Clarification on inner peace
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I would only see it being useful paired up with the lucky 7 perk. I try and get exit velo boost and contact when losing boost
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Is it just me or do a lot of the perks seem pointless? I feel like inner peace is extremely situational to the point that it’s not useful. Anything to do with “get a boost when winning” is pointless because really we want to stock up on boosts for the showdown. I’m not going to blow 1 of 3 perk spots on shutting down the opponent’s running game. And I don’t trust any of the pitching perks because I don’t think I can “fool” the CPU with better break or more velocity or better location. I dunno. It seems like only 2 or 3 perks are genuinely useful.
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@Hikes83 said in Clarification on inner peace:
I would only see it being useful paired up with the lucky 7 perk. I try and get exit velo boost and contact when losing boost
Strategery!
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It breaks most of the down in RTTS, I can’t remember what it said about inner peace but I think it explained exactly what your asking. There is a base quirk and a boosted one in RTTS so just make sure you check. You probably only need to play about 20 mins if you haven’t started one.
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@SchnauzerFace said in Clarification on inner peace:
Is it just me or do a lot of the perks seem pointless? I feel like inner peace is extremely situational to the point that it’s not useful. Anything to do with “get a boost when winning” is pointless because really we want to stock up on boosts for the showdown. I’m not going to blow 1 of 3 perk spots on shutting down the opponent’s running game. And I don’t trust any of the pitching perks because I don’t think I can “fool” the CPU with better break or more velocity or better location. I dunno. It seems like only 2 or 3 perks are genuinely useful.
I find the pitching perks particularly useless. It says a lot though, when you have a perk to make your perfect release more likely to not miss.
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I keep seeing talk of this "lucky 7" perk. I've never seen it in any of showdowns. What does it do?
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Pitching perk all of them is useless. The most useless perk is the one that says it makes your batter less likely to move away from the box on an inside pitch. Only perk worth using is that heart one and ice cold veins one.
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It certainly doesn’t make me more calm.
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@formallyforearms said in Clarification on inner peace:
I keep seeing talk of this "lucky 7" perk. I've never seen it in any of showdowns. What does it do?
I think it says the 7th pitch of an AB will be a guaranteed meatball down the middle. I am way too impatient to get any use from that perk though.
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@SchnauzerFace said in Clarification on inner peace:
@formallyforearms said in Clarification on inner peace:
I keep seeing talk of this "lucky 7" perk. I've never seen it in any of showdowns. What does it do?
I think it says the 7th pitch of an AB will be a guaranteed meatball down the middle. I am way too impatient to get any use from that perk though.
Its guaranteed to be down the middle? That sounds ridiculous. No wonder I've never seen it.
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@formallyforearms said in Clarification on inner peace:
@SchnauzerFace said in Clarification on inner peace:
@formallyforearms said in Clarification on inner peace:
I keep seeing talk of this "lucky 7" perk. I've never seen it in any of showdowns. What does it do?
I think it says the 7th pitch of an AB will be a guaranteed meatball down the middle. I am way too impatient to get any use from that perk though.
Its guaranteed to be down the middle? That sounds ridiculous. No wonder I've never seen it.
The perk simply says a strike. It may be down the middle, but I’ve never used it.
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@formallyforearms said in Clarification on inner peace:
@SchnauzerFace said in Clarification on inner peace:
@formallyforearms said in Clarification on inner peace:
I keep seeing talk of this "lucky 7" perk. I've never seen it in any of showdowns. What does it do?
I think it says the 7th pitch of an AB will be a guaranteed meatball down the middle. I am way too impatient to get any use from that perk though.
Its guaranteed to be down the middle? That sounds ridiculous. No wonder I've never seen it.
It's only a bronze, so if you dont get it on 1st perk selection, you'll never see it.
I honestly see next to nothing from any park, other than lucky 7, I know that works. But the others Mehdi. Liked Rattled, CPU still doesn't make errors,even when activated.
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It means that you are on lockdown by yourself, with no one to bother you
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@formallyforearms said in Clarification on inner peace:
@SchnauzerFace said in Clarification on inner peace:
@formallyforearms said in Clarification on inner peace:
I keep seeing talk of this "lucky 7" perk. I've never seen it in any of showdowns. What does it do?
I think it says the 7th pitch of an AB will be a guaranteed meatball down the middle. I am way too impatient to get any use from that perk though.
Its guaranteed to be down the middle? That sounds ridiculous. No wonder I've never seen it.
It’s actually one of the best perks for the boss showdowns. Especially if you are facing sinkerballers. Middle square change up. The “almost” is always an XBH, I did have the cpu make a diving play on one, that’s fun
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I always grab inner piece. That, rattled and the battery one are the best to have.
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Pretty sure Inner Peace is for all three middle sections.
Oppo Taco and Insider Info are for all outside and inside sections so why would Inner Peace be different?
Lucky 7 guarantees the 7th pitch will always be right down the middle. In my experience it’s not always the same type of pitch though so my timing has been off at times.
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I don't think I've ever gotten to 7 pitches in an AB in showdown. Lol. Grab jump start and/or clear for takeoff and swing at everything
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@MrGamebred said in Clarification on inner peace:
I don't think I've ever gotten to 7 pitches in an AB in showdown. Lol. Grab jump start and/or clear for takeoff and swing at everything
That "clear for takeoff" is my number 1 pick. Helped out on many hits carrying for HRs.
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@formallyforearms said in Clarification on inner peace:
That "clear for takeoff" is my number 1 pick. Helped out on many hits carrying for HRs.
Yup yup. That coupled with defibrillator, makes it a cake walk, even if you have no patience like me.
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@formallyforearms said in Clarification on inner peace:
I keep seeing talk of this "lucky 7" perk. I've never seen it in any of showdowns. What does it do?
Gives you a meatball on the 7th pitch of an at bat. Tried it for the first time yesterday and was hitting bombs each time it came up.
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