Will there be xp caps, daily limits in 25?
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@xElRojo44x-_MLBTS there definitely wasn’t one when we had inning programs before. Whatever year Hank Aaron was an inning boss (later season), I got him the day he released.
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If anything in the XP Path is sellable, especially the Inning Bosses, there will be an XP cap.
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It doesnt need to go away per se, but it needs to increase. I don’t stick up for SDS much they are in between a rock and a hard place. Limit it people complain, open it up people burn through it in a week and people complain that there is no new content
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@LIONED-33_XBL I think people burning through it is less of a problem with the infinite “wheel” at the end. It really only matters for the xp path anyways. At the very least, make the cap way higher.
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@LIONED-33_XBL said in Will there be xp caps, daily limits in 25?:
It doesnt need to go away per se, but it needs to increase. I don’t stick up for SDS much they are in between a rock and a hard place. Limit it people complain, open it up people burn through it in a week and people complain that there is no new content
My guess is that the cap will be back. As long as SDS wants to control the pace that the rewards hit the market then there will be a cap.
It needs to be a rolling cap though, that resets every inning. I will keep advocating for this even though I have never hit the cap.
Lets say the cap is 25K per day
Day 1 - Everybody has the same cap. Player 1 plays and hits the cap. Player 2 does not play.
Day 2 - Player 1's cap is 25K. Player 2's cap is now at 50KThis is the most fair for those guys who, for example, can't play during the week and want to do a marathon 8 hour session on Saturday and Sunday in order to catch up. Nobody should be penalized because they can only play a few times a week.
Unless I am overlooking something obvious, the math should not be very hard:
Daily cap * Number of days the current program has run - the players current XP in that program.
(of course double XP weekends & double weekend caps throws a wrench into the math) -
@Dolenz64_XBL said in Will there be xp caps, daily limits in 25?:
@LIONED-33_XBL said in Will there be xp caps, daily limits in 25?:
It doesnt need to go away per se, but it needs to increase. I don’t stick up for SDS much they are in between a rock and a hard place. Limit it people complain, open it up people burn through it in a week and people complain that there is no new content
My guess is that the cap will be back. As long as SDS wants to control the pace that the rewards hit the market then there will be a cap.
It needs to be a rolling cap though, that resets every inning. I will keep advocating for this even though I have never hit the cap.
Lets say the cap is 25K per day
Day 1 - Everybody has the same cap. Player 1 plays and hits the cap. Player 2 does not play.
Day 2 - Player 1's cap is 25K. Player 2's cap is now at 50KThis is the most fair for those guys who, for example, can't play during the week and want to do a marathon 8 hour session on Saturday and Sunday in order to catch up. Nobody should be penalized because they can only play a few times a week.
Unless I am overlooking something obvious, the math should not be very hard:
Daily cap * Number of days the current program has run - the players current XP in that program.
(of course double XP weekends & double weekend caps throws a wrench into the math)would probaby be easier to just do a weekly cap. 210,000 per week.
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@Easy_Duhz_It__PSN said in Will there be xp caps, daily limits in 25?:
@Dolenz64_XBL said in Will there be xp caps, daily limits in 25?:
@LIONED-33_XBL said in Will there be xp caps, daily limits in 25?:
It doesnt need to go away per se, but it needs to increase. I don’t stick up for SDS much they are in between a rock and a hard place. Limit it people complain, open it up people burn through it in a week and people complain that there is no new content
My guess is that the cap will be back. As long as SDS wants to control the pace that the rewards hit the market then there will be a cap.
It needs to be a rolling cap though, that resets every inning. I will keep advocating for this even though I have never hit the cap.
Lets say the cap is 25K per day
Day 1 - Everybody has the same cap. Player 1 plays and hits the cap. Player 2 does not play.
Day 2 - Player 1's cap is 25K. Player 2's cap is now at 50KThis is the most fair for those guys who, for example, can't play during the week and want to do a marathon 8 hour session on Saturday and Sunday in order to catch up. Nobody should be penalized because they can only play a few times a week.
Unless I am overlooking something obvious, the math should not be very hard:
Daily cap * Number of days the current program has run - the players current XP in that program.
(of course double XP weekends & double weekend caps throws a wrench into the math)would probaby be easier to just do a weekly cap. 210,000 per week.
See, I don't think that works. Sure it gives the guy who only plays a a couple days a week a chance to catch up. But you know there would be other guys hitting that weekly cap in like 3 days. Are they then supposed to go 4 days without earning any XP?
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@Dolenz64_XBL said in Will there be xp caps, daily limits in 25?:
@Easy_Duhz_It__PSN said in Will there be xp caps, daily limits in 25?:
@Dolenz64_XBL said in Will there be xp caps, daily limits in 25?:
@LIONED-33_XBL said in Will there be xp caps, daily limits in 25?:
It doesnt need to go away per se, but it needs to increase. I don’t stick up for SDS much they are in between a rock and a hard place. Limit it people complain, open it up people burn through it in a week and people complain that there is no new content
My guess is that the cap will be back. As long as SDS wants to control the pace that the rewards hit the market then there will be a cap.
It needs to be a rolling cap though, that resets every inning. I will keep advocating for this even though I have never hit the cap.
Lets say the cap is 25K per day
Day 1 - Everybody has the same cap. Player 1 plays and hits the cap. Player 2 does not play.
Day 2 - Player 1's cap is 25K. Player 2's cap is now at 50KThis is the most fair for those guys who, for example, can't play during the week and want to do a marathon 8 hour session on Saturday and Sunday in order to catch up. Nobody should be penalized because they can only play a few times a week.
Unless I am overlooking something obvious, the math should not be very hard:
Daily cap * Number of days the current program has run - the players current XP in that program.
(of course double XP weekends & double weekend caps throws a wrench into the math)would probaby be easier to just do a weekly cap. 210,000 per week.
See, I don't think that works. Sure it gives the guy who only plays a a couple days a week a chance to catch up. But you know there would be other guys hitting that weekly cap in like 3 days. Are they then supposed to go 4 days without earning any XP?
they'd still get xp rewards from conquest or programs. And maybe itll teach people to pace themselves. Not everything needs to be a race to first.
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@Easy_Duhz_It__PSN said in Will there be xp caps, daily limits in 25?:
@Dolenz64_XBL said in Will there be xp caps, daily limits in 25?:
@Easy_Duhz_It__PSN said in Will there be xp caps, daily limits in 25?:
@Dolenz64_XBL said in Will there be xp caps, daily limits in 25?:
@LIONED-33_XBL said in Will there be xp caps, daily limits in 25?:
It doesnt need to go away per se, but it needs to increase. I don’t stick up for SDS much they are in between a rock and a hard place. Limit it people complain, open it up people burn through it in a week and people complain that there is no new content
My guess is that the cap will be back. As long as SDS wants to control the pace that the rewards hit the market then there will be a cap.
It needs to be a rolling cap though, that resets every inning. I will keep advocating for this even though I have never hit the cap.
Lets say the cap is 25K per day
Day 1 - Everybody has the same cap. Player 1 plays and hits the cap. Player 2 does not play.
Day 2 - Player 1's cap is 25K. Player 2's cap is now at 50KThis is the most fair for those guys who, for example, can't play during the week and want to do a marathon 8 hour session on Saturday and Sunday in order to catch up. Nobody should be penalized because they can only play a few times a week.
Unless I am overlooking something obvious, the math should not be very hard:
Daily cap * Number of days the current program has run - the players current XP in that program.
(of course double XP weekends & double weekend caps throws a wrench into the math)would probaby be easier to just do a weekly cap. 210,000 per week.
See, I don't think that works. Sure it gives the guy who only plays a a couple days a week a chance to catch up. But you know there would be other guys hitting that weekly cap in like 3 days. Are they then supposed to go 4 days without earning any XP?
they'd still get xp rewards from conquest or programs. And maybe itll teach people to pace themselves. Not everything needs to be a race to first.
But some people like to race to be first
I think people should play the game how they want to play it.
As it stands now my best day to play is Monday and if I want to donate my weekend time then Saturday too but typically Tuesday thru Friday and Sunday I just can't really play
I kind've roll my eyes when someone has p5'd someone in a week but it doesn't bother me
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The whole idea of the XP cap is absolutely absurd, tbh.
SDS has a modus operandi when it comes to things that aren't popular: Completely ignoring talking about them/answering any questions on the subject and just letting the player base find out for themselves that certain things were disregarded.
For example, I'm really hoping that they ditched the slashed XP format (we were only getting half the XP amounts compared to 23)...but seeing how there's been radio silence on that matter, I'm not holding my breath