SDS you must do something about dashboarding.
-
Dashboarding away prestige stats completely ruins online play for me. That’s it. That’s all I want to say.
-
@InigoMontoya_75 said in SDS you must do something about dashboarding.:
Dashboarding away prestige stats completely ruins online play for me. That’s it. That’s all I want to say.
Been said a million times but it's still relevant. Hopefully it's addressed next year. Either by the option of finishing the inning against the cpu, or a cool down timer for those who disconnect
-
Having online missions made this worse than ever this year. Regardless it’s not going to stop. People always rage quit. There’s always sore losers. No patch or disciplinary action can be done when you can’t prove “they lost connection” vs they dashboarded mid home run
-
Easy fix: wait 3 seconds, hit X, hit pause, scroll over to quit, hit X again
-
@Exotic_Combs said in SDS you must do something about dashboarding.:
Easy fix: wait 3 seconds, hit X, hit pause, scroll over to quit, hit X again
Unfortunately that is only an easy fix if you happen to be the man child that can't finish out the play. If you're actually playing well and earning stats, you're at the mercy of the person on the other end.
You're never going to be able to stop immature people from throwing a temper tantrum and quitting out mid play. Even if Sony or SDS made it take longer to get out of the game via the software, these people would just yank the power cord out of the wall out of spite.
People bring up a time out or cool down period as a solution and I have mixed feelings on that, mostly because those people tend to go over the top and want it implemented for people quitting out normally. If I'm crushing an opponent 8-0 and they would rather cut their losses and try again in a fresh game, I have no problem with that. Time is limited and I get that. Let the ball land in the stands, and then go merrily on your way. No harm, no foul, and no reason for further punishment other than the loss of ranking or BR run. Even if a cool down period were only implemented for rage quits, those people aren't thinking rationally anyway and I doubt they would care. Nothing solved there.
The easiest solution would be for SDS to make HR stats track the second the ball makes contact since the game has already predetermined the outcome at that point. That seems to be the biggest issues for loss of prestige stats. If they can't figure out a way to make that work, then just don't require online play for stats. That's the easy fix.
-
It's worth adding one of the reasons why the stats are online is because people would just play a trash team on rookie and go to town. Well, I'd rather they do that then try to scam opponents with "give me X and I quit" team names and a barrage of messages begging for stats just so they can get a prestige card they'll still suck with because they never learned how to play the game in the first place.
-
@PennStateFencer said in SDS you must do something about dashboarding.:
@Exotic_Combs said in SDS you must do something about dashboarding.:
Easy fix: wait 3 seconds, hit X, hit pause, scroll over to quit, hit X again
Unfortunately that is only an easy fix if you happen to be the man child that can't finish out the play. If you're actually playing well and earning stats, you're at the mercy of the person on the other end.
You're never going to be able to stop immature people from throwing a temper tantrum and quitting out mid play. Even if Sony or SDS made it take longer to get out of the game via the software, these people would just yank the power cord out of the wall out of spite.
People bring up a time out or cool down period as a solution and I have mixed feelings on that, mostly because those people tend to go over the top and want it implemented for people quitting out normally. If I'm crushing an opponent 8-0 and they would rather cut their losses and try again in a fresh game, I have no problem with that. Time is limited and I get that. Let the ball land in the stands, and then go merrily on your way. No harm, no foul, and no reason for further punishment other than the loss of ranking or BR run. Even if a cool down period were only implemented for rage quits, those people aren't thinking rationally anyway and I doubt they would care. Nothing solved there.
The easiest solution would be for SDS to make HR stats track the second the ball makes contact since the game has already predetermined the outcome at that point. That seems to be the biggest issues for loss of prestige stats. If they can't figure out a way to make that work, then just don't require online play for stats. That's the easy fix.
What about robbing homeruns?
-
@ayman718 said in SDS you must do something about dashboarding.:
@PennStateFencer said in SDS you must do something about dashboarding.:
@Exotic_Combs said in SDS you must do something about dashboarding.:
Easy fix: wait 3 seconds, hit X, hit pause, scroll over to quit, hit X again
Unfortunately that is only an easy fix if you happen to be the man child that can't finish out the play. If you're actually playing well and earning stats, you're at the mercy of the person on the other end.
You're never going to be able to stop immature people from throwing a temper tantrum and quitting out mid play. Even if Sony or SDS made it take longer to get out of the game via the software, these people would just yank the power cord out of the wall out of spite.
People bring up a time out or cool down period as a solution and I have mixed feelings on that, mostly because those people tend to go over the top and want it implemented for people quitting out normally. If I'm crushing an opponent 8-0 and they would rather cut their losses and try again in a fresh game, I have no problem with that. Time is limited and I get that. Let the ball land in the stands, and then go merrily on your way. No harm, no foul, and no reason for further punishment other than the loss of ranking or BR run. Even if a cool down period were only implemented for rage quits, those people aren't thinking rationally anyway and I doubt they would care. Nothing solved there.
The easiest solution would be for SDS to make HR stats track the second the ball makes contact since the game has already predetermined the outcome at that point. That seems to be the biggest issues for loss of prestige stats. If they can't figure out a way to make that work, then just don't require online play for stats. That's the easy fix.
What about robbing homeruns?
If your opponent quits mid homerun, they weren't going to catch it. This is an extremely basic view which could be completely wrong since I have no coding experience, but I would imagine they could set the contact off the bat as "register as a homerun unless X happens" (x being the ball being brought back in), which then wouldn't happen because the connection is lost.
-
@PennStateFencer said in SDS you must do something about dashboarding.:
@ayman718 said in SDS you must do something about dashboarding.:
@PennStateFencer said in SDS you must do something about dashboarding.:
@Exotic_Combs said in SDS you must do something about dashboarding.:
Easy fix: wait 3 seconds, hit X, hit pause, scroll over to quit, hit X again
Unfortunately that is only an easy fix if you happen to be the man child that can't finish out the play. If you're actually playing well and earning stats, you're at the mercy of the person on the other end.
You're never going to be able to stop immature people from throwing a temper tantrum and quitting out mid play. Even if Sony or SDS made it take longer to get out of the game via the software, these people would just yank the power cord out of the wall out of spite.
People bring up a time out or cool down period as a solution and I have mixed feelings on that, mostly because those people tend to go over the top and want it implemented for people quitting out normally. If I'm crushing an opponent 8-0 and they would rather cut their losses and try again in a fresh game, I have no problem with that. Time is limited and I get that. Let the ball land in the stands, and then go merrily on your way. No harm, no foul, and no reason for further punishment other than the loss of ranking or BR run. Even if a cool down period were only implemented for rage quits, those people aren't thinking rationally anyway and I doubt they would care. Nothing solved there.
The easiest solution would be for SDS to make HR stats track the second the ball makes contact since the game has already predetermined the outcome at that point. That seems to be the biggest issues for loss of prestige stats. If they can't figure out a way to make that work, then just don't require online play for stats. That's the easy fix.
What about robbing homeruns?
If your opponent quits mid homerun, they weren't going to catch it. This is an extremely basic view which could be completely wrong since I have no coding experience, but I would imagine they could set the contact off the bat as "register as a homerun unless X happens" (x being the ball being brought back in), which then wouldn't happen because the connection is lost.
I have coding experience but not on the software end, even with writing that variable, if there is a lost connection mid flight, the homerun will never register because the variable was waiting to see if in fact X did happen before it can execute/register the HR as a score.
Essentially, what you can ask for is if it's a no doubt shot, auto-register it as a HR & risk getting dashboarded on the robbable HRs because there will be no solution for those, I can guarantee you that. -
@PennStateFencer said in SDS you must do something about dashboarding.:
@ayman718 said in SDS you must do something about dashboarding.:
@PennStateFencer said in SDS you must do something about dashboarding.:
@Exotic_Combs said in SDS you must do something about dashboarding.:
Easy fix: wait 3 seconds, hit X, hit pause, scroll over to quit, hit X again
Unfortunately that is only an easy fix if you happen to be the man child that can't finish out the play. If you're actually playing well and earning stats, you're at the mercy of the person on the other end.
You're never going to be able to stop immature people from throwing a temper tantrum and quitting out mid play. Even if Sony or SDS made it take longer to get out of the game via the software, these people would just yank the power cord out of the wall out of spite.
People bring up a time out or cool down period as a solution and I have mixed feelings on that, mostly because those people tend to go over the top and want it implemented for people quitting out normally. If I'm crushing an opponent 8-0 and they would rather cut their losses and try again in a fresh game, I have no problem with that. Time is limited and I get that. Let the ball land in the stands, and then go merrily on your way. No harm, no foul, and no reason for further punishment other than the loss of ranking or BR run. Even if a cool down period were only implemented for rage quits, those people aren't thinking rationally anyway and I doubt they would care. Nothing solved there.
The easiest solution would be for SDS to make HR stats track the second the ball makes contact since the game has already predetermined the outcome at that point. That seems to be the biggest issues for loss of prestige stats. If they can't figure out a way to make that work, then just don't require online play for stats. That's the easy fix.
What about robbing homeruns?
If your opponent quits mid homerun, they weren't going to catch it. This is an extremely basic view which could be completely wrong since I have no coding experience, but I would imagine they could set the contact off the bat as "register as a homerun unless X happens" (x being the ball being brought back in), which then wouldn't happen because the connection is lost.
The connection being lost, whether intentional or not, causes the game to stop right at that moment. No further input is registered.
This happens at the PS4 level, outside the games code, like force closing an app in Windows or Android. All SDS can do is see you disconnected, but not why. So all SDS could do is implement "cooldowns" for disconnects, for any reason.
They could display a message the next time you start the game like "It looks like you are having connection issues, wait 30 mins and try again."
-
@Jeviduty said in SDS you must do something about dashboarding.:
@PennStateFencer said in SDS you must do something about dashboarding.:
@ayman718 said in SDS you must do something about dashboarding.:
@PennStateFencer said in SDS you must do something about dashboarding.:
@Exotic_Combs said in SDS you must do something about dashboarding.:
Easy fix: wait 3 seconds, hit X, hit pause, scroll over to quit, hit X again
Unfortunately that is only an easy fix if you happen to be the man child that can't finish out the play. If you're actually playing well and earning stats, you're at the mercy of the person on the other end.
You're never going to be able to stop immature people from throwing a temper tantrum and quitting out mid play. Even if Sony or SDS made it take longer to get out of the game via the software, these people would just yank the power cord out of the wall out of spite.
People bring up a time out or cool down period as a solution and I have mixed feelings on that, mostly because those people tend to go over the top and want it implemented for people quitting out normally. If I'm crushing an opponent 8-0 and they would rather cut their losses and try again in a fresh game, I have no problem with that. Time is limited and I get that. Let the ball land in the stands, and then go merrily on your way. No harm, no foul, and no reason for further punishment other than the loss of ranking or BR run. Even if a cool down period were only implemented for rage quits, those people aren't thinking rationally anyway and I doubt they would care. Nothing solved there.
The easiest solution would be for SDS to make HR stats track the second the ball makes contact since the game has already predetermined the outcome at that point. That seems to be the biggest issues for loss of prestige stats. If they can't figure out a way to make that work, then just don't require online play for stats. That's the easy fix.
What about robbing homeruns?
If your opponent quits mid homerun, they weren't going to catch it. This is an extremely basic view which could be completely wrong since I have no coding experience, but I would imagine they could set the contact off the bat as "register as a homerun unless X happens" (x being the ball being brought back in), which then wouldn't happen because the connection is lost.
I have coding experience but not on the software end, even with writing that variable, if there is a lost connection mid flight, the homerun will never register because the variable was waiting to see if in fact X did happen before it can execute/register the HR as a score.
Essentially, what you can ask for is if it's a no doubt shot, auto-register it as a HR & risk getting dashboarded on the robbable HRs because there will be no solution for those, I can guarantee you that.Then the next best solution would be to scrap the HR robbing animation all together and make it count every time if that was the only thing holding them back. Is it a cool feature? Sure. But how often does that animation actually work? In all of the years I have played this game, I have only brought one HR back into the park and I didn't even catch it. It just bounced off my glove and went for a triple. I can't remember a single opponent ever robbing me of a home run online, and I have played a lot.
If people really care that much about being able to prestige cards and SDS wants to continue requiring that those stats be completed online, I feel like the loss of robbing home runs would be a sacrifice most people would be willing to make if SDS couldn't find another way.
-
@PennStateFencer said in SDS you must do something about dashboarding.:
@Jeviduty said in SDS you must do something about dashboarding.:
@PennStateFencer said in SDS you must do something about dashboarding.:
@ayman718 said in SDS you must do something about dashboarding.:
@PennStateFencer said in SDS you must do something about dashboarding.:
@Exotic_Combs said in SDS you must do something about dashboarding.:
Easy fix: wait 3 seconds, hit X, hit pause, scroll over to quit, hit X again
Unfortunately that is only an easy fix if you happen to be the man child that can't finish out the play. If you're actually playing well and earning stats, you're at the mercy of the person on the other end.
You're never going to be able to stop immature people from throwing a temper tantrum and quitting out mid play. Even if Sony or SDS made it take longer to get out of the game via the software, these people would just yank the power cord out of the wall out of spite.
People bring up a time out or cool down period as a solution and I have mixed feelings on that, mostly because those people tend to go over the top and want it implemented for people quitting out normally. If I'm crushing an opponent 8-0 and they would rather cut their losses and try again in a fresh game, I have no problem with that. Time is limited and I get that. Let the ball land in the stands, and then go merrily on your way. No harm, no foul, and no reason for further punishment other than the loss of ranking or BR run. Even if a cool down period were only implemented for rage quits, those people aren't thinking rationally anyway and I doubt they would care. Nothing solved there.
The easiest solution would be for SDS to make HR stats track the second the ball makes contact since the game has already predetermined the outcome at that point. That seems to be the biggest issues for loss of prestige stats. If they can't figure out a way to make that work, then just don't require online play for stats. That's the easy fix.
What about robbing homeruns?
If your opponent quits mid homerun, they weren't going to catch it. This is an extremely basic view which could be completely wrong since I have no coding experience, but I would imagine they could set the contact off the bat as "register as a homerun unless X happens" (x being the ball being brought back in), which then wouldn't happen because the connection is lost.
I have coding experience but not on the software end, even with writing that variable, if there is a lost connection mid flight, the homerun will never register because the variable was waiting to see if in fact X did happen before it can execute/register the HR as a score.
Essentially, what you can ask for is if it's a no doubt shot, auto-register it as a HR & risk getting dashboarded on the robbable HRs because there will be no solution for those, I can guarantee you that.Then the next best solution would be to scrap the HR robbing animation all together and make it count every time if that was the only thing holding them back. Is it a cool feature? Sure. But how often does that animation actually work? In all of the years I have played this game, I have only brought one HR back into the park and I didn't even catch it. It just bounced off my glove and went for a triple. I can't remember a single opponent ever robbing me of a home run online, and I have played a lot.
If people really care that much about being able to prestige cards and SDS wants to continue requiring that those stats be completed online, I feel like the loss of robbing home runs would be a sacrifice most people would be willing to make if SDS couldn't find another way.
I mean robbing homeruns is literally a part of baseball so you can't take that option away. That would be like taking away diving catches or sliding into a base. Plus I have robbed a few myself and have had a decent amount of my homeruns robbed. I want there to be a way where dashboarding can be minimized but we can't take away a real baseball play to do so.
-
@PennStateFencer said in SDS you must do something about dashboarding.:
@Exotic_Combs said in SDS you must do something about dashboarding.:
Easy fix: wait 3 seconds, hit X, hit pause, scroll over to quit, hit X again
Unfortunately that is only an easy fix if you happen to be the man child that can't finish out the play. If you're actually playing well and earning stats, you're at the mercy of the person on the other end.
You're never going to be able to stop immature people from throwing a temper tantrum and quitting out mid play. Even if Sony or SDS made it take longer to get out of the game via the software, these people would just yank the power cord out of the wall out of spite.
People bring up a time out or cool down period as a solution and I have mixed feelings on that, mostly because those people tend to go over the top and want it implemented for people quitting out normally. If I'm crushing an opponent 8-0 and they would rather cut their losses and try again in a fresh game, I have no problem with that. Time is limited and I get that. Let the ball land in the stands, and then go merrily on your way. No harm, no foul, and no reason for further punishment other than the loss of ranking or BR run. Even if a cool down period were only implemented for rage quits, those people aren't thinking rationally anyway and I doubt they would care. Nothing solved there.
The easiest solution would be for SDS to make HR stats track the second the ball makes contact since the game has already predetermined the outcome at that point. That seems to be the biggest issues for loss of prestige stats. If they can't figure out a way to make that work, then just don't require online play for stats. That's the easy fix.
Counting the homerun as soon as the ball makes contact won't work for the fact that depending on how hard it's hit; there is a small chance that it can be robbed.
Edit: nevermind. I didn't scroll down far enough.
-
Get rid of prestiege all together. The stat upgrade is not worth the hassle.
-
@coachwade01 said in SDS you must do something about dashboarding.:
Get rid of prestiege all together. The stat upgrade is not worth the hassle.
This. You grind for a card that you want to use and them after X amount of bats you get an upgraded one?
Thus leaving the original pretty much useless.While I like the whole Prestige level addition; the cards that can be prestiged by playing with them is a bad idea.
Almost as bad as Souvenirs
-
@xl-SPARKY-lx said in SDS you must do something about dashboarding.:
@coachwade01 said in SDS you must do something about dashboarding.:
Get rid of prestiege all together. The stat upgrade is not worth the hassle.
Almost as bad as Souvenirs
Whoa whoa whoa, now you are scaring people. Nothing is as bad as Souvenirs were, just the mention gives me cold shivers. 🤮
-
@PennStateFencer said in SDS you must do something about dashboarding.:
@Jeviduty said in SDS you must do something about dashboarding.:
@PennStateFencer said in SDS you must do something about dashboarding.:
@ayman718 said in SDS you must do something about dashboarding.:
@PennStateFencer said in SDS you must do something about dashboarding.:
@Exotic_Combs said in SDS you must do something about dashboarding.:
Easy fix: wait 3 seconds, hit X, hit pause, scroll over to quit, hit X again
Unfortunately that is only an easy fix if you happen to be the man child that can't finish out the play. If you're actually playing well and earning stats, you're at the mercy of the person on the other end.
You're never going to be able to stop immature people from throwing a temper tantrum and quitting out mid play. Even if Sony or SDS made it take longer to get out of the game via the software, these people would just yank the power cord out of the wall out of spite.
People bring up a time out or cool down period as a solution and I have mixed feelings on that, mostly because those people tend to go over the top and want it implemented for people quitting out normally. If I'm crushing an opponent 8-0 and they would rather cut their losses and try again in a fresh game, I have no problem with that. Time is limited and I get that. Let the ball land in the stands, and then go merrily on your way. No harm, no foul, and no reason for further punishment other than the loss of ranking or BR run. Even if a cool down period were only implemented for rage quits, those people aren't thinking rationally anyway and I doubt they would care. Nothing solved there.
The easiest solution would be for SDS to make HR stats track the second the ball makes contact since the game has already predetermined the outcome at that point. That seems to be the biggest issues for loss of prestige stats. If they can't figure out a way to make that work, then just don't require online play for stats. That's the easy fix.
What about robbing homeruns?
If your opponent quits mid homerun, they weren't going to catch it. This is an extremely basic view which could be completely wrong since I have no coding experience, but I would imagine they could set the contact off the bat as "register as a homerun unless X happens" (x being the ball being brought back in), which then wouldn't happen because the connection is lost.
I have coding experience but not on the software end, even with writing that variable, if there is a lost connection mid flight, the homerun will never register because the variable was waiting to see if in fact X did happen before it can execute/register the HR as a score.
Essentially, what you can ask for is if it's a no doubt shot, auto-register it as a HR & risk getting dashboarded on the robbable HRs because there will be no solution for those, I can guarantee you that.Then the next best solution would be to scrap the HR robbing animation all together and make it count every time if that was the only thing holding them back. Is it a cool feature? Sure. But how often does that animation actually work? In all of the years I have played this game, I have only brought one HR back into the park and I didn't even catch it. It just bounced off my glove and went for a triple. I can't remember a single opponent ever robbing me of a home run online, and I have played a lot.
If people really care that much about being able to prestige cards and SDS wants to continue requiring that those stats be completed online, I feel like the loss of robbing home runs would be a sacrifice most people would be willing to make if SDS couldn't find another way.
As someone with completely bad luck at one point during this game (I was robbed of a HR on 4 consecutive ranked games, then again about a week later or so) I'd love if they did away with that. But what kind of successful game subtracts from the content (animation) in order to properly function? That's pretty bad.
-
Why not just have an option to submit play for review in the replay section and have moderators decide if its a homerun or not
-
@icebergslim7669 said in SDS you must do something about dashboarding.:
Why not just have an option to submit play for review in the replay section and have moderators decide if its a homerun or not
Not sure if you're trolling but this made me LOL
-
I play APEX Legends and when you play a "Ranked game" and quit during the match you get a 10 minute cooldown and cant play anything. I like it. If you have even walmart internet you shouldnt drop connection that many times, may have crappy gameplay but this isnt the year 2000. So the few seldom times a storm cuts you out oh well sorry you have to wait. This cuts out the cry babies of competitive gaming.