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Collections do not tell you they are non-exchangeable after locking in

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  • dbrooks1869_PSND Offline
    dbrooks1869_PSND Offline
    dbrooks1869_PSN
    replied to Guest on last edited by
    #16

    @dcmo3 said in Collections do not tell you they are non-exchangeable after locking in:

    @DaShrimpP1mp said in Collections do not tell you they are non-exchangeable after locking in:

    @dcmo3 said in Collections do not tell you they are non-exchangeable after locking in:

    @DaShrimpP1mp said in Collections do not tell you they are non-exchangeable after locking in:

    Same here. Would be nice if it let you know it’s different than last year. At least make them exchangeable. To whoever reads this don’t do collections. Just stack your stubs.

    You can stack your stubs all day, and you're still not going to get Mantle.
    Just suck it up, and accept you can't quick sell or exchange collected cards, or forget about having Mantle.
    Frankly, I love that you can't do either, as there were far too many running around with Mays. An all collect should be difficult to get.

    Honestly not even worried bout it. I could get mantle right now if I wanted to...
    There will be plenty outfielders that are just as good if not better in a few months.

    Also, what are you supposed to do with all these cards once collected? And why do I have 3 silvers that aren’t sellable? Makes zero sense. They should def be able to be exchanged at least.

    I will agree that there's a big difference between voluntarily locking in a card yourself, and having cards already unsellable when you get them. There's absolutely no reason that four pack you get in affinity shouldn't be able to be sold. There's a good chance when you get them, those four cards have already been locked by the receiver in collections, making it an absolutely worthless reward.

    I couldn't agree more. I get over the no sell/exchange for a card after you lock it in, but to be "rewarded" with an unsellable version of a locked-in card is absurd.

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  • Dr-K1NG-Schultz-D Offline
    Dr-K1NG-Schultz-D Offline
    Dr-K1NG-Schultz-
    wrote on last edited by
    #17

    Until/If an exchange is set up, you should just refrain from locking in a collection until you have finished the TA. Sell any sellable duplicates, THEN lock it in.

    squishiesgirl_PSNS 1 Reply Last reply
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  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #18

    @Red-15-Machine said in Collections do not tell you they are non-exchangeable after locking in:

    Until/If an exchange is set up, you should just refrain from locking in a collection until you have finished the TA. Sell any sellable duplicates, THEN lock it in.

    That is all well and good...but what about.people who locked in players BEFORE they knew about it....because the game doesn't tell you about it.

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  • I Offline
    I Offline
    iSTELLARi
    wrote on last edited by iSTELLARi
    #19

    Not to mention... I just locked in the 7 pre-order cards for the 75 Program stars... and at level 65 (and multiple other levels in the XP reward path) you are rewarded with those cards again...

    So you are telling me, I lock those cards in, just so every 40 levels I get those cards to just sit in my inventory and not do anything???

    I don't care about getting Mantle or having too many stubs... Not being able to sell duplicates IS A BROKEN CONCEPT and should not be allowed in the game. Period. It makes collecting cards not even worth it and you legit might as well just never collect anything cause how else are you gonna do affinities? How else are you gonna exchange these Eyewear and Shin Guards for the daily mission? I locked in the gold Eyewear and my mission is to exchange one.... I HAVE TO PAY 12K STUBS FOR 2 PROGRAM STARS?!?!?!?! LOLOL WHAT A JOKE!

    This fundamentally breaks the buying, selling, and exchanging of cards... This is my only gripe of the game. I love the gameplay so far, the content is amazing, but dang... This breaks the game SDS.... please

    the_dragon1912_PSNT 1 Reply Last reply
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  • I Offline
    I Offline
    iSTELLARi
    replied to Guest on last edited by iSTELLARi
    #20

    @squishiesgirl said in Collections do not tell you they are non-exchangeable after locking in:

    @Red-15-Machine said in Collections do not tell you they are non-exchangeable after locking in:

    Until/If an exchange is set up, you should just refrain from locking in a collection until you have finished the TA. Sell any sellable duplicates, THEN lock it in.

    That is all well and good...but what about.people who locked in players BEFORE they knew about it....because the game doesn't tell you about it.

    What about TA later in the year? They are gonna release more TA content in the spring, summer, and fall... you are telling me you are screwed and you have to grind showdown 9 more times???

    squishiesgirl_PSNS 1 Reply Last reply
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  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #21

    @iSTELLARi said in Collections do not tell you they are non-exchangeable after locking in:

    @squishiesgirl said in Collections do not tell you they are non-exchangeable after locking in:

    @Red-15-Machine said in Collections do not tell you they are non-exchangeable after locking in:

    Until/If an exchange is set up, you should just refrain from locking in a collection until you have finished the TA. Sell any sellable duplicates, THEN lock it in.

    That is all well and good...but what about.people who locked in players BEFORE they knew about it....because the game doesn't tell you about it.

    What about TA later in the year? They are gonna release more TA content in the spring, summer, and fall... you are telling me you are screwed and you have to grind showdown 9 more times???

    Not sure what you mean..grind showdown?

    I 1 Reply Last reply
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  • I Offline
    I Offline
    iSTELLARi
    replied to Guest on last edited by iSTELLARi
    #22

    @squishiesgirl said in Collections do not tell you they are non-exchangeable after locking in:

    @iSTELLARi said in Collections do not tell you they are non-exchangeable after locking in:

    @squishiesgirl said in Collections do not tell you they are non-exchangeable after locking in:

    @Red-15-Machine said in Collections do not tell you they are non-exchangeable after locking in:

    Until/If an exchange is set up, you should just refrain from locking in a collection until you have finished the TA. Sell any sellable duplicates, THEN lock it in.

    That is all well and good...but what about.people who locked in players BEFORE they knew about it....because the game doesn't tell you about it.

    What about TA later in the year? They are gonna release more TA content in the spring, summer, and fall... you are telling me you are screwed and you have to grind showdown 9 more times???

    Not sure what you mean..grind showdown?

    That's how you do most of the Team affinities. You grind Showdown for that team division. Every time you win the showdown, you get 5 vouchers of 4 stars. Which is 20 TA stars, that you can put towards any team within that division.

    So now, let's say i collected a lot of these cards that i need for team affinities, I have no other option but to go grind Showdown or complete the Innings missions

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  • TheMoShow___PSNT Offline
    TheMoShow___PSNT Offline
    TheMoShow___PSN
    replied to Guest on last edited by
    #23

    @squishiesgirl said in Collections do not tell you they are non-exchangeable after locking in:

    @avengerpat said in Collections do not tell you they are non-exchangeable after locking in:

    On top of this, it gives you 4 non sellable cards AFTER collecting the entire 40 man roster and locking them in. Im really hoping this is a glitch because it just makes no sense at all. Does it have something to do with making them unsellable or something? How do you mess something like that up? Please respond when you can SDS because im holding off on collections until this is rectified

    Yes terrible poorly planned

    SDS hopefully will get this right and fox this mess...hopefully

    1 Reply Last reply
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  • SaveFarris_PSNS Offline
    SaveFarris_PSNS Offline
    SaveFarris_PSN
    replied to Guest on last edited by
    #24

    @Hoofartid said in Collections do not tell you they are non-exchangeable after locking in:

    Completing collections isn't difficult, just expensive.

    It's the definition of pay2win.

    I got Ted in 17, Vlad in 18, and Mays in 19.

    Combined amount spent in those 3 years: $0.00

    1 Reply Last reply
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  • the_dragon1912_PSNT Offline
    the_dragon1912_PSNT Offline
    the_dragon1912_PSN
    replied to Guest on last edited by
    #25

    @iSTELLARi said in Collections do not tell you they are non-exchangeable after locking in:

    Not to mention... I just locked in the 7 pre-order cards for the 75 Program stars... and at level 65 (and multiple other levels in the XP reward path) you are rewarded with those cards again...

    So you are telling me, I lock those cards in, just so every 40 levels I get those cards to just sit in my inventory and not do anything???

    I don't care about getting Mantle or having too many stubs... Not being able to sell duplicates IS A BROKEN CONCEPT and should not be allowed in the game. Period. It makes collecting cards not even worth it and you legit might as well just never collect anything cause how else are you gonna do affinities? How else are you gonna exchange these Eyewear and Shin Guards for the daily mission? I locked in the gold Eyewear and my mission is to exchange one.... I HAVE TO PAY 12K STUBS FOR 2 PROGRAM STARS?!?!?!?! LOLOL WHAT A JOKE!

    This fundamentally breaks the buying, selling, and exchanging of cards... This is my only gripe of the game. I love the gameplay so far, the content is amazing, but dang... This breaks the game SDS.... please

    When you get hose cards in the XP path they are sellable

    1 Reply Last reply
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