Is skill becoming less relevant?
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@BJDUBBYAH Yes, in specific situations there were things I could have done better. There were also WAY more times when my opponent could have done better as well.
There are ALWAYS moments when you could have avoided striking out. Or you could have hit a ball hard instead of being jammed. Or you could have laid off a pitch instead of rolling over on it for a ground ball. That's the nature of baseball. If you're argument is "hey, you weren't perfect in every at-bat for the entire game so you have no right to complain" then you've created a situation where nobody has a complaint ever.
What we're saying is, over the course of 9 innings, looking at the entirety of the game, we obviously outhit/outplayed our opponent, but because RNG played a bigger role than the overall input, our opponent won.
And that's the complaint. Not that I lost...that happens. I'm going to lose. But we just want to feel like our user input plays a larger role than seemingly arbitrary hitting outcomes.
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@xIAmJumpMan23x you and your opponent both had 6 hits. You didn't out hit them.
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@BJDUBBYAH Like I've been saying the entire [censored] argument dude, I hit more balls hard. That's all I've ever said. I didn't mean "outhit" literally; I meant "outhit" in the fact that I had better hitting input.
I'm talking about the general state of the hitting engine and you're saying the fact that I struck out on a fastball in the 9th somehow discredits the entire argument.
I don't know how to explain in any more detail how individual, specific examples don't do anything to credit or discredit what we're saying about the general state of the hitting engine and how it doesn't do enough to reward input.
Literally nothing you've said has disproven what me or the OP have said about how the hitting engine generally works.
Like I said...I don't know if you're trolling me (in which case congrats because you got me) or if you just generally don't understand. Either way...whatever
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@xIAmJumpMan23x And no, my argument is not "hey, you weren't perfect in every at-bat for the entire game so you have no right to complain"
Baseball is a game in which you're considered extremely successful when you fail 7 out of 10 times. No one expects perfection.
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@xIAmJumpMan23x I understand perfectly that you're crying about losing a video game. One hundred percent clear. And I understand that you are blaming the game, and not yourself. Which, in my opinion, is the wrong approach.
I understand you are completely unwilling to give your opponent any credit when their record, and lifetime rank for MLB the Show 24 is far better than yours.
But sure dude, you had more hard hit outs.
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@BJDUBBYAH lol it’s literally like you’re willfully ignoring everything he’s saying just to support your argument. You’d make a great politician.
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@bryan44177 oh no I get it.
Lose a game = opponent was trash and got rewarded for trash.
Win a game = all skill.
100 percent clear.
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People that claim they had more hard hits than their opponent, or struck out less, or whatever moral victory they claim, are missing the point of baseball entirely; the game doesn't work like that. It relies more on random chance than any other, and all the skill in the world can't save you if you don't find a way to make it work in crucial situations. Take your moral victories if you must, but don't take from them any sense of your own superiority. If your opponent scored more runs, regardless of how, the bottom line is that they were more successful than you in scoring runs. That's all that matters, and I'm glad that this game reflects that.
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@The_Joneser except this is a video game… if you want randomness like that just watch an actual game. Input should matter in a video game. Not rng nonsense.
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@bryan44177 ok, so remove all the ratings on every player, just have a random lineup with no attributes like the Ataris and early NES games?
Cool.
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@bryan44177 said in Is skill becoming less relevant?:
@The_Joneser except this is a video game… if you want randomness like that just watch an actual game. Input should matter in a video game. Not rng nonsense.
Video games are literally coded based on RNG....What's the point in having a pitcher with Pitcher attributes or a batter w/ hitting attributes if you're going to ignore RNG.
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@GixxerRyder750 Tony Gwynn has almost no power in this game. Squared up balls by him have left the bat slower than the pitch. I don’t care if 125 max attribute whoever throws that ball. It’s still squared up and it still should be hit hard having randomness like that does not have a place in video games and sure wouldn’t happen in real life for the it’s just baseball crowd.
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@bryan44177 said in Is skill becoming less relevant?:
@GixxerRyder750 Tony Gwynn has almost no power in this game. Squared up balls by him have left the bat slower than the pitch. I don’t care if 125 max attribute whoever throws that ball. It’s still squared up and it still should be hit hard having randomness like that does not have a place in video games and sure wouldn’t happen in real life for the it’s just baseball crowd.
Having a hard time understanding your argument here...The guy with no Power...doesn't hit the ball hard? And that's Random? Sounds to me like that's exactly how it should work...
And a what do you mean wouldn't happen in real life? One of the hardest hit balls in the Stat Cast era was a ground out to a Short Stop.
RNG doesn't mean just random results are going to happen.
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@bryan44177, I've used Tony Gwynn, and I've never squared up a ball that left the bat at a slower rate of speed than the pitch. If it leaves the bat slower than the pitch, then you didn't "square it up." Remember that the reticle is not the bat; it's where the batter is looking, and even if you line it up, there's a small chance that the point of contact is something different than what you've intended (and with Gwynn and his limited power, this will be more apparent than other hitters, so even if slightly exaggerated, it's more realistic than him looking like McGwire).
If you don't like RNG or randomness, you shouldn't be playing baseball; FPS games might be a better match for you if you just want affirmation of your skill with regard to lining something up in crosshairs.
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@GixxerRyder750 I was pointing out that players that are not considered power hitters can still hit the ball hard regardless of attributes. Thought I made that pretty clear.
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@The_Joneser just because you haven’t done it doesn’t mean it doesn’t happen. There are YouTube videos of this happening with power guys even.
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@bryan44177, then they didn't "square it up." Again, just because the reticle is lined up doesn't mean that's where the bat made contact. That might drive you mad, but it mimics reality much more than every successful targeting tearing the cover off the ball.
Think about it... how many times have you seen a good MLB batter slam their bat down in disgust after just missing a fat pitch and popping it up? Were they looking in the wrong place, somehow focused at some point in empty space when the ball they were tracking was somewhere else? No. Baseball is hard, and their body failed to execute what their eyes and their brain had planned... a baseball video game does not work without including that reality into its programming because failure is at the heart of this game; those whose fragile egos can't handle that and take from it the humility that comes with it should play something else.
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@The_Joneser I mean good swing timing and the ball literally touching the dot in the center of the pci seems pretty squared up to me.
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@bryan44177, that just means you're looking there. Round ball, round bat... doesn't take much to get a different result than what you're expecting.
The reticle is not the bat.
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lol yes it is… if it’s not the bat then what the hell is it for? They put that out to explain why opponents pci wasn’t touching the ball on hard hits. Why do you think they took out the opposing pci a couple of years ago?