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Economics Work, A Defense of the 20 Card Limit

Scheduled Pinned Locked Moved Diamond Dynasty
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  • GradektheBard_PSNG Offline
    GradektheBard_PSNG Offline
    GradektheBard_PSN
    wrote last edited by
    #1

    SDS made a very economically sound move that helped its huge contingent of nms gamers this year by implementing a 20 card limit for inventory purchases to reduce quick sell investing income.

    Investing income is MLB the Show is incredibly inflationary (as anyone who ever stepped foot into an Econ classroom could tell you) because it creates stubs out of the ether when one quicksells something (ie dramatically increasing money supply). This is further exacerbated by the fact that all of those new stubs chase the same cards (typically LS high diamonds/chase cards) driving up those prices beyond that in which any nms spent gamer can actually obtain.

    The reality of the situation is that there are relatively few “investors” in this game (no where near even 1% of players) and although very loud online, they do not represent the best interests of either SDS or the vast majority of customers.

    SDS, don’t listen to the minority looking to protect their racket over the interests of the vast majority of customers who will benefit from the inventory cap.

    1 Reply Last reply
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  • xero4019_XBLX Online
    xero4019_XBLX Online
    xero4019_XBL
    wrote last edited by
    #2

    Guy talks about economics and doesn’t blink twice at a 0.008% drop rate for the two most expensive cards in Live Series.

    👍

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    0
  • PriorFir4383355_XBLP Offline
    PriorFir4383355_XBLP Offline
    PriorFir4383355_XBL
    wrote last edited by
    #3

    If you really think increased supply translates to increased prices, then you know nothing of basic economics. All this cap does is artificially limit the number of cards that could be placed on the market. The theoretical source is SDS itself and since cards are awarded based upon pace of play, then the cap merely limits how many cards can be placed on the market, not how many cards exist.

    If anything, this increases the market prices. This is SDS further engaging in manipulation of how customers play the game. This is why customers are upset.

    GradektheBard_PSNG DrBear100_PSND 2 Replies Last reply
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  • GradektheBard_PSNG Offline
    GradektheBard_PSNG Offline
    GradektheBard_PSN
    replied to Guest last edited by
    #4

    @PriorFir4383355_XBL What are you going on about? Increased money (ie stub) supply is absolutely inflationary. The inventory cap exists to limit quicksells at roster updates that put a massive stub influx (ie money supply) into the market, which is inflationary.

    xero4019_XBLX 1 Reply Last reply
    0
  • xero4019_XBLX Online
    xero4019_XBLX Online
    xero4019_XBL
    replied to Guest last edited by
    #5

    @GradektheBard_PSN Ohtani is 173k more expensive than this time last year btw.

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  • DrBear100_PSND Offline
    DrBear100_PSND Offline
    DrBear100_PSN
    replied to Guest last edited by
    #6

    @PriorFir4383355_XBL

    Basic supply and demand. You tighten up the inventory and you have the same demand or more, prices will become inflationary.

    I haven't bought the game yet, just seeing if it's worth the money spent. I'm a NMS guy and flipping cards is how I drive stub revenue. I'm not sure how that I like this by SDS. I wouldn't think it would have a serious affect on NMS guys. I may wait it out on the sidelines for a month to see how all this transpires.

    I don't believe that SDS did this to make any certain player or collection unattainable then the game itself would be impossible and they wouldn't be selling copies. I think they made it a little more challenging but I think people were using the market as if it were their own personal Walmart or Costco and I think SDS is trying to curb that somewhat IMHO.

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  • aaronjw76_PSNA Offline
    aaronjw76_PSNA Offline
    aaronjw76_PSN
    wrote last edited by
    #7

    This MAY have an impact on card inflation in May and beyond as THAT is when investments truly start to kick in for the masses. There are no investments occurring right now and LS collection is the highest its ever been at the start. I know as ive usually had it completed within 7-21 days after early release.

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  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    wrote last edited by
    #8

    I kind of get it. I understand how it is annoying for those who use investing as a way to make stubs.

    But some of these guys buy hundreds of a players cards at a time.

    Alex Bregman is an 84. Lets assume you think he is going to go diamond and you buy 200 of his cards. He then goes diamond and you quick sell them all for a profit.

    You are adding more stubs into the economy out of thin air while reducing the supply of Bregman cards in the game by 200 which will makes him more expensive and rarer going forward as he is now a diamond.

    That is going to cause some inflation. Increased currency in the market and reduced inventory to spend it on.

    xero4019_XBLX 1 Reply Last reply
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  • xero4019_XBLX Online
    xero4019_XBLX Online
    xero4019_XBL
    replied to Guest last edited by xero4019_XBL
    #9

    @Dolenz_PSN and yet, in all the years that people have been doing it, that’s not at all what happens. Low diamond prices crater.

    The number one issue with the game economy is supply of high diamonds being limited by pack odds.

    Over 65% of the Live Series cost is attributed to ten cards.

    1 Reply Last reply
    0
  • ref479ode_PSNR Offline
    ref479ode_PSNR Offline
    ref479ode_PSN
    wrote last edited by
    #10

    Just place 20 buy orders and sell orders on one card and move to the next. It'll still work more or less the same if you mass flip.

    1 Reply Last reply
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