Let’s not all be hasty here....
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The game is a few short days old, already I’m seeing things like “increase pitch speeds” “nerf perfect/perfect” “giving up too many runs” lets all just take a minute here. This game is a few days old, no one here has even played a single game ranked on hall of fame, all on all star and below. It’s always been a slugfest in these lower levels, always. The pci is massive because it’s SUPPOSED to be massive at the lower levels. Pitch speeds are slower because there SUPPOSED to be slower on the lower levels. Remember we all would call it “all star hell” whenever we finished a RS and they place you back down in the pennet race division? Let’s give the game a full ranked season and then revisit these topics. Will things need to be adjusted? Perhaps. But without getting to those higher divisions and playing in them we won’t know exactly for sure. I’m not saying the game won’t need to be tweeted at some point, I’m just saying now is not that point. No one here has played in division series or higher. I believe that’s when it goes to HOF if I remember correctly. Let’s give the game 1 full ranked season and then evaluate from there. So far I think the game is really good. Being rewarded for good swings is great, I love it. I don’t even really get mad if I line out on “good/squared up” because I know that had i perfect/perfected it it would’ve been different, and that’s on my input. In past game where good/squared up was the best input you could get it would frustrate me because then I felt like I had done everything I could and just got RNGed into an out. This year you really know if you did hit it perfect which is awesome
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@bradphil87 said in Let’s not all be hasty here....:
The game is a few short days old, already I’m seeing things like “increase pitch speeds” “nerf perfect/perfect” “giving up too many runs” lets all just take a minute here. This game is a few days old, no one here has even played a single game ranked on hall of fame, all on all star and below. It’s always been a slugfest in these lower levels, always. The pci is massive because it’s SUPPOSED to be massive at the lower levels. Pitch speeds are slower because there SUPPOSED to be slower on the lower levels. Remember we all would call it “all star hell” whenever we finished a RS and they place you back down in the pennet race division? Let’s give the game a full ranked season and then revisit these topics. Will things need to be adjusted? Perhaps. But without getting to those higher divisions and playing in them we won’t know exactly for sure. I’m not saying the game won’t need to be tweeted at some point, I’m just saying now is not that point. No one here has played in division series or higher. I believe that’s when it goes to HOF if I remember correctly. Let’s give the game 1 full ranked season and then evaluate from there. So far I think the game is really good. Being rewarded for good swings is great, I love it. I don’t even really get mad if I line out on “good/squared up” because I know that had i perfect/perfected it it would’ve been different, and that’s on my input. In past game where good/squared up was the best input you could get it would frustrate me because then I felt like I had done everything I could and just got RNGed into an out. This year you really know if you did hit it perfect which is awesome
just so you know, perfect/perfects still go for outs, I have had a perfect/perfect fly ball die at the track with Gleyber, and a few perfect/perfects that went straight at fielders for outs, which is fine, maybe not the flyball swing but I get that hard hit lineouts happen. My problem is if your going to implement that type of user input for hitting and fielding you need to implement it for pitching, which it is not, perfect releases are a game of roulette, you dont know if its going to hit its spot, end up centre cut, or end up in the dugout. Maybe I just don't know anything about baseball but I always thought pitching was a pretty important part of the sport, user input for pitching should matter, I dont need every perfect to paint or be pin point but it shouldn't hang or miss its spot by 3 feet.
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@JEEZY-E said in Let’s not all be hasty here....:
@bradphil87 said in Let’s not all be hasty here....:
The game is a few short days old, already I’m seeing things like “increase pitch speeds” “nerf perfect/perfect” “giving up too many runs” lets all just take a minute here. This game is a few days old, no one here has even played a single game ranked on hall of fame, all on all star and below. It’s always been a slugfest in these lower levels, always. The pci is massive because it’s SUPPOSED to be massive at the lower levels. Pitch speeds are slower because there SUPPOSED to be slower on the lower levels. Remember we all would call it “all star hell” whenever we finished a RS and they place you back down in the pennet race division? Let’s give the game a full ranked season and then revisit these topics. Will things need to be adjusted? Perhaps. But without getting to those higher divisions and playing in them we won’t know exactly for sure. I’m not saying the game won’t need to be tweeted at some point, I’m just saying now is not that point. No one here has played in division series or higher. I believe that’s when it goes to HOF if I remember correctly. Let’s give the game 1 full ranked season and then evaluate from there. So far I think the game is really good. Being rewarded for good swings is great, I love it. I don’t even really get mad if I line out on “good/squared up” because I know that had i perfect/perfected it it would’ve been different, and that’s on my input. In past game where good/squared up was the best input you could get it would frustrate me because then I felt like I had done everything I could and just got RNGed into an out. This year you really know if you did hit it perfect which is awesome
just so you know, perfect/perfects still go for outs, I have had a perfect/perfect fly ball die at the track with Gleyber, and a few perfect/perfects that went straight at fielders for outs, which is fine, maybe not the flyball swing but I get that hard hit lineouts happen. My problem is if your going to implement that type of user input for hitting and fielding you need to implement it for pitching, which it is not, perfect releases are a game of roulette, you dont know if its going to hit its spot, end up centre cut, or end up in the dugout. Maybe I just don't know anything about baseball but I always thought pitching was a pretty important part of the sport, user input for pitching should matter, I dont need every perfect to paint or be pin point but it shouldn't hang or miss its spot by 3 feet.
I’ve had some perfect perfect outs as well. But there’s no denying those balls were smashed. They said on stream that something like .800 batting average with them. That’s good, there should be. Still can get out, hey that’s baseball sometimes you hit a ball as hard as you can and it’s right at someone, sometimes you make poor contact and it sneaks through a hole. But that’s the exception not the norm. MOST of the time the harder you hit the ball the better chance you have to get a hit, and the softer you hit one the opposite
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Anyone else see that there is a perk in showdown that helps pitch accuracy on perfect pitches? Like, yeah, why do we need a perk for that? Shouldn’t the ball go where we’re aiming when we hit our spots on the meter?
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