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Tagouts in rundowns are bad as well...

Scheduled Pinned Locked Moved Diamond Dynasty
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  • aaronjw76_PSNA Offline
    aaronjw76_PSNA Offline
    aaronjw76_PSN
    wrote on last edited by
    #1

    I've seen this happen more than a few times in other games I've played and in streams.

    It doesn't get brought up very often because they dont occur very frequently in game but I'm just at a loss for how these things can occur. My fielder stopped pursuing as it believed the tag (and out) was made.

    https://youtu.be/al83Rkk5GdI

    Just gotta shrug your shoulders and laugh at this point

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  • DUIaintEZ_PSND Offline
    DUIaintEZ_PSND Offline
    DUIaintEZ_PSN
    wrote on last edited by
    #2

    You posted a different (but equally funny) video.

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  • MHHW33_PSNM Offline
    MHHW33_PSNM Offline
    MHHW33_PSN
    wrote on last edited by
    #3

    I’ve had weakly hit choppers hit to my first baseman and go to tag the runner going down the line and he’s called safe a lot for no reason other then bad coding. Tagging runners all over the field is the worst I’ve ever seen it and it’s forcing you to throw to the bag. The catchers not tagging the runners are really bad and cost me a few games as well.

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  • GixxerRyder750_PSNG Offline
    GixxerRyder750_PSNG Offline
    GixxerRyder750_PSN
    wrote on last edited by
    #4

    I was hitting once and grounded into a DP, the throw from second to first pulled the First Baseman off the bag down the line and in his stretch to catch the ball, my runner runs through his arm and I'm called out. Not a problem, cause that's actually legit. You teach your first basemen to swipe backwards if they're pulled off the bag. But when I have a ball hit to my second baseman with a runner on first and the runner on his way to second runs through my fielder and I'm pre-throwing to first seeing that the runner is literally going to run into me instead of throwing to second (Slow Chopper and a speedy guy going to first). That's a bit ridiculous

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