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SDS doesn't desire to fix the issues

Scheduled Pinned Locked Moved Stadium Creator and Uniforms
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  • PriorFir4383355_XBLP Offline
    PriorFir4383355_XBLP Offline
    PriorFir4383355_XBL
    wrote last edited by PriorFir4383355_XBL
    #1

    SDS has now seen for over three weeks the advent of the cheat stadiums in the vault, as we again warned them nearly five months ago would happen, and they have still failed to properly fix the issue.

    Here once again is the roadmap whereby SDS could easily fix the problem of actual cheat stadium in the vault without harming honest customer creativity such as moving the baseline and backstop walls, plus reclaiming the dead space the current SC code foolishly mandates:

    1. Extend the existing Stadium Creator code that blocks online use of a stadium when an outfield wall panel is moved and apply it to all wall panels (outfield, baseline, and backstop) and concurrently, restore full editable control to move all wall panels.

    2. Extend the existing code that forces all outfield wall panels to conform to any selected pre-set wall configuration so that these preset templates also force all wall panels (outfield, baseline, backstop) back into their default condition, and make this the only option that allows a custom stadium to play in online games.

    3. Extend the existing code that prevents saving a stadium with a prop in the field of play, and extend that to prohibit placing any prop (wall panels included) into fair territory.

    4. Revise the code detecting a prop in the field of play and replace it with code that assigns a location map to every wall panel (including updates when those panels are moved) that makes the outboard section of each wall panel a mini guillotine, that slices off any prop that would protrude past it. That way, any wall panel moved can be tightly bounded with any other prop -- no more enforced dead space. And do the same revision to the batters eyes so there is no enforced dead space in center field any longer.

    Now, if SDS really wants to go past the bare basics, vice the code for preventing online play for moved wall panels being an all preset template, or nothing, instead have it block online play if a wall panel is moved beyond a set distance from home plate in the case of outfield wall panels, or a set distance from fair territory for baseline and backstop panels.

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  • Sarge1387_PSNS Offline
    Sarge1387_PSNS Offline
    Sarge1387_PSN
    wrote last edited by
    #2

    I'm just upset that, after how many threads we make highlighting what needs to be done, NOTHING happens aside from the perfunctory "we'll pass this along".

    -Proper min/max template, something like this(This is Milwaukee County Stadium final dimensions). You could put the bullpens in left and right field, with tapered foul ground. It's just an example, and I'd have the minimum in center at 395

    alt text

    Or the OLD Arlington Stadium dimensions, again, shift the bullpens to beyond the outfield.

    alt text

    Final example, RFK's baseball dimensions, once again with the bullpens off the field. There's plenty of ways to change up the template.

    alt text

    I also stand by my point about adding the trim coding to the walls, in order to create flawless/seamless designs with no awkward gaps.

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