharged.

    92 Diamond Captains are already outclassed by these ridiculous WBC cards. Why do I need to grind for them?

    It's turned Diamond Dynasty, for anyone who plays online, into a battle of lineups full of 99s.

    80% of the cards I see in Ranked games are the OP'd WBC cards. Mix in some of the 97s and 99s here and there. And the occasional SuperCharged Live Series cards.

    Every team has Trout or Ohtani...or both.

    The new two-way player nonsense has made Ohtani a reliever and a closer too. Starter - Ohtani - closer. That's what I see 80% of the time in Ranked.

    If this is the way they are taking the mode, then they need some type of CAPPED mode. Like Battle Royale, but instead of drafting, you have a CAP to use for your lineup and you can use cards in your collection. 9 inning games like Ranked.

    Use a cap with a certain number of Diamond/Gold/Silv/Bronze etc...or just use the ORGINAL Overall rating for the card.

    26 roster spots...a team full of 99s would have a number of 2574. 99 multiplied by 26.

    So set the cap number at different levels.

    Do people really play this mode to just have teams full of 26 99's go against each other?!?!?!?

    Shoot...calling some of these cards 99s is an understatement, when they often have 125s in multiple ratings. This has really gone off the rails.

    I won't be playing much longer. And the game is basically brand new.

    This was five days ago, yet, you’re still here, complaining.

    1 Reply Last reply
    0
  • mightytapir_PSNM Offline
    mightytapir_PSNM Offline
    mightytapir_PSN
    replied to Guest on last edited by
    #84

    @BrikMahorn_XBL said in This game won’t last:

    I'm not a fan of this. Live Series cards are nothing more than filler. Unless they are SuperCharged.

    92 Diamond Captains are already outclassed by these ridiculous WBC cards. Why do I need to grind for them?

    It's turned Diamond Dynasty, for anyone who plays online, into a battle of lineups full of 99s.

    80% of the cards I see in Ranked games are the OP'd WBC cards. Mix in some of the 97s and 99s here and there. And the occasional SuperCharged Live Series cards.

    Every team has Trout or Ohtani...or both.

    The new two-way player nonsense has made Ohtani a reliever and a closer too. Starter - Ohtani - closer. That's what I see 80% of the time in Ranked.

    If this is the way they are taking the mode, then they need some type of CAPPED mode. Like Battle Royale, but instead of drafting, you have a CAP to use for your lineup and you can use cards in your collection. 9 inning games like Ranked.

    Use a cap with a certain number of Diamond/Gold/Silv/Bronze etc...or just use the ORGINAL Overall rating for the card.

    26 roster spots...a team full of 99s would have a number of 2574. 99 multiplied by 26.

    So set the cap number at different levels.

    Do people really play this mode to just have teams full of 26 99's go against each other?!?!?!?

    Shoot...calling some of these cards 99s is an understatement, when they often have 125s in multiple ratings. This has really gone off the rails.

    I won't be playing much longer. And the game is basically brand new.

    Yep

    1 Reply Last reply
    0
  • mightytapir_PSNM Offline
    mightytapir_PSNM Offline
    mightytapir_PSN
    wrote on last edited by
    #85

    Anyone bored yet?

    Pergo_MLBTSP GOTitCHEEP420G 2 Replies Last reply
    0
  • GOTitCHEEP420G Offline
    GOTitCHEEP420G Offline
    GOTitCHEEP420
    wrote on last edited by
    #86

    Agree.

    They are wondering why no one is using captain cards, it's because 95-99 cards are way to easy to get. The game has been out 3 weeks and there are over 3 pages of 99s in market, many are very cheap to buy. No one is going use captain boosts when this is the case.

    1 Reply Last reply
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