Take me to school.
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@the_joneser_psn said in Take me to school.:
@eatyum_psn said in Take me to school.:
I already answered how we influence bat angles in my first comment.
"the bat angle is based upon the PCI itself and how you place it, if you are under it, the ball goes up, if you are on top of it, it's a grounder. Not that hard to understand."Horizontal matters to. If you are on one side of the pci, you'll hit it the other way and vice versa.
You actually omitted any mention of the horizontal in your first, but thanks for the edit.
Again, a ball in the center of the zone, sure, but how is a right-hander hitting the left side of the ball when swinging early on an inside pitch? Or, similarly, the upper part of the ball on a pitch above the letters? I'm just saying that, if you're right, and it's that simple, then there's quite a bit of magic there.
Yeah sometimes stuff happens that don't make sense, but that isn't a zone issue, that's an entire game issue and can happen with any batting type used. It isn't the game gifting zone users, it's the game gifting every user at some point or another. It's not some magic that only zone gets.
All my points are still general rules though, we do influence bat angles and horizontal movement just like you do, it's not the game doing it for us.
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@buddyhightower_xbl said in Take me to school.:
I don't think that's what he means by bat angle, and is the point I am most confused about.
I mean it's angle on the horizontal plane... from a birds-eye above a right-handed batter, to the left in directional would simulate the bat heat pointing further up the first base line at the point of contact; to the right might have it pointing more toward the on-deck circle at the same point of contact on the same pitch.
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@the_joneser_psn said in Take me to school.:
@buddyhightower_xbl said in Take me to school.:
I don't think that's what he means by bat angle, and is the point I am most confused about.
I mean it's angle on the horizontal plane... from a birds-eye above a right-handed batter, to the left in directional would simulate the bat heat pointing further up the first base line at the point of contact; to the right might have it pointing more toward the on-deck circle at the same point of contact on the same pitch.
That the same as me aiming for zone 6 when the ball is pitched into zone 5.
Strike zone divided into 9 parts:
123
456
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@eatyum_psn said in Take me to school.:
Yeah sometimes stuff happens that don't make sense, but that isn't a zone issue, that's an entire game issue and can happen with any batting type used. It isn't the game gifting zone users, it's the game gifting every user at some point or another. It's not some magic that only zone gets.
All my points are still general rules though, we do influence bat angles and horizontal movement just like you do, it's not the game doing it for us.
I guess my point is that it happens less while using other interfaces.
Let me also be clear in saying that it's harder to perform the core function of the interface in zone, so, yes, more hand-eye skill is required. Also, that I'm not good at it. Not saying it's unfair (in fact, I did say that it's perhaps deserved due to the difficulty).
However, I think that the reason you simply can't perform as well with other interfaces as is possible with zone is 100% because you can't do the things you can do in zone. This is speculation, but I think that a good zone player who might hit .350 as a team would likely top out much lower if they were using directional. That has nothing to do with that player's skill, but everything to do with he or she benefitting from something allowed by that mode that is not allowed in others.
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@the_joneser_psn said in Take me to school.:
@eatyum_psn said in Take me to school.:
Yeah sometimes stuff happens that don't make sense, but that isn't a zone issue, that's an entire game issue and can happen with any batting type used. It isn't the game gifting zone users, it's the game gifting every user at some point or another. It's not some magic that only zone gets.
All my points are still general rules though, we do influence bat angles and horizontal movement just like you do, it's not the game doing it for us.
I guess my point is that it happens less while using other interfaces.
Let me also be clear in saying that it's harder to perform the core function of the interface in zone, so, yes, more hand-eye skill is required. Also, that I'm not good at it. Not saying it's unfair (in fact, I did say that it's perhaps deserved due to the difficulty).
However, I think that the reason you simply can't perform as well with other interfaces as is possible with zone is 100% because you can't do the things you can do in zone. This is speculation, but I think that a good zone player who might hit .350 as a team would likely top out much lower if they were using directional. That has nothing to do with that player's skill, but everything to do with he or she benefitting from something allowed by that mode that is not allowed in others.
Lol, Of course people would bat less on directional then zone, and not because of why you stated, because it's more based on RNG. It has everything to do with player skill, player skill is more rewarded on zone, thus people that have better hand eye coordination would bat higher on zone, it's that simple.
I will state again.
"Yeah sometimes stuff happens that don't make sense, but that isn't a zone issue, that's an entire game issue and can happen with any batting type used. It isn't the game gifting zone users, it's the game gifting every user at some point or another. It's not some magic that only zone gets."The kind of things you describe are "allowed" on any interface
I already showed you who we also influence angle and horizontal movement, but it's clear you want to ignore all that and just go on with your beliefs, which ok, go ahead.
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@buddyhightower_xbl said in Take me to school.:
That the same as me aiming for zone 6 when the ball is pitched into zone 5.
Strike zone divided into 9 parts:
123
456
789Not really... 5v6 would be an intended point of contact, with the result probably being the ball hitting the bat more toward your hands and not in the sweet spot. I'm trying to show, and probably not very well, a pitch in zone 5 being hit on the sweet spot, with influence to send it to left or to right by the angle of the bat head.
How can the PCI determine the point of contact with regard to the pitch in the zone, the point of contact with regard to where on the bat the ball strikes, and the angle of the bat head as it makes contact? Something's got to be left to chance.
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@eatyum_psn said in Take me to school.:
The kind of things you describe are "allowed" on any interface
Except they aren't. Try getting hard contact on a ball high and in using directional, let alone a home run. Very rare. Not the same using zone.
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@the_joneser_psn said in Take me to school.:
@buddyhightower_xbl said in Take me to school.:
That the same as me aiming for zone 6 when the ball is pitched into zone 5.
Strike zone divided into 9 parts:
123
456
789Not really... 5v6 would be an intended point of contact, with the result probably being the ball hitting the bat more toward your hands and not in the sweet spot. I'm trying to show, and probably not very well, a pitch in zone 5 being hit on the sweet spot, with influence to send it to left or to right by the angle of the bat head.
How can the PCI determine the point of contact with regard to the pitch in the zone, the point of contact with regard to where on the bat the ball strikes, and the angle of the bat head as it makes contact? Something's got to be left to chance.
Have you had real life ABs before or even just taken BP? People don’t swing the same length every swing. If the pitch is in zone 5-6 you’d pull your hands in to hit it on the sweet spot. A good hitter can put the sweet spot of the bat on any pitch in the zone due to hand placement. Unless I’m missing your point.
And yes there is something still “left to chance”, that’s the RNG we are mentioning.
Pushing or pulling the ball would be based off timing.
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With zone (more or less): y plane affects launch angle, vertical swing plane, and sweet spot contact. X plane dictates horizontal bat plane/sweet spot contact. Swing timing affects all of these and helps replicate the 3d nature of swings being represented in 2d.
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@eatyum_psn said in Take me to school.:
@the_joneser_psn said in Take me to school.:
@eatyum_psn said in Take me to school.:
I already answered how we influence bat angles in my first comment.
"the bat angle is based upon the PCI itself and how you place it, if you are under it, the ball goes up, if you are on top of it, it's a grounder. Not that hard to understand."Horizontal matters to. If you are on one side of the pci, you'll hit it the other way and vice versa.
You actually omitted any mention of the horizontal in your first, but thanks for the edit.
Again, a ball in the center of the zone, sure, but how is a right-hander hitting the left side of the ball when swinging early on an inside pitch? Or, similarly, the upper part of the ball on a pitch above the letters? I'm just saying that, if you're right, and it's that simple, then there's quite a bit of magic there.
Yeah sometimes stuff happens that don't make sense, but that isn't a zone issue, that's an entire game issue and can happen with any batting type used. It isn't the game gifting zone users, it's the game gifting every user at some point or another. It's not some magic that only zone gets.
All my points are still general rules though, we do influence bat angles and horizontal movement just like you do, it's not the game doing it for us.
ok you clearly don't understand what he's saying. He is saying that, for example, low inside pitches force the zone user into creating a vertical bat angle in which you can get the pci above the ball and still get a fly ball if you are early. this is why hitting cutters low inside are so difficult because we as zone users are usually using players with vertical swings in that low and in location which means any horizontal movement on the pitch results in less likely contact with bat.
with guys like rod carew they swing the bat on a flat even plan so for lower pitches which make it easier to hit low in sliders and cutters but with guys like chipper he always swings the bat at a 40-50 degree angle.
with directional it seems possible to change the bat angle but with no control of pci placement and vice versa.
with zone we have no control over the type of swing we put on the ball as the location of the pitch determines the type of swing we get and the pci is merely only the place where we place that swing. you will never see chipper jones flatten his swing like steve finley to scoop those low in cutters instead they golf at it.
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