Content isn't the issue. Gameplay is..
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I have a much bigger problem with content than gameplay.
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@Teak2112_MLBTS Yea, I wouldn't call content great. Every collection is here are a few players out of the 20 you need (for instance). Need to buy or somehow pull the rest with very limited packs and a .0001% chance of pulling. Spotlight, topps now and all star collections are extremely bad.
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@GoozeFn_PSN again! I keep telling you. You are one of the lucky ones. You may just be in a better geographical location. Or have the one monitor or perfect system that makes the game play better for you. But you need to stop coming on here and in so many ways discrediting what others are saying. We know the game play is fine for you. We got it. Ive spent well over a 1000 dollars for my system, internet, monitor etc just to play this game. So my frusteration is valid.
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@Ditka06_MLBTS Well, as long as the complainers come on here lying about results, I’ll simply agree to disagree.
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The content is a problem but so is gameplay. They need to overhaul the whole game
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It plays the same as it did in 2020 or prior. It irritates me to no end that they don’t add more base hits to the game or anything as far as physics, no really new animation. The AI is dumb as [censored], any difficultly(offline) just throw fastball up and in fastball up and in, low offspeed and get an out. While I don’t mind the ease of that in a grind it’s just not baseball unless you play online.
They have to give high contact/low power guys power above their normal attributes to play within their physics.
All defenders play way too fast.
[censored] list goes on forever as far as gameplay. Instead of making studs like Carew Gwynn etc get on base it’s constant lineouts.
The gameplay is [censored], and needs a complete overhaul.
Content is fine. Never had a complaint with that, I’ve always said you can only play with 9 players so you don’t need 60 99 players.
Just make ones that aren’t 125/125 viable.
Pitcher confidence is dumb [censored] hell.
I could go indeed go on and on.
They don’t fix ANYTHING there have been no gameplay adjustments, for years. Patches only fix exploits and adding programs and uniforms that aren’t in collection. I seriously have no idea what they do all day.
They use the same baseball cards over and over, I myself could design baseball cards better than them with stats that made more sense. I’m not convinced they do much at SDS on a day to day basis. Must be like 2 people working there.
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@JenkinMeyer_PSN I agree with a lot of what you’re saying, but it does feel different this year and that’s what a lot of people are saying. I am getting more hits and less HR per game. HR’s definitely seem down. I do think the hitting engine needs a big overhaul. Guys like Gwynn should be a lot more usable. I’m curious whether you use zone or directional?
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To be fair, it's hard to perfect gameplay in a mode that features such overpowered cards, especially when they reach 99+. To an extent, the gameplay will always lean toward arcade style.
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@xRatedGProdigyx_PSN too few people understand this. Gameplay is at its best the first couple of weeks because ratings are balanced.
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Since I play offline mostly, I don't feel compelled to use the 99s so I mostly don't unless I am doing content like DQ (which I havent touched in a while) or the classic mini season (which isnt really all that worthwhile this year)
I prefer 90-95 range...still a bit overpowered but usually have strengths and weaknesses. unlike that stupid Joey Bats card.
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@Teak2112_MLBTS you keep The Man’s name out of your [censored] MOUTH!!
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@JenkinMeyer_PSN 2022 was the last semi decent gameplay.
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We could all sit around and design baseball cards all day. All they do is slap new card images on the same players that play in an old [censored] engine. The stats don’t mean [censored] really, other than like power and contact, speed and reaction maybe on defense. You’re sold baseball cards that only have like 4 stats that mean anything.
It’s funny some people are like but yeah when you hit that threshold of 82 on power it really shows an effect. No it doesn’t. I feel the stats mean something per 20 points. Anything between is useless. So that’s dumb. May as well have stats of 1-5 on all players.
They make it seem like it means something but it absolutely doesn’t.
There’s 4 stats maybe that mean anything. The rest is just window dressing.
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I do think there is a big issue for SDS here:
The people happy with content are generally the online preferred players. They are the ones who like short programs, and dont care if they are 1 card as long as the card is good. These are also the people most impacted by the gameplay issues, especially online connectivityMeanwhile, the offline preferred people are significantly less impacted by 'MY INPUTS DONT MATTER' and there arent connection issues offline (not to say that the game plays perfectly), but they are the ones struggling with the content issues like TA
And then there is collections, which requires everyone to grind for stubs because there are very few collections with reliably farmable packs (150 XBH in the mini season with the best pitching for a deluxe pack is an option, but with those pack odds thats like 10+ hours of grind (for most people) for a non choice pack thats almost always a base round.
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@Teak2112_MLBTS great point! Input matters so much more during online play!!! I dont care if I line drive out every other at bat during offline modes. My batting average and wins do not matter as much in offline. And like you said. Offline plays much better anyway.
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Offline does not play better, whatsoever.
Miniseasons maybe with high caliber cards the teams have. Even then it’s a farce of a game the opponents (even if all bronze)play like diamonds there’s really no difference between any of them. High fb high fb low outside, win the game.
So to get any baseball out of the game you have to play online where your pitches matter, and you can’t do that ad nauseum.
There’s no fun whatsoever to offline grinding. It’s pure garbage where you only hit homeruns, and the rest of game you want the fastest pitcher to the plate to get out of it faster to go back to hitting and bitching about perfect perfects.
Online you actually play baseball and are not facing auto outs most of the time.
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Offline is so wildly inconsistent. I can score 8-10 runs fairly easily in Mini Seasons, but I sometimes have to go into extra innings to score a single run in Conquest. Even Play vs CPU (which, in years past, was always a very consistent offline mode) has been weird this year. One game I’ll score 38 runs without even paying attention, and then I’ll struggle to score 6 runs with the same lineup.
The really weird thing is that I can usually tell after the first inning how a Play vs CPU game is going to go. It’s very rare for me to score 5 runs in the first and then go cold for the next 8, or for me to struggle in the first and then pick things up as it goes on. It’s like there’s something in the code that says “this game is going to be a slaughter, regardless of the input or card attributes,” or “this game is going to be a frustrating slog for 9 innings.” Very frustrating.
SDS really isn’t doing themselves any favors. It’s hard to refute accusations of “laziness” on their part when they have scaled back their community interaction by a ton. I remember back in 2019 they would do live streams all the time. They were long streams that felt well planned and intentional and entertaining. Now, we get pre-recorded garbage that feels super low effort. And the weird thing is that they put a bunch of money into that new studio a few years ago. And now it feels like they do fewer (and much lamer) streams after investing in a media studio. So weird.
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Laziness is the word. They’ve made 0 changes since forever. Just put a new shell on players.
They aren’t designing a game for gameplay they just print digital baseball cards for Topps.
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@SchnauzerFace_MLBTS they've become trash to fill quotas... it's really that simple.
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@JenkinMeyer_PSN cannot disagree true!