Hitting
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This is what I believe,
With everyone complaining about hitting this is what needs to be changed- A perfectly squared up ball should never have a lower exit velo than the pitch coming in.
- They should differentiate between good/good and good/squared up.
- No ball near the center of the PCI with good timing should be label good/okay and if they want to make it better so players aren't is upset.
- Properly reward the player for the ball placed in the center of the PCI and make the PCI smaller.
- Even players with no power with good placement should have a strong exit velo but maybe just prone to hitting less flyballs.
- Guys with power should have to still properly square up balls but have a higher exit velo and be more prone to hitting flyballs.
I've played the game for years and what I believe SDS should do is create a survey then create an mlb 21 "pre alpha" or testing then get feedback with another survey and make tweaks especially with the new console next year.
Let me know what you all think
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I can back all the other points besides shrinking the pci. At least on Legend. That thing is already small enough. But everything else Is pretty spot on for me.
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I think you nailed it. We need to know which PCI placements correlate to what outcomes (okay/good/squared up). A well timed (not perfectly timed), perfectly placed PCI could yield anything between good/okay and good/squared depending on what RNG determines. Consistency is my main thing. If I have perfect PCI placement, but my timing is off by the smallest of margins, that should still be a good/squared result.
I will agree with DaShrimpP1mp though about PCI size on legend. I think AS could use a small shrink, but if anything its already too small on legend
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That’s the thing, its just too easy to square up a ball. I’d welcome a shrink in PCI size, especially Allstar and below but then you’ll hear the mediocre players complain. Hard to find a happy medium between competitive and casual gamers
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