Mad respect for the survey and followups
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@LHUBison58_XBL I’m not happy about the state of the game I’m not “losing my mind tho” I’m just hoping it gets fixed u think I like playing cheaters u think I like loading into games ok legend on my Roku tv playing aginst people with devices while I’m trying to just survive and see the ball…
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They aren’t a stretch if you pay attention. It’s a joke and they don’t follow thru that’s proven over and over again. Cheating, bots, and complacency have ruined the game. I know that hurts to hear as I’ve been a long time player myself and love baseball. When you invest as much time into a game as you have this year along with lucky pulls that have rewarded your time it’s very easy to look at SDS thru rose colored glasses. Many people are seeing thru the gaslighting and bold faced lying. It’s sad because it didn’t have to be this way.
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@TripleH-4481_PSN I mean that’s a fair point if I didn’t pull shohei I’d still be chasing Tulo.
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@Onix_Savage22_PSN I was speaking in the macro, not in the micro. Never mentioned nor implied you. Someone else who responded here, yes. But never you.
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@TripleH-4481_PSN that’s straight facts. The solace I get is knowing that because of WBC and past years success this game did very well sales wise, but next year with a lockout looming and how poorly SDS has done this year sales will be significantly down. MLB the show is one of Sony’s steady franchises and when they have a down year next year I’m sure they’ll make changes aka people losing their jobs. The cheating, market bots, and heavy nerfs on investing have made this game a rough game so far. I doubt any real positive changes will be made from the survey either
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@Good-Talk-Bud_XBL yes if they do not get a handle on this sales will absolutely be down next year big time. I wont rush to purchase and waste time playing a game filled with cheaters. No point.
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fixing the strike zone in DD
To me this reads like they simply made the border thinner, as they said it was "purely visual"- hope I'm wrong.
their current stance on shrinkage
Kinda comes across like they're not 100% sure how to fix it, even though in a roundabout way it makes sense.
finally make a statement on fair play.
THIS is the one I'm interested in. Wondering how well their anti-cheat measures will work.
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@LHUBison58_XBL I read that differently than you. I do like the visual change to the strike zone. Their explanation of shrinkage to me read like they’re liars and don’t know how to fix it mid cycle. Their paragraph on cheaters read like they don’t know how to stop it at a systemic level, so it’s on us to report them. That means cheating will remain rampant all year.
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@GoozeFn_PSN yeah this is basically what I got out of it except the shrinkage think I don’t rly get it I get getting upset being told one thing and getting another but I rarely notice shrinkage in the run of a game I never go ahh if my pci didn’t shrink that’s a moonshot.
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Seems like the strike zone change is purely visual - just a smaller box, right? its just so people can't complain about pitches that clip the box being called balls....doesn't make sense to me, real umps aren't perfect so why should they be in this game? Why dont we have ABS challenges? Strike zone should be a bit bigger, but this change doesn't do that
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@rubicante23_PSN yeah I’d rather have “the real abs” give everybody 2 challenges. 100% umpire accuracy just isn’t realistic.
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@Onix_Savage22_PSN I just don’t think anything should cause shrinkage inside the strike zone on good timing. I’ve never had strong opinions about shrinkage, but they absolutely said one thing and did another.
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@rubicante23_PSN Because we literally see in real time whether or not it clipped the strike zone. ABS would be a complete waste of time. Players in real life don’t see a box.
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@GoozeFn_PSN yeah I think that is more aless why people are so upset.
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SDS certainly suffered a blow to their credibility. Their marketing department went to great effort to say that due to customer feedback that PCI shrinkage was being eliminated. Their update #7 text says that was not the case and went on to state that on certain pitches, deemed by SDS to be difficult, the PCI will still shrink, and on other pitches it will expand if that pitch is deemed to be in a bad location.
Here is the basic problem with this approach. It applies a double effect. It ignores that there is a human being using a controller to make inputs to play the game. A "hanger" will be easier to hit because there will be less movement of the controller stick to place the PCI on the ball square. Yet, there will be a second parallel running effect where the PCI expands.
So, what is SDS doing here? Is it trying to create a realistic baseball simulation game, or is it trying to influence the outcome through artificial means that have nothing to do with the skill of the human playing the game? Frankly, SDS does not seem able to make a decision on which strategic vision to follow.
My view is that the state of technology today means we should be well past sports video games relying upon RNG-based factors to determine outcomes, but instead implement actual physics to analyze what the human player is directing through his control pad and how those inputs combine with the objects in the game (baseball, weather, bat, etc ...) to produce an outcome.
Of all the sports out there, baseball is one of the easiest to base things on physics vice RNG. Baseball is a very simple concept. A ball is thrown, a bat is used to strike the ball, and the physics of that contact can be measured very precisely within any game code, and the outcome then very accurately determined upon ball-to-bat impact and then played out realistically in the video.
Then, a group of fielders react to the hit to make a fielding play.
This really shouldn't be all that difficult to achieve.
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New strike zone is so weird just visual or not I’m not a fan.
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Well, yes of course - if you give players ABS challenges, you need to have the box disappear when the pitcher starts windup...that's obvious.
A big part of real baseball is seeing a pitch that looks like a ball, but its called a strike by ump. Seems silly to me for there to be a "perfect zone" where nothing is called different from game to game. Seems very un-baseball-ish...
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Yes and for those of us that have opened thousands of earnable packs and gotten no sniff of judge or Ohtani or many of the other big diamonds only to see duplicates of the same cards in the same packs. Then finally pull a diamond and have it be the same 85/86 for the 100th time on top of all the other issues in this game including gameplay, carried over glitches and pathetic xp progress. [censored] gets old real fast and just isn’t fun. Wouldn’t take much to make all those things a touch better and more rewarding to drastically improve the player satisfaction.
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Yup. If SDS is smart, when they drop the massive content tomorrow, “high LS cards “ packs odds will go up dramatically. Don’t have to announce it, just a “behind the scenes” update.
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@Onix_Savage22_PSN I think it will be harder as a hitter which to me is a good thing. At least at first. It’s going to take some getting used to, but I think it’s a good change. The game should reflect real life baseball.