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Hitting is not fun

Scheduled Pinned Locked Moved Diamond Dynasty
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  • samguenther1987_PSNS Away
    samguenther1987_PSNS Away
    samguenther1987_PSN
    wrote last edited by
    #52

    There is a feedback survey out now, I just took it and tore into SDS over the pitching and hitting.

    1 Reply Last reply
    4
  • pacadie09_MLBTSP Offline
    pacadie09_MLBTSP Offline
    pacadie09_MLBTS
    wrote last edited by
    #53

    This thread is very good for my lucidity.

    I am new to the game and the franchise. I started playing one week ago. I am in the Diamond Dynasty mode, alterning between programs and three innings games in a mini-season. I play at veteran difficulty.

    I have no comparative, but my team seems to be quite good on paper. I think it is graded 85 (don't laugh old timers who have seen the Flood).

    Even then, hitting is a nightmare. I am already really good at pitching. Last night, I throw seven hitless innings (in mini-season). But, as you may guess, I lose the game 1-0, because I got only two hits - and I am very very bad at making my guys run for more than one base at a time...

    I tried different camera angles. I tried all three hitting modes. I spent a lot of time in practice mode. Even though, I just can't hit the ball with power and regularity. And when I do, the CPU just seems to find a way to catch it. In the meantime, every ball hit in the outfield against me turn into an adventure...

    After reading every words of what you all have to say, I realized I might not be a lost cause! This game seems to be hard for everyone! There is no need for me to give it up or throw my controler at the wall!

    Thanks for that, guys!

    Now I need to find a way to hit better so I can get more packs. I am really addict to packs (even though I know that a big majority of them are disappointing). I just can't get enough of that unwrapping sound!!

    MrNintendo_MLBTSM 1 Reply Last reply
    5
  • MrNintendo_MLBTSM Online
    MrNintendo_MLBTSM Online
    MrNintendo_MLBTS
    replied to Guest last edited by
    #54

    @pacadie09_MLBTS try rookie conquest on timing setting for batting with strike zone batting view. Wait for first couple of pitches could be out of zone then they will throw meatballs or could first pitch as well. My avg has gone up and HRs increased it seems slower pitches now. You might score 5 to 9 runs one game and 1-0 next but my scoring has gone up. Can tell increase pitching speed each difficulty. Play all three difficulties on Conquest and like getting packs too!

    MrNintendo_MLBTSM pacadie09_MLBTSP 2 Replies Last reply
    1
  • MrNintendo_MLBTSM Online
    MrNintendo_MLBTSM Online
    MrNintendo_MLBTS
    replied to Guest last edited by
    #55

    @MrNintendo_MLBTS oh yeah try batting without moving stick and just let the game take over. Like playing RBI baseball old school. Lol. Then as get confidence can try moving stick around like other players.

    1 Reply Last reply
    1
  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    replied to Guest last edited by
    #56

    @The_Joneser_PSN what you’re saying is making ratings matter more than skill, and you can’t have that in DD because it would make no sense to have a top 100 player lose to a scrub like me if I have Award Clemens and he’s using Gold Cal Raleigh. You can make the PCI the size of a pea, if he can put it on my pitch with 100% accuracy he should be rewarded for it.

    Otherwise it would be a simulation that takes the results out of our hands and lets the game play itself. You’ll never be able to get realistic results when humans are involved.

    The_Joneser_PSNT 1 Reply Last reply
    0
  • Loyal Wiglaf_XBLL Offline
    Loyal Wiglaf_XBLL Offline
    Loyal Wiglaf_XBL
    replied to Guest last edited by
    #57

    @capardo_MLBTS said in Hitting is not fun:

    About the only thing I’d add is that on rookie, we should score so many runs that we are encouraged to try a higher difficulty.

    As the game stands now (in all modes), I’m not encouraged at all to get off Rookie (unless forced to)

    BINGO.

    A couple years ago, Rookie would mean not just slower pitch speeds but -- here's the kicker --> PITCHES DOWN THE MIDDLE.

    Last year Rookie was a walk fest, then they acknowledged that and supposedly "fixed" it. But not really.

    People who play on Rookie want to relax, grind programs, and hit bombs, without it being a total given. SDS has taken that away. There are lots of people who have no interest in the "git gud" life when playing a video game.

    I have little motivation to play DD now because I don't want to work counts on Rookie. Period.

    1 Reply Last reply
    5
  • Loyal Wiglaf_XBLL Offline
    Loyal Wiglaf_XBLL Offline
    Loyal Wiglaf_XBL
    replied to Guest last edited by
    #58

    @samguenther1987_PSN said in Hitting is not fun:

    Just played a game against the Cubs in conquest on rookie, Ryan Braiser 18 pitches, 12 of them for balls (most were not even close to the plate), this is ridiculous.

    Bingo, again. This is [censored]. Pitchers on Rookie should groove pitches about half the time.

    SDS is driving people away from the game who are not "git gud" gamers.

    1 Reply Last reply
    3
  • MrNintendo_MLBTSM Online
    MrNintendo_MLBTSM Online
    MrNintendo_MLBTS
    wrote last edited by MrNintendo_MLBTS
    #59

    I just scored 3 runs in Conquest rookie versus Pirates on lightning map. The Babe and Mantle went deep again! Coming for HR lead Judge!

    MrNintendo_MLBTSM 1 Reply Last reply
    0
  • MrNintendo_MLBTSM Online
    MrNintendo_MLBTSM Online
    MrNintendo_MLBTS
    replied to Guest last edited by
    #60

    @MrNintendo_MLBTS next game 3 runs on 6 hits and Babe and Mantle go deep again! Just don’t see what all the fuss is about? And it was brewers not pirates.

    1 Reply Last reply
    0
  • mubby_33_PSNM Offline
    mubby_33_PSNM Offline
    mubby_33_PSN
    wrote last edited by
    #61

    What I feel is really odd is that I score more runs on veteran and all-star. That should not be the case. Harder levels of video games (any video game) should not be easier.

    MrNintendo_MLBTSM 1 Reply Last reply
    0
  • MrNintendo_MLBTSM Online
    MrNintendo_MLBTSM Online
    MrNintendo_MLBTS
    replied to Guest last edited by
    #62

    @mubby_33_PSN I did notice rookie pitching seemed really fast early on. Always went to extras against the As on Conquest. Their SPs seemed to throw gas and Mason Miller could barely catch up to him. But now seems slower pitch speeds. Like SDS listened and made a change. Most of my hitters have went up 20 points in avg and as you can see my HRs are happening more frequently.

    mubby_33_PSNM 1 Reply Last reply
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  • MrNintendo_MLBTSM Online
    MrNintendo_MLBTSM Online
    MrNintendo_MLBTS
    wrote last edited by MrNintendo_MLBTS
    #63

    Something else I discovered helped my hitting was changing my time to August 11am overcast if have majority of guys daytime quirk boost. The brightness is low grey soft white instead of bright and can see ball better and has helped improve hitting I believe.

    1 Reply Last reply
    1
  • The_Joneser_PSNT Away
    The_Joneser_PSNT Away
    The_Joneser_PSN
    replied to Guest last edited by
    #64

    @yankblan_PSN said in Hitting is not fun:

    @The_Joneser_PSN what you’re saying is making ratings matter more than skill, and you can’t have that in DD because it would make no sense to have a top 100 player lose to a scrub like me if I have Award Clemens and he’s using Gold Cal Raleigh. You can make the PCI the size of a pea, if he can put it on my pitch with 100% accuracy he should be rewarded for it.

    Otherwise it would be a simulation that takes the results out of our hands and lets the game play itself. You’ll never be able to get realistic results when humans are involved.

    Not exactly... I was saying that DD doesn't have to yield arcade like results just because we're using some of the best hitters to have played the game in DD. Perhaps I didn't word that well, but my point was that Clemens et al should nullify those hitters to the point where we shouldn't be getting HR derby and non-stop offense, and the results should be more realistic for most of us.

    Top 100 players in this game are good enough that their results are going to exceed that threshold, because they're not normal.

    Actually, I think I agree with you, mostly; if the top 100 player can put his pea-sized PCI on the ball with Gold Cal Raleigh, or even Silver Tyler Soderstrom, he ought to fare pretty well. If he's P/P, then that should be a squared-up, hard-hit ball, regardless of card rating (how hard still being dependent on the card's power ratings)... but if that top 100 guy is not P/P against Clemens, the odds of solid contact with less than optimal timing and placement should be lower with Gold Cal Raleigh than, say, Diamond Jorge Posada. Ratings have to matter, and the only way they do is through manipulating the odds of success based on the interplay of those card ratings. Good players will always put themselves in a better position to have success, and that position improves with higher rated cards.

    1 Reply Last reply
    0
  • capardo_MLBTSC Offline
    capardo_MLBTSC Offline
    capardo_MLBTS
    wrote last edited by capardo_MLBTS
    #65

    About to finish up (probably) my most frustrating night of The Show in my 5 years of playing.

    First, thought I’d give the Jackie Robinson showdown a try (maybe SDS “fixed” it and made it easier). Silly, boy. Made it as far as Paige. Tied the score before Perfect/perfect line outs. 100 mph exit velocity ground balls at fielders. And runners stopping in the basepaths for DPs.

    Next, go to players program. Try abreu moments with his 48 power. Can’t do any of them. Same with [censored] Allen and JD moments. Literally, none of them completed despite (again perfect/perfect lineouts and 100 mph exit velocity ground balls).

    Finally, go to last set of spotlight moments. Takes 15 minutes to get Kurtz to hit a simple single. The rest, forget it!! I give up.

    I’m about to make a lineup of switchitters to finish the Elly Takeover program. I need one hit to finish. I’m thinking SURELY I can do this with 9 switch hitters in a 9 inning vs CPU game!!

    Hitting is so so so messed up. Please, SDs, make it more rewarding. Please.

    1 Reply Last reply
    0
  • mubby_33_PSNM Offline
    mubby_33_PSNM Offline
    mubby_33_PSN
    replied to Guest last edited by
    #66

    @MrNintendo_MLBTS Maybe. The common reliever Halvorsen for the Rockies still hits 103 on the gun on Rookie against me. It just seems wildly inconsistent from game to game. Im teeing off on gold starters and diamond releivers but I cant hit a common?

    MrNintendo_MLBTSM 1 Reply Last reply
    0
  • Ledfoot_19_PSNL Offline
    Ledfoot_19_PSNL Offline
    Ledfoot_19_PSN
    wrote last edited by
    #67

    I've always said hitting is broken in this game. Patiemce and timing are simply not rewarded enough and it's just too random. Add in this year that CPU pitches throw 60% or more of their pitches right on the gray (all over the box) and it feels even less rewarding.

    TripleH-4481_PSNT 1 Reply Last reply
    1
  • TripleH-4481_PSNT Offline
    TripleH-4481_PSNT Offline
    TripleH-4481_PSN
    replied to Guest last edited by
    #68

    @Ledfoot_19_PSN

    Rick Vaughn + Greg Maddux = terrible hitting experience

    On higher difficulty this is fine but on rookie and veteran this shouldn’t happen nearly as often. Go back and play 21, 22, or 23 and this didn’t happen. Last year it did and this year is way worse. Add in the terrible exit velocities and it’s ridiculous 90% of the time.

    1 Reply Last reply
    2
  • MrNintendo_MLBTSM Online
    MrNintendo_MLBTSM Online
    MrNintendo_MLBTS
    replied to Guest last edited by
    #69

    @mubby_33_PSN well looking at his card he has 99 velo and outlier 1. Feel like one of my 500 ft plus homers came off this guy at Coors on Conquest with Judge and Williams both accomplishing same game. Gonna start a map and play them again and see what you’re talking about.

    mubby_33_PSNM 1 Reply Last reply
    0
  • IaMbAtMaN7777777_PSNI Offline
    IaMbAtMaN7777777_PSNI Offline
    IaMbAtMaN7777777_PSN
    wrote last edited by
    #70

    upvote upvote upvote

    1 Reply Last reply
    0
  • Ledfoot_19_PSNL Offline
    Ledfoot_19_PSNL Offline
    Ledfoot_19_PSN
    wrote last edited by
    #71

    Not hitting related but the anount of diving insane catches are off the charts ridiculous and CPU outfielders running down balls as far as the bullpen mound at the polo grounds is laughable. Anything to prevent Stat grinding.

    RealMessiah_XBLR 1 Reply Last reply
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