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In all seriousness do you think sds is proud of what they put out this year !

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  • aron1740_PSNA Offline
    aron1740_PSNA Offline
    aron1740_PSN
    replied to Guest on last edited by
    #21

    @boogiewithstu2 said in In all seriousness do you think sds is proud of what they put out this year !:

    @aron1740 said in In all seriousness do you think sds is proud of what they put out this year !:

    @boogiewithstu2 said in In all seriousness do you think sds is proud of what they put out this year !:

    They took some steps forward and some steps back .... Fielding sucks compared to last year, hitting is too easy, even offline in legend mode, just way to many cheesy hits.... Presentation is a step forward, love some of that, crowd needs to be more realistic though, not sure why they can’t get that right ... Hopefully more hitting patches coming, TONE it down !!! And I still haven’t gloved 1 infield dive play, it’s useless, not sure how that got so bad, but hopefully it’s addressed with a patch at some point...

    I’m up in the air on hitting in that I feel if they gave corner strikes a player wouldn’t be forced to throw in the middle of the strike zone and thusly less meat balls. Fielding is brutal with dives, I’m ok with some not being gloved but your right practically none of them are.

    That would help yes with the strike zone, but man, literally getting 15-20 hits every game on Legend level, CPU is also just raking hits like i'm using a pitching machine... lol ... When I put in some of the older versions it's just way more of a defensive and pitching game compared to this year..... But hey, I'm sure more patches are coming so we'll see how the final product looks soon enough....

    I’m with ya, I would definitely like to see hitting toned down but at least make the strike zone the strike zone , lol.

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  • tomivory23_PSNT Offline
    tomivory23_PSNT Offline
    tomivory23_PSN
    wrote on last edited by
    #22

    I think they are torn. Things changed since they got with sie....and once they got promoted to the bigs I think they felt the pressure to bring in the numbers which changed gameplay.

    I would compare them to an indie artist that went mainstream. Lots of money coming in but cant put out the art you really want. So the success is good since their gameplay/ skill gap appeals to more casuals but I think they really want to put out a competitive version of the show. We might get it 2021 for ps5!! Fingers crossed

    So I think they are proud of the game given the circumstances

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