120hz online
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@iamover30_mlbts said in 120hz online:
@tvsectog_xbl said in 120hz online:
@bearsfan217_xbl said in 120hz online:
Game only supports up to 4k 60 fps, regardless of what ya set your xbox or PS on 120hz. Pretty sure this is the case
120hz is a hardware sync between the console and monitor. Even if frames don't increase, 120hz reduces the input lag in half, which can be more important than increasing just the frames. For instance, 4k@60 on my LG CX is 10.9ms. 4k@120 on my LG CX is 5.9ms , so my input lag goes in half. This is why 120hz is important, even if you don't get more frames. The Sony VRR patch was needed to avoid screen tearing at the higher refresh rate.
Also, the game is compiled with the 60fps+ spec, which means it can deliver higher than 60fps sometime. That is why SDS uses the term "targeted 60fps gameplay", as frame rates can change (go up or down), depending on load, cables, etc.
The game can do 120FPS (on top of 120hz for the refresh rate) if they compile the code with the 120 frame booster patches that are available on the consoles. That would be great as well, yet 120hz refresh rate in itself is the best as the input lag reduction is significant, and what people are really happy and awe-inspired about.
Wow, thanks for this super informative post. Would it be better to have my settings at 1440p at 120hz or 1080p at 120hz? I heard MLB doesn't even support 1440p and the only options past 1080p is 4K (which I don't have).
PS5 doesn't support 1440p , so 1080p and 4k are your only options. PS4 used to support 1440p. Can't remember if the Xbox supports 1440 or not off the top of my head (I think it does), yet the input lag for the CX is less at 4k than 1440 if I remember correctly. I think you might be stuck at 1080p if your are on a PS5.
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@iamover30_mlbts said in 120hz online:
@tvsectog_xbl said in 120hz online:
@bearsfan217_xbl said in 120hz online:
Game only supports up to 4k 60 fps, regardless of what ya set your xbox or PS on 120hz. Pretty sure this is the case
120hz is a hardware sync between the console and monitor. Even if frames don't increase, 120hz reduces the input lag in half, which can be more important than increasing just the frames. For instance, 4k@60 on my LG CX is 10.9ms. 4k@120 on my LG CX is 5.9ms , so my input lag goes in half. This is why 120hz is important, even if you don't get more frames. The Sony VRR patch was needed to avoid screen tearing at the higher refresh rate.
Also, the game is compiled with the 60fps+ spec, which means it can deliver higher than 60fps sometime. That is why SDS uses the term "targeted 60fps gameplay", as frame rates can change (go up or down), depending on load, cables, etc.
The game can do 120FPS (on top of 120hz for the refresh rate) if they compile the code with the 120 frame booster patches that are available on the consoles. That would be great as well, yet 120hz refresh rate in itself is the best as the input lag reduction is significant, and what people are really happy and awe-inspired about.
Wow, thanks for this super informative post. Would it be better to have my settings at 1440p at 120hz or 1080p at 120hz? I heard MLB doesn't even support 1440p and the only options past 1080p is 4K (which I don't have).
Correction, I don't think the Xbox supports 1440p.
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@guccigangchuck said in 120hz online:
@hoffsdrawlar_psn said in 120hz online:
@SDS_Jax_PSN Can anyone confirm whether or not this game will go to 120hz online prior to the release of The Show 23? It was not marketed as such, and will be a big disadvantage for us last gen players. Just wondering if I should waste anymore time with this game.
turn cross play off
Will this keep games at PS4 only though? I would imagine PS5 would still be included in crossplay but I very well could be wrong. At this point I am not too consumed by it. It will be interesting if it is implemented to see how big any advantage will be.
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