Conquest Infinite Loop
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@DJ-SPARKY-2K22_PSN Thanks. After I typed this I cam across a thread that talked about this issue. You are right. It appears to be Switch.
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This happened to me last night too on Switch. I had to close the game and restart. It was late so I didn't try again
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Same thing for me on Switch. Spent nearly 4 hours in the infinite loop before I passed out from exhaustion last night.
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Does anyone have a potential solution to this? I assume SDS already has plenty of tickets so there is no point in putting one in. I just tried again and had to do a hard restart.
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@foofencer_nsw said in Conquest Infinite Loop:
Does anyone have a potential solution to this? I assume SDS already has plenty of tickets so there is no point in putting one in. I just tried again and had to do a hard restart.
If you do a hard reset does that fix it?
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@cdnmoneymaker93_mlbts said in Conquest Infinite Loop:
@foofencer_nsw said in Conquest Infinite Loop:
Does anyone have a potential solution to this? I assume SDS already has plenty of tickets so there is no point in putting one in. I just tried again and had to do a hard restart.
If you do a hard reset does that fix it?
It gets you out of game, but if you back into conquest you get stuck in the loop again.
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@foofencer_nsw said in Conquest Infinite Loop:
@cdnmoneymaker93_mlbts said in Conquest Infinite Loop:
@foofencer_nsw said in Conquest Infinite Loop:
Does anyone have a potential solution to this? I assume SDS already has plenty of tickets so there is no point in putting one in. I just tried again and had to do a hard restart.
If you do a hard reset does that fix it?
It gets you out of game, but if you back into conquest you get stuck in the loop again.
OK I have the message of the no reinforcements but I don't get lock in the loop cause it's on the big map
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No reinforcements on switch ,too.
But everything is fine on ps5 -
@fx0628_mlbts said in Conquest Infinite Loop:
No reinforcements on switch ,too.
But everything is fine on ps5Which is hysterical considering the fact that a significant percentage of the Switch audience probably got it to play conquest offline while away from their main console. I can see how obscure bugs can make it through play testing, but having an entire mode completely broken like this is puzzling to say the least. Did no one catch this pre-launch, or were they like "F* it, we'll figure it out later"?
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Samesies.
And yes, switch as well.I was able to resolve the issue on accident. I wish I could remember how. But now I’m stuck on another map. Super frustrating.
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