AMD’s FSR for switch?


Searched here and the OS forums and didn’t see it mentioned…

Any chance SDS will utilize AMD’s FSR? My understanding is that it would significantly boost performance on the switch platform. If not, then why not? Would love to hear a dev explain the decision.

If not at release, what about a patch in?


Gameplay on switch feels good but the transitions, shadows, stadiums, etc are a bit rough around the edges. So glad SDS prioritized gameplay but I think FidelityFX Super Resolution would greatly improve the switch visuals.