How to Save MLB The Show (In My Opinion)
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@The_Joneser_PSN
No draft pick should hit homers at the same rate of Babe Ruth.If the online game play was all capped at a total overall of 85 theventire environment could be dialed down and the Best players on the Sticks would rise to the top.
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Lol .if they capped ratings to 85 for ranked people would riot . You see how they responded to sets and seasons.
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@RazorForte45_XBL, while I see where you're coming from, I can't say I'm in favor of an 85 overall cap in RS... I think the individual player attributes should be tamped down, but I do think you should be able to use any combination of players that you'd like in that mode.
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They used to cap your overall team in the event a few years back....
I would be pro ranked cap...but the cap kind've increases through the year as the power creep increases. Give us some 95+ real early but we'll have to build our team and run some bronze out there or use only one 95+ to make the team overall fit.
By end of year, the creep has you up to max squads
it'll probably keep variety in teams, may still make a switch hitter type squad the meta but I think thats the best way to do it and since people want a power creep it seems like a overall cap would align perfectly with a power creep
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@The_Joneser_PSN said in How to Save MLB The Show (In My Opinion):
@YOSHI24_MLBTS, thank you - I was looking for that and couldn't find it... I think that gives a pretty good clue as to how out-of-whack the distribution of hits is. Almost twice as many HRs as doubles? 1.67B singles to 1.23B HRs?
In the regular MLB season in 2024, there were 5,456 HRs hit. There were 7,771 doubles, and a whopping 25,902 singles.
The ball barely hits the grass in this game, and I think people who actually like baseball might enjoy it more if it did.
Main problem: Shield woods and similar awful stadiums that are just a disgrace to this otherwise pretty good baseball sim. Unfortunately I could not find similar stats of the 23-game … But I highly doubt, it was this bad (e.g. too many Homeruns because too many a$$ stadiums)
EDIT: Just looked up a few of the top players of 24. Their HR-ratio is about 33%. That is nearly three times as high as the MLB-numbers of 2024 (13%). I tried to look up the stats of the games played at Coors, but I failed :). I do not think, they are that bad as in MLBTS24.
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@The_Joneser_PSN said in How to Save MLB The Show (In My Opinion):
@RazorForte45_XBL - Indeed. All attributes should be capped at 99, and those 99s should be given out more sparingly...
It would not change a single thing, because they would have to dial down the pitchers too (or ppl would complain about pitching being too dominant)
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@RazorForte45_XBL said in How to Save MLB The Show (In My Opinion):
I should not need to buy a NEW game annually.
You're fighting a fight that has already been lost. Almost all sports games release annually from The Show to Madden and even to pure sim products like Out Of The Park Baseball.
They can't release season past rosters if you expect the players you are playing with to resemble the actual players because that requires likeness rights be obtained for those players and that would be impossible.
With a game like Out of the Park Baseball they have the entire history of the MLB available but they do this because they are only using the players name and their MLB stats. Their in game portraits bear little, if any, resemblance to the actual player. Even in their version of DD (Perfect Team) they use generic baseball cards with no faces for any player who is not in the MLBPA.
And for every person who says that they don't care about the resemblances there will be another complaining that their favorite historical player looks nothing like they did in real life.
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Current Gen only and remove directional/timely hitting from online play.
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They'll never remove directional or timing hitting because not everyone can master zone
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@sbchamps17_NSW, I agree, though Zone really isn't that hard.
I just gave up the ghost probably less than a 100 games ago (so years up to '24, and roughly 300 RS games this year), and I'm having far more success scoring runs than I ever had with timing. I've by no stretch of the imagination even come close to mastering Zone, as I'm probably hitting a little over .250, but, man, do the home runs fly.
Still not sure why people think the others offer some sort of advantage, because they don't. At all. I still think it's more fun to use timing and swing the bat with analog input than it is to use zone, but you just can't tap into power with Directional and Timing like you can with Zone, and forget about any consistency in the 600s and 700s relying on game-assisted PCI placement.
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@YOSHI24_MLBTS, yeah, you're right... I'd still prefer that all attributes, including those for pitchers, could be brought back down to 99.
I do think all that extra power is a large part of it, independent of park, but, yes, Shield Woods exposes this issue like nothing else. And I also get that when you're playing with all 99s that the game plays differently than it does with Live Series, but I can't imagine why higher attribute scores in pitchers doesn't do more to negate the success of hitters...
I know I'm just grasping at straws with this and HRs will continue to reign in the next iteration, but I just long for the ball to stay in the park a little bit more so I can play defense. I don't know... I don't want 25 Ks a game, either, but I just wish they'd speed up the pitches just a titch, limit the range of the outfielders a hair, nerf the power just a smidge, demand a little more precision with the PCI to generate a HR swing, and tweak their physics models just enough to allow for some down spin so the ball hits the ground more.
I still like the game very much, don't get me wrong, but baseball is about more than HRs and I wish the only game going would pay homage to that.
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I greatly prefer timing for the simple fact that I like have the card attributes having a greater weight.
I would be better using zone, but the results are less interesting.Both zone and directional make it too easy to hit HRs, but then a very large portion of the player base wants the game to be HR derby online
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@sbchamps17_NSW tough [censored]. Don’t play online then. Bottom line until they fix pinpoint and you can continuously foul balls off on pitches in the dirt it should be zone hitting online. Get better save me this you can’t master zone hitting. Then again don’t play online.
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I agree H2H needs to be zone .
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How do you even know that someone is using timing or directional? Show me proof then we'll talk until then let people use what they want
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H2H mode super serious/elitist where you must play a certain way
H2H has exclusive cardspick one.
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@sbchamps17_NSW said in How to Save MLB The Show (In My Opinion):
How do you even know that someone is using timing or directional? Show me proof then we'll talk until then let people use what they want
batting averages under .200 with tons of guys with stats like 20 HR 23 RBI is pretty clear sign of directional. But why wouldnt you want to play those guys?
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I use timing and will continue to use timing, it's easier for me than zone, no one will ever make me switch to zone and I'm pretty sure that SDS won't remove timing or directional considering people use whatever they feel comfortable with
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@sbchamps17_NSW, you should stick with it as long as you like it. I loved it for years, and I still think timing with analog is the best approximation of a swing on a controller. I just wasn't able to sustain a trip into the 700s long enough to enjoy it, and going to the dark side was the only way for me to hang around those ratings.
I found a way I like, with just semi-transparent dots and no stupid ellipses or whatever those things are, and while I no longer enjoy the variety of hits I saw while using Timing, I find that I can enjoy using different players... I felt somewhat limited by not being able to use certain players when using Timing; some cards just seemed to get nothing but bad placement assists, and Zone really removes that foregone conclusion-type of disappointment when some of your favorites just don't work, even when you're timing is fairly consistent. So, some silver linings...
Enjoy Timing in RS. You absolutely should be allowed to, and certainly don't need the permission of those who are offended by and against things that in absolutely no way could possibly harm them or change their life in any meaningful way.
You'll also get pretty realistic baseball results.
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@TeakAUS_PSN said in How to Save MLB The Show (In My Opinion):
@sbchamps17_NSW said in How to Save MLB The Show (In My Opinion):
How do you even know that someone is using timing or directional? Show me proof then we'll talk until then let people use what they want
batting averages under .200 with tons of guys with stats like 20 HR 23 RBI is pretty clear sign of directional. But why wouldnt you want to play those guys?
that is not true. I have lots of cards with that stats and I use Zone (which is proof that you can compete with those kind of stats, but nothing more )
The results we are getting are related to how the game is set up. The game prefers power and this power translates better in specific parks (The disgraceful Shield Wooks leading the pack) in relation to the guy who is facing him. So it does not matter if the power is capped when H/9 is capped too …