Number of questions about DD mechanics
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@raesone_psn said in Number of questions about DD mechanics:
This thread is mostly directed to the moderators of this forum, @Collin_SDS_PSN @SDS_Jax_PSN @Victor_SDS_PSN and maybe other mods that I'm not aware of.
I've been around these forums for a few years now and I can't help but notice the lack of communication, help and/or explanations behind certain gameplay elements. All you guys seem to do is police this forum (inconsistently as well I may say), and even though I understand and agree that policing these forums is neccessary, I feel like you guys could (maybe even should) take on a larger role than just slamming the ban hammer around. This thread is not meant as a way of giving you guys a hard time, but this is genuinely how I feel and I'm fairly certain more people around here would agree with this sentiment.
So I have written down a number of questions that I have had for years surrounding DD and gameplay mechanics in general. It would be awesome if you guys took some time to answer them, as they are pretty straight forward questions in my opinion.
Note that I'm looking for numbers and metrics that we can apply, not for explanations about a mechanic or how it works/what it does. For example, in FPS games like COD they communicate the exact "time to kill" per weapon/attachment/perk and so on. They give you the exact numbers they work with. I'm looking for the same type of information here.
- How does pitcher stamina regeneration work in DD (how much % regains per X games rested)?
- Is there a difference in stamina regeneration between RP/CP and SP, and if so, how does it differ?
- Does the vision attribute only affect the size of the area of being able to foul off pitches, or does it also narrow/widen the timing windows, and if so, how is this calculated (For example having a vision attribute of 80+ gives you 5ms extra on the "good timing" window, or widen the green area on the swing feedback)?
- How exactly does the clutch attribute translate in Diamond Dynasty gameplay? I have heard it gives a "small boost" with RISP when the clutch rating is high, but exactly how large and what kind of a boost is given at exactly what rating threshold?
- Same goes for pitching clutch, how exactly does this translate for pitchers in DD gameplay? How much and what kind of a boost (or penalty) is given if the PCLT rating is at a certain threshold?
- How does HR/9 affect the hitting outcome and generated exit velocity?
- What exactly are the thresholds for pitcher confidence and what exact boosts/penalties are integrated with these thresholds?
- How exactly does yellow/red pitcher energy affect the outcome of the at bat? Does it only mean locating pitches becomes harder, or does it also mean that hitting input from your opponent is more forgiving, and if so, what are the numbers behind this?
- Does the baserunning aggressiveness attribute in DD affect how fast a player runs the bases, or is just a simulation attribute like some users have implied?
- How exactly is a PVP match set up from a networking perspective and what would be ideal to keep the latency as low as possible?
- How does a batter's tendency influence an at bat precisely? Are the timing windows for example larger on inside pitches, when the batter's tendency is extreme pull?
If anyone else comes up with additional questions that I might have forgotten, please add them in this thread so we can hopefully get some clarification on these topics. I think many, if not all of them, are very easy to answer if you have those numbers and if you're willing to share them (I wouldn't see why not?).
Thank you in advance for your efforts and I'm looking forward to your replies.
Added questions from other users:
- does warming up a pitcher make any difference? @lewisnadasurf1_PSN
- Does confidence effect pinpoint input and if so how? @Kovz88_PSN
- Why don’t you respond to your community? @Bounceman75_PSN
- Do hot and cold zones affect gameplay at all? @nash_524_PSN
- Why is the feedback broken? I.E. the no PCI Homeruns @Chrono_Omega_PSN
- What gives a larger boosts to pitcher confidence...throwing strikes in the zone or throwing out of zone pitches for missed swings? Do they differ at all in terms of confidence boost @EarvGotti_XBL
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Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
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@raesone_psn said in Number of questions about DD mechanics:
Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
That would be too easy man. I know they are overwhelmed and understaffed, but the lack of communications regarding obvious flaws is almost comical. You'd think they would have replied by now, but no. They let the forum fill up with the same thing over and over and simply ignore it.
Yeah Collin looks at almost every post on here everyday. If that's true, they definitely have failed their community.
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@thaghettoblasta said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
That would be too easy man. I know they are overwhelmed and understaffed, but the lack of communications regarding obvious flaws is almost comical. You'd think they would have replied by now, but no. They let the forum fill up with the same thing over and over and simply ignore it.
Yeah Collin looks at almost every post on here everyday. If that's true, they definitely have failed their community.
He had time to reply to a guy who challenged him to a game of DD. Not that special you would say, but that particular guy has been banned from this forums more times than I can count and made gazillions of alternate accounts, which also got banned. Collin knows this, he knows who he is. And yet, he felt THAT needed a response but he leaves this thread unanswered and ignored.
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@raesone_psn said in Number of questions about DD mechanics:
@thaghettoblasta said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
That would be too easy man. I know they are overwhelmed and understaffed, but the lack of communications regarding obvious flaws is almost comical. You'd think they would have replied by now, but no. They let the forum fill up with the same thing over and over and simply ignore it.
Yeah Collin looks at almost every post on here everyday. If that's true, they definitely have failed their community.
He had time to reply to a guy who challenged him to a game of DD. Not that special you would say, but that particular guy has been banned from this forums more times than I can count and made gazillions of alternate accounts, which also got banned. Collin knows this, he knows who he is. And yet, he felt THAT needed a response but he leaves this thread unanswered and ignored.
They also found it worth while to comment on Sergio romos beard lol. And if I made a post praising or bashing ex president Trump I bet that would Garber their attention within the hour.
Lol how great of a troll move would it be is Colin commented on this post, but to my comment just to say "keep it baseball"
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@go4stros25_psn said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
@thaghettoblasta said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
That would be too easy man. I know they are overwhelmed and understaffed, but the lack of communications regarding obvious flaws is almost comical. You'd think they would have replied by now, but no. They let the forum fill up with the same thing over and over and simply ignore it.
Yeah Collin looks at almost every post on here everyday. If that's true, they definitely have failed their community.
He had time to reply to a guy who challenged him to a game of DD. Not that special you would say, but that particular guy has been banned from this forums more times than I can count and made gazillions of alternate accounts, which also got banned. Collin knows this, he knows who he is. And yet, he felt THAT needed a response but he leaves this thread unanswered and ignored.
They also found it worth while to comment on Sergio romos beard lol. And if I made a post praising or bashing ex president Trump I bet that would Garber their attention within the hour.
Lol how great of a troll move would it be is Colin commented on this post, but to my comment just to say "keep it baseball"
And he still has no beard...LOL They are still looking into how to correct it.
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@go4stros25_psn said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
@thaghettoblasta said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
That would be too easy man. I know they are overwhelmed and understaffed, but the lack of communications regarding obvious flaws is almost comical. You'd think they would have replied by now, but no. They let the forum fill up with the same thing over and over and simply ignore it.
Yeah Collin looks at almost every post on here everyday. If that's true, they definitely have failed their community.
He had time to reply to a guy who challenged him to a game of DD. Not that special you would say, but that particular guy has been banned from this forums more times than I can count and made gazillions of alternate accounts, which also got banned. Collin knows this, he knows who he is. And yet, he felt THAT needed a response but he leaves this thread unanswered and ignored.
They also found it worth while to comment on Sergio romos beard lol. And if I made a post praising or bashing ex president Trump I bet that would Garber their attention within the hour.
Lol how great of a troll move would it be is Colin commented on this post, but to my comment just to say "keep it baseball"
Don’t forget them replying to the scouting pack post. Gotta make sure they address the pack that gives you a couple silver and bronze players! It’s embarrassing at this point. The hitting engine absolutely has to change because it’s horribly broken and I’m not buying the whole feedback is wrong line they’ve been feeding the community for years now.
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Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
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@raesone_psn said in Number of questions about DD mechanics:
Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
Does h/9 only impact how large an opponent’s pci is or also their exit velocity or squared up pitches? I feel like anything but perfect vs degrom and the like is hot with a pool noodle
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@jacksonvance35 said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
Does h/9 only impact how large an opponent’s pci is or also their exit velocity or squared up pitches? I feel like anything but perfect vs degrom and the like is hot with a pool noodle
I've added your question to the post.
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@raesone_psn said in Number of questions about DD mechanics:
@jacksonvance35 said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
Does h/9 only impact how large an opponent’s pci is or also their exit velocity or squared up pitches? I feel like anything but perfect vs degrom and the like is hot with a pool noodle
I've added your question to the post.
I hope you corrected my god awful spelling
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@raesone_psn said in Number of questions about DD mechanics:
@jacksonvance35 said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
Does h/9 only impact how large an opponent’s pci is or also their exit velocity or squared up pitches? I feel like anything but perfect vs degrom and the like is hot with a pool noodle
I've added your question to the post.
Also I’d like to encourage you to keep pushing this thread. These are questions that the community would really appreciate being answered by sds instead of streamers anecdotal experience
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@jacksonvance35 said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
@jacksonvance35 said in Number of questions about DD mechanics:
@raesone_psn said in Number of questions about DD mechanics:
Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
Does h/9 only impact how large an opponent’s pci is or also their exit velocity or squared up pitches? I feel like anything but perfect vs degrom and the like is hot with a pool noodle
I've added your question to the post.
I hope you corrected my god awful spelling
I only changed "or squared up pitches" to "on squared up pitches". Was that all?
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wow not a peep from anyone in 11 days? This speaks VOLUMES about this company TY for this eye opener.
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Daily request for the mods to take a look at this thread and please provide information if possible. If you guys don't have the answers right away, that's totally fine- that's an answer too.
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These questions should be easy answers for the devs, why keep ignoring this thread SDS ?
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@ibonafidescrub_ said in Number of questions about DD mechanics:
These questions should be easy answers for the devs, why keep ignoring this thread SDS ?
I don't understand it either. At least give a reply out of decency. I spent time and effort into this thread, least thing they could do is acknowledge this thread and say they'll look into it or whatever. Or for all I care they reply that they can't share this information for whatever reason. But any form of reply would be a way better look than flat out ignoring this altogether hoping people will forget about it. I'm very disappointed in all of you @Collin_SDS_PSN @SDS_Jax_PSN @Victor_SDS_PSN. Just give a reply so we can move on, I really don't see the issue here so please help me understand.
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It’s more than likely to stay away from what happens to games like COD or Street fighter. One gun, or attachment, or fighter, or move, is proven to be the meta and nobody does or chooses ANYTHING different.
Take contact swing for example. Do you really want them to tell everyone exactly what power drop off (almost none) and vision/contact you gain (massive) from hitting O as opposed to X? It’s bad enough as it is….but what happens when it’s just written in the hand book and EVERYONE knows it’s totally broken. No real reason to ever use X again.
Example 2….Meter vs Pure Analog. For years people said pure analog was better, the Devs said it isn’t and never was. Had they said that before pinpoint pitching, who would have taken time to get good with Analog if they knew meter was superior all along?
Let say they break the code down, every attribute, every quirk and everything that makes everything happen. Well the debates between Turner Betts and Jackie come to a quick stop. What happens when quirks outweigh 10 extra power and Turner who is free becomes the obvious choice? Who would collect 42 cards for Jackie when the Devs say he is inferior? Now money is being effected.
Part of what makes this game great is that people need to figure these things out for themselves. People still don’t think confidence matters, or swing types, and don’t realize if you put a curveball in the dirt, the difference between blocking it will come down to wether you had a good release or not. I don’t need SDS to tell everyone everything about the game, they can figure it out on there own.
Breaking everything down would cause the game to break down. It should be easy to understand that.
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@ibonafidescrub_ said in Number of questions about DD mechanics:
These questions should be easy answers for the devs, why keep ignoring this thread SDS ?
Because they are tragically horrible as their jobs. Only SDS devs are worse.
It seems everyone outside of the content team wears a helmet to work and lick pavement
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You ever think their responses are limited to what the higher ups allow them to talk about? I get that it’s frustrating but calling out devs individually isn’t going to do anything. It’s like calling out the Twitter dude for gameplay issues.
They 100% know about the problems but the company as a whole has chosen to go silent on them. Not Collin or whoever else you want to tag. For all you know, one of these mods went to the gameplay team and relayed the information only to get told not to speak on it.