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Negro Leagues

Scheduled Pinned Locked Moved Diamond Dynasty
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  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest on last edited by
    #18

    @GoozeFn_PSN, my mistake, then, as I seem to have misinterpreted the following to mean that you thought the Story Lines feature was worthless:

    @GoozeFn_PSN said in Negro Leagues:

    @Easy_Duhz_It__PSN Yeah, it was a worthless grind last year to even do the storylines.

    I guess you're just talking about the cards themselves?

    Still, I don't think that's true. I used them early last year and will again this year, and if we're not talking about Story Lines cards, specifically, but just cards associated with the Negro Leagues, I have four p5 cards on the team I'm playing the end of game with (Dihigo, Aaron, Donaldson, and Smith, in non-bench roles). That Hilton Smith boost certainly helps make them worth playing in DD, particularly if you mainly just play Ranked and want to use good cards that you like to play with.

    GoozeFn_PSNG 1 Reply Last reply
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  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest on last edited by
    #19

    @Easy_Duhz_It__PSN said in Negro Leagues:

    No one is saying you're wrong. All we're saying is that we want a reason to use the cards other than a 2 hour history lesson.

    But there are reasons to use the cards. I used them plenty. You just seem to want to use other cards, and that's your prerogative.

    I get that you're saying that you'd like to be able to stat-grind, because you like stat-grinding. Nothing wrong with that. But that doesn't mean the cards are worthless (it just means that they aren't useful for what you'd like them to be useful for).

    GoozeFn_PSNG Easy_Duhz_It__PSNE 2 Replies Last reply
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  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #20

    @The_Joneser_PSN Yeah, I’m talking about the cards, especially from the storyline. Donaldson was really the only guy that made my lineup consistently. I’d like to see better early negro league cards and/or a reason to use them. I’m not saying they aren’t usable. I’m saying they were rarely optimal when we got them and there were few reasons to use them outside of simply wanting to use them in spite of being suboptimal.

    The_Joneser_PSNT 1 Reply Last reply
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  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #21

    @The_Joneser_PSN No that’s not really what I’m saying either.

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  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest on last edited by Easy_Duhz_It__PSN
    #22

    @The_Joneser_PSN said in Negro Leagues:

    @Easy_Duhz_It__PSN said in Negro Leagues:

    No one is saying you're wrong. All we're saying is that we want a reason to use the cards other than a 2 hour history lesson.

    But there are reasons to use the cards. I used them plenty. You just seem to want to use other cards, and that's your prerogative.

    I get that you're saying that you'd like to be able to stat-grind, because you like stat-grinding. Nothing wrong with that. But that doesn't mean the cards are worthless (it just means that they aren't useful for what you'd like them to be useful for).

    You keep throwing around the word "worthless". I dont think i ever used the word "worthless" anywhere. But I guess you're fine with the NL players being separate for some reason. When i have a program that requires me to get 50 hits with a specific series and none of them are NL, im not gonna field a team with 7 NL cards and 2 cards in the required series. Im gonna use the cards for that series. Like it or not, that is called grinding efficiently. So no, i dont "just wanna use other cards". I wanna use THOSE cards to grind missions, they're just not giving us missions that require them. For whatever reason, you seem to be on this weird crusade to keep NL cards out of stat grinds. I just happen to disagree with that. Respectfully, of course. I'd like to see a NL collection.

    GoozeFn_PSNG The_Joneser_PSNT 2 Replies Last reply
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  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #23

    @Easy_Duhz_It__PSN The only thing I called worthless was specifically the Storyline rewards. None of those cards ever touched my lineup.

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  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest on last edited by
    #24

    @Easy_Duhz_It__PSN, okay, man. You do you. We just play differently. When I have a program that requires me to get 50 hits with a specific series, I say "no thanks." And then I play Ranked with the cards in my inventory that I like most.

    I don't like stat grinds, so I'm okay with NL cards being about the stories we learn about them and for playing games against humans with them while they're viable, and not inventing some other purpose for them. If that's a weird crusade in your book, I can live with that... your take is as weird to me as mine is to you.

    To the "worthless" thing, I saw that somewhere else in the thread, and I think you said something about wasting a spot in your lineup because you couldn't grind stats.

    I hope when the game releases that there are plenty of stat grinds for you to pursue and plenty of opportunities for me to avoid them.

    Enjoy your week.

    1 Reply Last reply
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  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest on last edited by
    #25

    @GoozeFn_PSN said in Negro Leagues:

    @The_Joneser_PSN Yeah, I’m talking about the cards, especially from the storyline. Donaldson was really the only guy that made my lineup consistently. I’d like to see better early negro league cards and/or a reason to use them. I’m not saying they aren’t usable. I’m saying they were rarely optimal when we got them and there were few reasons to use them outside of simply wanting to use them in spite of being suboptimal.

    I agree with that. With day 1 99s and higher ranked cards in general, their viability was definitely short-lived. For someone like me who doesn't do collections until I realize that I happened to collect them without trying, and someone who avoids long programs and grinds if I can, they maybe hung around a little longer. I tend to use cards that aren't optimal quite often... specifically just because I like them and want to use them.

    I'd certainly have no issue with Storylines cards being rated higher. And I really did think you were just kind of bagging on the feature itself... I understand, now, that you weren't.

    GoozeFn_PSNG 1 Reply Last reply
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  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #26

    @The_Joneser_PSN Not sure how you came to that conclusion. The original post said the stories were cool and I’ve been advocating for them to make people want to use them more. They spent all this money bringing this in. Show it off.

    The_Joneser_PSNT 1 Reply Last reply
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  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest on last edited by
    #27

    @GoozeFn_PSN :

    “Yeah, it was a worthless grind last year to even do the storylines. I’ll probably just avoid them this year unless they are part of a collection or something.”

    No idea how I initially came to that conclusion. I guess it will remain a mystery.

    GoozeFn_PSNG YOSHI24_XBLY 2 Replies Last reply
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  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #28

    @The_Joneser_PSN I said a lot more than that, but I get it, reading is hard.

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  • PAinPA_PSNP Offline
    PAinPA_PSNP Offline
    PAinPA_PSN
    wrote on last edited by
    #29

    I like the way storylines is set up,like learning the history and all.
    I understand why they aren't included in anything mlb,that's kinda the point (they had to make their own league cause they weren't allowed to play)
    still it would be nice to have programs or missions for them(give them due they have always deserved).

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  • YOSHI24_XBLY Online
    YOSHI24_XBLY Online
    YOSHI24_XBL
    replied to Guest on last edited by
    #30

    @The_Joneser_PSN At least I am not the only one who cares about context 🙂

    I‘d like to sum it up:

    • There should be incentives to use the NL cards. They did not net any progress in TA in 24. If they do that again, lots of people will not use them (myself included), which is sad.
    • The storyline cards were much lower than TA, therefore you could use the term „useless“ (but only referring to the cards themselves). They could/should be better this year (hope: 85, especially if they do not work for TA)
    • Storylines as a storyteling thing were brilliant

    And remember: I am not native speaking 😉

    PAinPA_PSNP 1 Reply Last reply
    1
  • PAinPA_PSNP Offline
    PAinPA_PSNP Offline
    PAinPA_PSN
    replied to Guest on last edited by
    #31

    @YOSHI24_XBL said in Negro Leagues:

    @The_Joneser_PSN At least I am not the only one who cares about context 🙂

    I‘d like to sum it up:

    • There should be incentives to use the NL cards. They did not net any progress in TA in 24. If they do that again, lots of people will not use them (myself included), which is sad.
    • The storyline cards were much lower than TA, therefore you could use the term „useless“ (but only referring to the cards themselves). They could/should be better this year (hope: 85, especially if they do not work for TA)
    • Storylines as a storyteling thing were brilliant

    And remember: I am not native speaking 😉

    They shouldn't have ta progress,they never played in mlb, but they should have their own program that we can use them in.

    GoozeFn_PSNG YOSHI24_XBLY 2 Replies Last reply
    2
  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #32

    @PAinPA_PSN That’s what I was suggesting. At least give us a big program.

    1 Reply Last reply
    2
  • YOSHI24_XBLY Online
    YOSHI24_XBLY Online
    YOSHI24_XBL
    replied to Guest on last edited by
    #33

    @PAinPA_PSN said in Negro Leagues:

    @YOSHI24_XBL said in Negro Leagues:

    @The_Joneser_PSN At least I am not the only one who cares about context 🙂

    I‘d like to sum it up:

    • There should be incentives to use the NL cards. They did not net any progress in TA in 24. If they do that again, lots of people will not use them (myself included), which is sad.
    • The storyline cards were much lower than TA, therefore you could use the term „useless“ (but only referring to the cards themselves). They could/should be better this year (hope: 85, especially if they do not work for TA)
    • Storylines as a storyteling thing were brilliant

    And remember: I am not native speaking 😉

    They shouldn't have ta progress,they never played in mlb, but they should have their own program that we can use them in.

    That is right… I use them anyway, if I want to 🙂

    1 Reply Last reply
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  • Heruka_NSWH Offline
    Heruka_NSWH Offline
    Heruka_NSW
    wrote on last edited by
    #34

    I also like the idea of a Negro League TA. Even more than that, I like the idea of a Negro League or integrated old-timey mini-season. Only old-time stadiums, uniforms, and old school/negro league players.

    Maybe it's too much to ask, but it would be cool to have a random player generator in honor of the many athletes lost to history. It would add a nice "unknown quantity" dimension to the mini-season format (a taste of baseball before information saturation?) and would save us from contests against the same players across multiple clubs.

    1 Reply Last reply
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