Conquest Difficulty & Negro League Storylines
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Even on low difficulties conquest is obnoxious with the CPU playing way above the stated difficulty this year. Drag bunt in first inning followed by bloop hit and HR. All on Rookie difficulty.
Negro league storyline moments are absolutely brutal because the ball simply doesn’t carry so anything requiring extra base hits or HRs is crazy and will be a huge time sink to accomplish. I think most people will try this and find out it’s not worth the effort to complete just to get lucky and have a random ball find a gap or get over the fence after “many” perfect-perfects fall short.
I understand SDS wanting to slow roll things this year but I think they over corrected big time and I can see another quick burnout rate is all but inevitable. Not a great first impression to say the least.
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