Reinstalling MLBTS 2019...
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I never bought 2020. First time in about a decade that I didn't buy the new version. Was just too much going on in life with COVID and whatnot. Normally I've had a pre-order waiting at GameStop each year. That said, I'm currently reinstalling 2019.
I'm extremely frustrated with this year's version of the game, and, along with others who have expressed similar sentiment, I am very concerned with the direction and design decisions SDS is headed in.
I have four major concerns regarding what SDS has decided to do with our beloved game.
First, I think the idea of a Universal Profile for RTTS is just flat-out boneheaded. If I want to build a toon who is a fleet-footed, base-stealing, contact hitting CF who can chase down fly balls like a greyhound, that character is going to have a much different look and physique than my power-hitting 1B who crushes balls 450+ feet and runs a 40 yard dash in about 2 minutes. Those two guys are not, in my mind's eye, the exact same guy with the exact same physical appearance with two different "loads".
Second, removing or severely nerfing aspects of the game of baseball for the purpose of online play and forcing players of all other modes to "take the hit" is unfair at the very least. Two examples which I know of: the Knuckleball and the check swing. In the 2021 version of the game, the Knuckleball simply doesn't exist and the ability to check swings when initially fooled by a ball has been nerfed to be nearly obsolete. That's NOT baseball.
Third, the idea and implementation of "archetypes" seems to me to be clearly inferior as compared to the previous method of player progression. If a player can run like Rickey Henderson on Monday, he's not going to transform on Tuesday to a Miguel Cabrera and then again on Wednesday to a Clayton Kershaw. IRL players don't simply forget how to hit a baseball because today they are wearing their "pitcher hat" as compared to their "slugger hat".
Fourth, at one point RTTS could be played and enjoyed entirely offline. You didn't need a persistent, or even a particularly good Internet connection once you had installed and patched the game. In the 2021 version of the game this is no longer the case as Program Progression is entirely dependent on Internet connection.
None of the above reflects my disgust with current state of the game with all the bugs and whatnot. That definitely impacts my overall satisfaction with the game. But the issue I'm trying to call out in this thread are about larger game-design issues which are, at the very least, perplexing to me.
Cheers,
Moose -
SDS - Please read this... This.... Sums it up...
Especially the Henderson / Cabrera / Kershaw image... This game isn't playing and "becoming a player" balancing Strengths/Weaknesses anymore. It has become "a fantasy were your past decision won't impact your future at all since you change everything with 2 clicks".
Realism is gone... Our RTTS players aren't fun see evolve anymore... They're just image of "what do I wanna do today? Who cares about the past or the future?"
But who cares about realism when the goal is simply to link everything to DD which is their monetized game mode...
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I couldn't agree more. I have '21 sitting unopened but have decided to return it due to exactly what you mentioned (plus the loss of SOTS on PS5 and it sounds like you can't use create a stadium in RTTS, a few other things). I preferred earning training points to apply as I saw fit, and only upgraded from '16 to '19 since it was on PS+, so I'll continue with '19 for now, despite the storyline nonsense that I try to skip through as quickly as possible (also I'd rather have actual batting/fielding practice to improve my character vs the mini phone games). The whole idea of loadouts and my abilities wildly fluctuating game to game does not sound appealing at all.
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@moosealbany_psn said in Reinstalling MLBTS 2019...:
Second, removing or severely nerfing aspects of the game of baseball for the purpose of online play and forcing players of all other modes to "take the hit" is unfair at the very least. Two examples which I know of: the Knuckleball and the check swing. In the 2021 version of the game, the Knuckleball simply doesn't exist and the ability to check swings when initially fooled by a ball has been nerfed to be nearly obsolete. That's NOT baseball.
The funny thing is, I've faced an NPC with a Knuckleball and Knucklecurve in RTTS. I know, because he absolutely dominates me every time. It is really strange that they wouldn't give players the option to throw those pitches when the game mechanic is already there.
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@groux_xbl said in Reinstalling MLBTS 2019...:
@moosealbany_psn said in Reinstalling MLBTS 2019...:
Second, removing or severely nerfing aspects of the game of baseball for the purpose of online play and forcing players of all other modes to "take the hit" is unfair at the very least. Two examples which I know of: the Knuckleball and the check swing. In the 2021 version of the game, the Knuckleball simply doesn't exist and the ability to check swings when initially fooled by a ball has been nerfed to be nearly obsolete. That's NOT baseball.
It is really strange that they wouldn't give players the option to throw those pitches when the game mechanic is already there.
The knuckleball has been in the game for years. I think back in 2015 I had a RTTS pitcher career who threw the knuckleball ~90% of the time. They took it out because of online player feedback. Which I can kinda see - the ball is already jumping all over the damned place and then if you have even a low amount of latency it would be nearly impossible to hit. But taking it out of online DD does not mean that taking it out of RTTS is anywhere near a good decision. IMO, just very questionable design decision by SDS which is why I'm going to be playing an older version for awhile. Actually ordered the 2020 version on Amazon for only $18 - wish I had bought that instead of the 2021 Jackie Robinson version.
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The knuckleball was removed because of the tie in between RTTS and DD. Which is stupid I agree. The check swings just went too far on the other direction. Previously a check swing was a ball 95% of the time, regardless of mode. You can't claim realism on that either. They just need to get check swings closer to 50/50
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@the_dragon1912 said in Reinstalling MLBTS 2019...:
The check swings just went too far on the other direction. Previously a check swing was a ball 95% of the time, regardless of mode. You can't claim realism on that either. They just need to get check swings closer to 50/50
Glad we agree about knuckleballs and their removal in RTTS being stupid. Regarding check swings - I've had check swings (previous versions) called strikes many times. Both by home plate and by appeal to the base ump. Not sure the %. Maybe an adjustment was needed but certainly we can agree that in this year's version they went way too far the opposite direction. And my understanding was that this was again a change motivated by DD online feedback.
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I mean let's be honest here there's a game in this current condition should have never launched they very easily could have put out a DLC for MLB 20 there was no need to put this game out the way it currently is and MLB 21 is completely broken at the moment
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@moosealbany_psn said in Reinstalling MLBTS 2019...:
First, I think the idea of a Universal Profile for RTTS is just flat-out boneheaded. If I want to build a toon who is a fleet-footed, base-stealing, contact hitting CF who can chase down fly balls like a greyhound, that character is going to have a much different look and physique than my power-hitting 1B who crushes balls 450+ feet and runs a 40 yard dash in about 2 minutes. Those two guys are not, in my mind's eye, the exact same guy with the exact same physical appearance with two different "loads".
Third, the idea and implementation of "archetypes" seems to me to be clearly inferior as compared to the previous method of player progression. If a player can run like Rickey Henderson on Monday, he's not going to transform on Tuesday to a Miguel Cabrera and then again on Wednesday to a Clayton Kershaw**. IRL players don't simply forget how to hit a baseball because today they are wearing their "pitcher hat" as compared to their "slugger hat".
Fourth, at one point RTTS could be played and enjoyed entirely offline. You didn't need a persistent, or even a particularly good Internet connection once you had installed and patched the game. In the 2021 version of the game this is no longer the case as Program Progression is entirely dependent on Internet connection.
Cheers,
MooseI think the "idea" of easily taking your player across modes, RttS or DD/Franchise/etc, is a great idea, it just seems that SDS implemented it horribly and at the cost of RttS players like us.
I have 4 different saves on '20 of different pitcher types (all with different looks and pitch make up) and even one of a LF for my hitting fix. Can't seem to do that now
I can't get past the idea of my two way player being a great contact hitter with some pop and a Pitcher with breaking stuff that defies physics, except on days when I pitch I seem to forget how to be a contact hitter, run a 40YD dash in 3 days and keeps throwing the ball to the fans instead of one of the bases lol. So much for being the next Sho O
Tying RttS to On-Line is the most bone headed thing ever (don't forget the sliders too).
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I'm glad I didn't buy The Show 21 because I live way out in the boonies and my internet is so bad I'd never get to play anything. And RTTS was the only mode I ever played.
Guess I'll stay with '20. -
I’m currently still playing my RTTS on MLB 20 and plan on doing so for the foreseeable future. This year took a major step backwards and doesn’t even work to begin with.
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@moosealbany_psn said in Reinstalling MLBTS 2019...:
I never bought 2020. First time in about a decade that I didn't buy the new version. Was just too much going on in life with COVID and whatnot. Normally I've had a pre-order waiting at GameStop each year. That said, I'm currently reinstalling 2019.
I'm extremely frustrated with this year's version of the game, and, along with others who have expressed similar sentiment, I am very concerned with the direction and design decisions SDS is headed in.
I have four major concerns regarding what SDS has decided to do with our beloved game.
First, I think the idea of a Universal Profile for RTTS is just flat-out boneheaded. If I want to build a toon who is a fleet-footed, base-stealing, contact hitting CF who can chase down fly balls like a greyhound, that character is going to have a much different look and physique than my power-hitting 1B who crushes balls 450+ feet and runs a 40 yard dash in about 2 minutes. Those two guys are not, in my mind's eye, the exact same guy with the exact same physical appearance with two different "loads".
Second, removing or severely nerfing aspects of the game of baseball for the purpose of online play and forcing players of all other modes to "take the hit" is unfair at the very least. Two examples which I know of: the Knuckleball and the check swing. In the 2021 version of the game, the Knuckleball simply doesn't exist and the ability to check swings when initially fooled by a ball has been nerfed to be nearly obsolete. That's NOT baseball.
Third, the idea and implementation of "archetypes" seems to me to be clearly inferior as compared to the previous method of player progression. If a player can run like Rickey Henderson on Monday, he's not going to transform on Tuesday to a Miguel Cabrera and then again on Wednesday to a Clayton Kershaw. IRL players don't simply forget how to hit a baseball because today they are wearing their "pitcher hat" as compared to their "slugger hat".
Fourth, at one point RTTS could be played and enjoyed entirely offline. You didn't need a persistent, or even a particularly good Internet connection once you had installed and patched the game. In the 2021 version of the game this is no longer the case as Program Progression is entirely dependent on Internet connection.
None of the above reflects my disgust with current state of the game with all the bugs and whatnot. That definitely impacts my overall satisfaction with the game. But the issue I'm trying to call out in this thread are about larger game-design issues which are, at the very least, perplexing to me.
Cheers,
MooseJust want to chime in and say check swings were utterly broken, actually a good move by SDS cause you’ll never see 30+ check swings in 3 innings in an actual game.
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@nanos_mcgregor said in Reinstalling MLBTS 2019...:
@moosealbany_psn said in Reinstalling MLBTS 2019...:
I never bought 2020. First time in about a decade that I didn't buy the new version. Was just too much going on in life with COVID and whatnot. Normally I've had a pre-order waiting at GameStop each year. That said, I'm currently reinstalling 2019.
I'm extremely frustrated with this year's version of the game, and, along with others who have expressed similar sentiment, I am very concerned with the direction and design decisions SDS is headed in.
I have four major concerns regarding what SDS has decided to do with our beloved game.
First, I think the idea of a Universal Profile for RTTS is just flat-out boneheaded. If I want to build a toon who is a fleet-footed, base-stealing, contact hitting CF who can chase down fly balls like a greyhound, that character is going to have a much different look and physique than my power-hitting 1B who crushes balls 450+ feet and runs a 40 yard dash in about 2 minutes. Those two guys are not, in my mind's eye, the exact same guy with the exact same physical appearance with two different "loads".
Second, removing or severely nerfing aspects of the game of baseball for the purpose of online play and forcing players of all other modes to "take the hit" is unfair at the very least. Two examples which I know of: the Knuckleball and the check swing. In the 2021 version of the game, the Knuckleball simply doesn't exist and the ability to check swings when initially fooled by a ball has been nerfed to be nearly obsolete. That's NOT baseball.
Third, the idea and implementation of "archetypes" seems to me to be clearly inferior as compared to the previous method of player progression. If a player can run like Rickey Henderson on Monday, he's not going to transform on Tuesday to a Miguel Cabrera and then again on Wednesday to a Clayton Kershaw. IRL players don't simply forget how to hit a baseball because today they are wearing their "pitcher hat" as compared to their "slugger hat".
Fourth, at one point RTTS could be played and enjoyed entirely offline. You didn't need a persistent, or even a particularly good Internet connection once you had installed and patched the game. In the 2021 version of the game this is no longer the case as Program Progression is entirely dependent on Internet connection.
None of the above reflects my disgust with current state of the game with all the bugs and whatnot. That definitely impacts my overall satisfaction with the game. But the issue I'm trying to call out in this thread are about larger game-design issues which are, at the very least, perplexing to me.
Cheers,
MooseJust want to chime in and say check swings were utterly broken, actually a good move by SDS cause you’ll never see 30+ check swings in 3 innings in an actual game.
I'm not sure that I agree with you. Seeing one or two check swings in an actual MLB at-bat doesn't strike me as particularly unusual. Of course, some at bats you won't see any. But it is a part of the game and MLB players use this when they are fooled on a pitch.
Maybe SDS could have implemented this differently. Wherein the first check swing in an AB works as before but there's a diminishing return and after the second or so it would then work as it does now in 2021 version. Keep players in online mode from abusing it but still have the ability to use it as a tool when legitimately fooled by a pitch.
Anyway, thanks for chiming in.
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@nanos_mcgregor said in Reinstalling MLBTS 2019...:
@moosealbany_psn said in Reinstalling MLBTS 2019...:
I never bought 2020. First time in about a decade that I didn't buy the new version. Was just too much going on in life with COVID and whatnot. Normally I've had a pre-order waiting at GameStop each year. That said, I'm currently reinstalling 2019.
I'm extremely frustrated with this year's version of the game, and, along with others who have expressed similar sentiment, I am very concerned with the direction and design decisions SDS is headed in.
I have four major concerns regarding what SDS has decided to do with our beloved game.
First, I think the idea of a Universal Profile for RTTS is just flat-out boneheaded. If I want to build a toon who is a fleet-footed, base-stealing, contact hitting CF who can chase down fly balls like a greyhound, that character is going to have a much different look and physique than my power-hitting 1B who crushes balls 450+ feet and runs a 40 yard dash in about 2 minutes. Those two guys are not, in my mind's eye, the exact same guy with the exact same physical appearance with two different "loads".
Second, removing or severely nerfing aspects of the game of baseball for the purpose of online play and forcing players of all other modes to "take the hit" is unfair at the very least. Two examples which I know of: the Knuckleball and the check swing. In the 2021 version of the game, the Knuckleball simply doesn't exist and the ability to check swings when initially fooled by a ball has been nerfed to be nearly obsolete. That's NOT baseball.
Third, the idea and implementation of "archetypes" seems to me to be clearly inferior as compared to the previous method of player progression. If a player can run like Rickey Henderson on Monday, he's not going to transform on Tuesday to a Miguel Cabrera and then again on Wednesday to a Clayton Kershaw. IRL players don't simply forget how to hit a baseball because today they are wearing their "pitcher hat" as compared to their "slugger hat".
Fourth, at one point RTTS could be played and enjoyed entirely offline. You didn't need a persistent, or even a particularly good Internet connection once you had installed and patched the game. In the 2021 version of the game this is no longer the case as Program Progression is entirely dependent on Internet connection.
None of the above reflects my disgust with current state of the game with all the bugs and whatnot. That definitely impacts my overall satisfaction with the game. But the issue I'm trying to call out in this thread are about larger game-design issues which are, at the very least, perplexing to me.
Cheers,
MooseJust want to chime in and say check swings were utterly broken, actually a good move by SDS cause you’ll never see 30+ check swings in 3 innings in an actual game.
Yes now we have zero in 9 innings. Much more realistic. Because baseball players never ever check their swings.
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@groux_xbl said in Reinstalling MLBTS 2019...:
@moosealbany_psn said in Reinstalling MLBTS 2019...:
Second, removing or severely nerfing aspects of the game of baseball for the purpose of online play and forcing players of all other modes to "take the hit" is unfair at the very least. Two examples which I know of: the Knuckleball and the check swing. In the 2021 version of the game, the Knuckleball simply doesn't exist and the ability to check swings when initially fooled by a ball has been nerfed to be nearly obsolete. That's NOT baseball.
The funny thing is, I've faced an NPC with a Knuckleball and Knucklecurve in RTTS. I know, because he absolutely dominates me every time. It is really strange that they wouldn't give players the option to throw those pitches when the game mechanic is already there.
?? My player has the knuckle curve
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Check swings are finally in a good spot. Don’t change them SDS
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@iijackinthboxii said in Reinstalling MLBTS 2019...:
Check swings are finally in a good spot. Don’t change them SDS
IMO, you are about as wrong as possible. But hey, I guess in this we agree to disagree.
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@moosealbany_psn said in Reinstalling MLBTS 2019...:
@iijackinthboxii said in Reinstalling MLBTS 2019...:
Check swings are finally in a good spot. Don’t change them SDS
IMO, you are about as wrong as possible. But hey, I guess in this we agree to disagree.
If you don’t like how checkswings are, stop getting fooled.
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@moosealbany_psn said in Reinstalling MLBTS 2019...:
I never bought 2020. First time in about a decade that I didn't buy the new version. Was just too much going on in life with COVID and whatnot. Normally I've had a pre-order waiting at GameStop each year. That said, I'm currently reinstalling 2019.
I'm extremely frustrated with this year's version of the game, and, along with others who have expressed similar sentiment, I am very concerned with the direction and design decisions SDS is headed in.
I have four major concerns regarding what SDS has decided to do with our beloved game.
First, I think the idea of a Universal Profile for RTTS is just flat-out boneheaded. If I want to build a toon who is a fleet-footed, base-stealing, contact hitting CF who can chase down fly balls like a greyhound, that character is going to have a much different look and physique than my power-hitting 1B who crushes balls 450+ feet and runs a 40 yard dash in about 2 minutes. Those two guys are not, in my mind's eye, the exact same guy with the exact same physical appearance with two different "loads".
Second, removing or severely nerfing aspects of the game of baseball for the purpose of online play and forcing players of all other modes to "take the hit" is unfair at the very least. Two examples which I know of: the Knuckleball and the check swing. In the 2021 version of the game, the Knuckleball simply doesn't exist and the ability to check swings when initially fooled by a ball has been nerfed to be nearly obsolete. That's NOT baseball.
Third, the idea and implementation of "archetypes" seems to me to be clearly inferior as compared to the previous method of player progression. If a player can run like Rickey Henderson on Monday, he's not going to transform on Tuesday to a Miguel Cabrera and then again on Wednesday to a Clayton Kershaw. IRL players don't simply forget how to hit a baseball because today they are wearing their "pitcher hat" as compared to their "slugger hat".
Fourth, at one point RTTS could be played and enjoyed entirely offline. You didn't need a persistent, or even a particularly good Internet connection once you had installed and patched the game. In the 2021 version of the game this is no longer the case as Program Progression is entirely dependent on Internet connection.
None of the above reflects my disgust with current state of the game with all the bugs and whatnot. That definitely impacts my overall satisfaction with the game. But the issue I'm trying to call out in this thread are about larger game-design issues which are, at the very least, perplexing to me.
Cheers,
MooseThe main reason why you need the online ability for RTTS is so you can play with your player in DD. I remember the time before DD in the show RTTS was the big mode along with franchise online. However now DD is a big money maker for SDS so that are going to stick with it I have seen DD grow every single year and RTTS gets nothing really
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@thebootman88_psn said in Reinstalling MLBTS 2019...:
@nanos_mcgregor said in Reinstalling MLBTS 2019...:
@moosealbany_psn said in Reinstalling MLBTS 2019...:
I never bought 2020. First time in about a decade that I didn't buy the new version. Was just too much going on in life with COVID and whatnot. Normally I've had a pre-order waiting at GameStop each year. That said, I'm currently reinstalling 2019.
I'm extremely frustrated with this year's version of the game, and, along with others who have expressed similar sentiment, I am very concerned with the direction and design decisions SDS is headed in.
I have four major concerns regarding what SDS has decided to do with our beloved game.
First, I think the idea of a Universal Profile for RTTS is just flat-out boneheaded. If I want to build a toon who is a fleet-footed, base-stealing, contact hitting CF who can chase down fly balls like a greyhound, that character is going to have a much different look and physique than my power-hitting 1B who crushes balls 450+ feet and runs a 40 yard dash in about 2 minutes. Those two guys are not, in my mind's eye, the exact same guy with the exact same physical appearance with two different "loads".
Second, removing or severely nerfing aspects of the game of baseball for the purpose of online play and forcing players of all other modes to "take the hit" is unfair at the very least. Two examples which I know of: the Knuckleball and the check swing. In the 2021 version of the game, the Knuckleball simply doesn't exist and the ability to check swings when initially fooled by a ball has been nerfed to be nearly obsolete. That's NOT baseball.
Third, the idea and implementation of "archetypes" seems to me to be clearly inferior as compared to the previous method of player progression. If a player can run like Rickey Henderson on Monday, he's not going to transform on Tuesday to a Miguel Cabrera and then again on Wednesday to a Clayton Kershaw. IRL players don't simply forget how to hit a baseball because today they are wearing their "pitcher hat" as compared to their "slugger hat".
Fourth, at one point RTTS could be played and enjoyed entirely offline. You didn't need a persistent, or even a particularly good Internet connection once you had installed and patched the game. In the 2021 version of the game this is no longer the case as Program Progression is entirely dependent on Internet connection.
None of the above reflects my disgust with current state of the game with all the bugs and whatnot. That definitely impacts my overall satisfaction with the game. But the issue I'm trying to call out in this thread are about larger game-design issues which are, at the very least, perplexing to me.
Cheers,
MooseJust want to chime in and say check swings were utterly broken, actually a good move by SDS cause you’ll never see 30+ check swings in 3 innings in an actual game.
Yes now we have zero in 9 innings. Much more realistic. Because baseball players never ever check their swings.
Not true I have definitely seen some bandits online spamming check swings. I threw 3 straight cutters on 0-2 and the ump gave him every call and then he hit a double.