I think the patch was a big upgrade
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I was very critical of patch 1.04 so here I am saying thanks for getting us out of that mess. Pitching was definitely improved and hitting felt a lot better. All about that timing window....
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It is the same hitting wise with the good okay contact bs with balls centered up
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@shawnzinator13 said in I think the patch was a big upgrade:
It is the same hitting wise with the good okay contact bs with balls centered up
This is the problem with a RNG based hitting system. Its like they're using the same system they developed years ago because they don't want to design a new one. With technology at where it is they need to design a physics based system that simply puts the bat on the ball so to speak. Make the PCI bat shaped with a "sweet" spot. Then make the ball react off the batt based off where it hits on the bat, the angle, and the timing of the swing. Balls in the sweet will result in good contact/higher chances of hits, while balls outside the sweet spot would be okay/bad results with a low result of hits. At least then user input would matter and we could see why out ball was or wasn't a hit. Feedback is useless in the current system because it doesn't match up with the result.
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I truly believe the patch did almost nothing. You will still gang pitches on perfect release (maybe it’s a tad bit better). But worst of all they didn’t fix the god [censored] fielding. Just played a RS and Acuna got locked into an animation to catch a routing fly ball in center but the ball was clearly landing 2-3 feet to the left of him. Guy gets a double out of it
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