Hitting Changes
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So maybe I'm an idiot, help me out: what changes were made to hitting? Has the unexplainable three dot system been removed?
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The bat range for foul balls has been reduced by 50%, there is more feedback to understand why the input turned into X result, the 3 dots are not there, but it is reasonably the same system.
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@eatyum_PSN said in Hitting Changes:
The bat range for foul balls has been reduced by 50%, there is more feedback to understand why the input turned into X result, the 3 dots are not there, but it is reasonably the same system.
Really hope that they reduced the foul ball range in simulation as well
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My hope is that there is more variety within the hitting results, especially in DD.