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Running through MTO for TA players and there is a clear and noticable difference in how AS plays offline compared to online.
Outside of the human element of an opponent, why the heck can't we get the same experience across the board?
Maybe I'm in the minority here but I feel like all offline difficulties should feel the same as their equivalent online difficulties with the only variable being the human element for online games.
Offline is so much easier than online apart from showdown. Conquest and MTO are really easy on AS IMO
@the_dragon1912 said in I wish offline played the same as online:
I'm not talking about whether it's easy or hard. I'm talking about consistency between modes.
What are the differences between the two you refer to?