The take two strikes approach
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OK so here’s the update for Space Explorer.
I won 17-15 with 8 outs left. Medina threw 79 pitches and struck me out 8 times. I walked twice. Most of the k’s are me swinging at his sweeping curveball which is deceptive as hell.
He hides the ball well and threw very few pitches in the top quadrants of the zone.
Brian Roberts went 3/3 with a 3 run bomb to end it. He also stole two bases.
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In my experience patience is always good in MLBTS but in showdowns it doesn't really do too much. If you get a pitch to hit first pitch, let it fly man. Only downside is that if you get consecutive outs in early counts, the pitcher's confidence will go up rather quick and that will significantly tone down the results on your good swings.
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@raesONE said in The take two strikes approach:
In my experience patience is always good in MLBTS but in showdowns it doesn't really do too much. If you get a pitch to hit first pitch, let it fly man. Only downside is that if you get consecutive outs in early counts, the pitcher's confidence will go up rather quick and that will significantly tone down the results on your good swings.
No risk, no reward, right?
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@halfbutt said in The take two strikes approach:
@raesONE said in The take two strikes approach:
In my experience patience is always good in MLBTS but in showdowns it doesn't really do too much. If you get a pitch to hit first pitch, let it fly man. Only downside is that if you get consecutive outs in early counts, the pitcher's confidence will go up rather quick and that will significantly tone down the results on your good swings.
No risk, no reward, right?
That's my approach!
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@raesONE said in The take two strikes approach:
In my experience patience is always good in MLBTS but in showdowns it doesn't really do too much. If you get a pitch to hit first pitch, let it fly man. Only downside is that if you get consecutive outs in early counts, the pitcher's confidence will go up rather quick and that will significantly tone down the results on your good swings.
You forgot to mention that sometimes we have perks that not only encourage swinging at early pitches, but are only effective for the first few pitches as well.
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@ItsaCanesthing said in The take two strikes approach:
@raesONE said in The take two strikes approach:
In my experience patience is always good in MLBTS but in showdowns it doesn't really do too much. If you get a pitch to hit first pitch, let it fly man. Only downside is that if you get consecutive outs in early counts, the pitcher's confidence will go up rather quick and that will significantly tone down the results on your good swings.
You forgot to mention that sometimes we have perks that not only encourage swinging at early pitches, but are only effective for the first few pitches as well.
Very true as well.
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Double gas cans and any other perk you like for final boss does wonders. Really anything with exit velo. But if you are waiting to tire the boss on 2 strike approach, definitely get the gas can
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@raesONE said in The take two strikes approach:
In my experience patience is always good in MLBTS but in showdowns it doesn't really do too much. If you get a pitch to hit first pitch, let it fly man. Only downside is that if you get consecutive outs in early counts, the pitcher's confidence will go up rather quick and that will significantly tone down the results on your good swings.
But in your other post all modes play the same??? So why in showdowns doesn’t do much?
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@HoffsDrawlar said in The take two strikes approach:
@raesONE said in The take two strikes approach:
In my experience patience is always good in MLBTS but in showdowns it doesn't really do too much. If you get a pitch to hit first pitch, let it fly man. Only downside is that if you get consecutive outs in early counts, the pitcher's confidence will go up rather quick and that will significantly tone down the results on your good swings.
But in your other post all modes play the same??? So why in showdowns doesn’t do much?
If you'd like to make witty remarks towards me, at the very least pay attention to what I said.
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@raesONE said in The take two strikes approach:
@HoffsDrawlar said in The take two strikes approach:
@raesONE said in The take two strikes approach:
In my experience patience is always good in MLBTS but in showdowns it doesn't really do too much. If you get a pitch to hit first pitch, let it fly man. Only downside is that if you get consecutive outs in early counts, the pitcher's confidence will go up rather quick and that will significantly tone down the results on your good swings.
But in your other post all modes play the same??? So why in showdowns doesn’t do much?
If you'd like to make witty remarks towards me, at the very least pay attention to what I said.
You clearly state that showdown is different, when before you insinuate that it is not. Just a thought for the kids at home keeping score.
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How about keeping that to the other thread? This one is about the efficacy of taking until two strikes in showdowns.
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@HoffsDrawlar said in The take two strikes approach:
@raesONE said in The take two strikes approach:
@HoffsDrawlar said in The take two strikes approach:
@raesONE said in The take two strikes approach:
In my experience patience is always good in MLBTS but in showdowns it doesn't really do too much. If you get a pitch to hit first pitch, let it fly man. Only downside is that if you get consecutive outs in early counts, the pitcher's confidence will go up rather quick and that will significantly tone down the results on your good swings.
But in your other post all modes play the same??? So why in showdowns doesn’t do much?
If you'd like to make witty remarks towards me, at the very least pay attention to what I said.
You clearly state that showdown is different, when before you insinuate that it is not. Just a thought for the kids at home keeping score.
Like I said, catch up on what I did and did not say if you choose to come at me because you'll lose credibility real quick.
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@halfbutt said in The take two strikes approach:
How about keeping that to the other thread? This one is about the efficacy of taking until two strikes in showdowns.
Yup, sorry about this. No clue who the guy is and why he decided to jump on me in this thread specifically.
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Good thread guys. Quick question, I played my first showdown today the 3rd inning one. I have not played any others because I hate playing the computer. Anyway my question is I played all the way through which took over an hour, but I’m not good enough to go right in down 15-0. So it was 15-10 for the final challenge and I beat it with like 15 or 16 outs left from 20. It took a while but I thought it was fairly easy. Is the other showdowns harder for team affinity points or the same? I’m assuming they are much harder because I always see everyone complaining. Thx
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@raesONE said in The take two strikes approach:
@halfbutt said in The take two strikes approach:
How about keeping that to the other thread? This one is about the efficacy of taking until two strikes in showdowns.
Yup, sorry about this. No clue who the guy is and why he decided to jump on me in this thread specifically.
I was mostly replying to him. I think it’s fine if he wants to debate you in a thread but it gets a bit much when it travels across the whole forum like that.
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I rarely fail a showdown and when I do is mainly cause I didn't read what needed to be done and just play like a fool. But I'll give you a secret, taking 'till 2 strikes could be as bad as swinging at the first few pitches of an at bat. What I do different? Well, I power swing 'till I get 2 strikes then just normal swing. If you connect, you're most likely to get a hit and then RNG gods and Ramone will be with you all the way.
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@yanksthebest said in The take two strikes approach:
Good thread guys. Quick question, I played my first showdown today the 3rd inning one. I have not played any others because I hate playing the computer. Anyway my question is I played all the way through which took over an hour, but I’m not good enough to go right in down 15-0. So it was 15-10 for the final challenge and I beat it with like 15 or 16 outs left from 20. It took a while but I thought it was fairly easy. Is the other showdowns harder for team affinity points or the same? I’m assuming they are much harder because I always see everyone complaining. Thx
From my experience, it's entirely based on who YOU hit well/poorly against. I have had relatively good success in showdowns except for the NL Central, which most people say is quite easy. I was constantly getting shut down by Jack Flaherty in the second boss battle. I've hit him well online/ conquest but for some reason, I couldn't handle him in the showdown moment. That being said, I decided to play up to his boss battle and sim directly into the final moment vs. Hader which I find laughably easy. I've beat this moment 6 consecutive times now with ease, usually going into the moment down 15-9 or 15-8.
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@raesONE said in The take two strikes approach:
In my experience patience is always good in MLBTS but in showdowns it doesn't really do too much. If you get a pitch to hit first pitch, let it fly man. Only downside is that if you get consecutive outs in early counts, the pitcher's confidence will go up rather quick and that will significantly tone down the results on your good swings.
For me I seem to be more focus If I take a few pitches, I do not have good pitch recognition, I sinker looks like a fastball in the zone but then drops, I have a swing and miss or a ground out. I think everyone has to find what works for them. I read a lot of advice on the form this week so I played showdown last night and used some of it. Most of it was good, I just need to be more patient and not swing at pitches out of the zone.
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I need to try the 3rd inning showdown again when my confidence comes back. I was doing fine until the first boss showdown and then Bruce Sutter sliced through me like i was blindfolded. I tried everything and honestly had trouble even making contact. I haven’t recovered from the experience yet.
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