Twitch Packs
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Does anyone know how many Twitch packs will come before The Show 24? I got 3 from the Feature Premiere on 2/15, but was curious if all the streams will have drops. Do they ever put Elite packs in those drops?
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Rewards for Twitch drops from the Cover Athlete reveal, as well as all streams from now until launch, will be for MLB The Show 24.
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@Ryan92780 said in Twitch Packs:
Rewards for Twitch drops from the Cover Athlete reveal, as well as all streams from now until launch, will be for MLB The Show 24.
He was asking if each stream will have Twitch Drops available and if any of the will include the Elite packs.
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@The_Bane_Event said in Twitch Packs:
Does anyone know how many Twitch packs will come before The Show 24? I got 3 from the Feature Premiere on 2/15, but was curious if all the streams will have drops. Do they ever put Elite packs in those drops?
I assume they'll all have Drops. Don't know about the Elite packs.
Maybe @Victor_SDS_PSN or @Collin_SDS_PSN can answer that.
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@The_Bane_Event said in Twitch Packs:
Does anyone know how many Twitch packs will come before The Show 24? I got 3 from the Feature Premiere on 2/15, but was curious if all the streams will have drops. Do they ever put Elite packs in those drops?
Plans are for 2 or 3 per Feature Premiere. No plans for an Elite Pack right now for pre-launch streams, but things could change. If we add them, look for an announcement via socials, The Scouting Report or the blog.
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@collin_sds said in Twitch Packs:
@The_Bane_Event said in Twitch Packs:
Does anyone know how many Twitch packs will come before The Show 24? I got 3 from the Feature Premiere on 2/15, but was curious if all the streams will have drops. Do they ever put Elite packs in those drops?
Plans are for 2 or 3 per Feature Premiere. No plans for an Elite Pack right now for pre-launch streams, but things could change. If we add them, look for an announcement via socials, The Scouting Report or the blog.
Thank you. Look at you. Working on a weekend. Getting that OT.
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Glad to see them replying and answering these very important questions
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@collin_sds Thank you. Appreciate everyone’s input. A long month to wait for early access but will be worth it. Good luck all!
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@X-FREEZE-OFF-X said in Twitch Packs:
Thank you. Look at you. Working on a weekend. Getting that OT.
Finishing up the next Feature Premiere. Hope you all are enjoying them if for the information on the game or just the discussion in them.
@raesONE- said in Twitch Packs:
Glad to see them replying and answering these very important questions
I'm always happy to answer questions on things I work on and can answer. We have lots of people in the studio who all do different things.
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@collin_sds said in Twitch Packs:
@X-FREEZE-OFF-X said in Twitch Packs:
Thank you. Look at you. Working on a weekend. Getting that OT.
Finishing up the next Feature Premiere. Hope you all are enjoying them if for the information on the game or just the discussion in them.
@raesONE- said in Twitch Packs:
Glad to see them replying and answering these very important questions
I'm always happy to answer questions on things I work on and can answer. We have lots of people in the studio who all do different things.
That's awesome! I do have a few. Maybe you won't be able to answer them directly yourself, but perhaps you could forward them to the people who do know? Would be greatly appreciated!
- How does pitcher stamina regeneration work in DD (how much % regains per X games rested)?
- Is there a difference in stamina regeneration between RP/CP and SP, and if so, how does it differ?
- Does the vision attribute only affect the size of the area of being able to foul off pitches, or does it also narrow/widen the timing windows, and if so, how is this calculated (For example having a vision attribute of 80+ gives you 5ms extra on the "good timing" window, or widen the green area on the swing feedback)?
- How exactly does the clutch attribute translate in Diamond Dynasty gameplay? I have heard it gives a "small boost" with RISP when the clutch rating is high, but exactly how large and what kind of a boost is given at exactly what rating threshold?
- Same goes for pitching clutch, how exactly does this translate for pitchers in DD gameplay? How much and what kind of a boost (or penalty) is given if the PCLT rating is at a certain threshold?
- How does HR/9 affect the hitting outcome and generated exit velocity?
- What exactly are the thresholds for pitcher confidence and what exact boosts/penalties are integrated with these thresholds?
- How exactly does yellow/red pitcher energy affect the outcome of the at bat? Does it only mean locating pitches becomes harder, or does it also mean that hitting input from your opponent is more forgiving, and if so, what are the numbers behind this?
- Does the baserunning aggressiveness attribute in DD affect how fast a player runs the bases, or is just a simulation attribute like some users have implied?
- How exactly is a PVP match set up from a networking perspective and what would be ideal to keep the latency as low as possible?
- How does a batter's tendency influence an at bat precisely? Are the timing windows for example larger on inside pitches, when the batter's tendency is extreme pull?
Again, any and all info would be very much appreciated!
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@raesONE- said in Twitch Packs:
@collin_sds said in Twitch Packs:
@X-FREEZE-OFF-X said in Twitch Packs:
Thank you. Look at you. Working on a weekend. Getting that OT.
Finishing up the next Feature Premiere. Hope you all are enjoying them if for the information on the game or just the discussion in them.
@raesONE- said in Twitch Packs:
Glad to see them replying and answering these very important questions
I'm always happy to answer questions on things I work on and can answer. We have lots of people in the studio who all do different things.
That's awesome! I do have a few. Maybe you won't be able to answer them directly yourself, but perhaps you could forward them to the people who do know? Would be greatly appreciated!
- How does pitcher stamina regeneration work in DD (how much % regains per X games rested)?
- Is there a difference in stamina regeneration between RP/CP and SP, and if so, how does it differ?
- Does the vision attribute only affect the size of the area of being able to foul off pitches, or does it also narrow/widen the timing windows, and if so, how is this calculated (For example having a vision attribute of 80+ gives you 5ms extra on the "good timing" window, or widen the green area on the swing feedback)?
- How exactly does the clutch attribute translate in Diamond Dynasty gameplay? I have heard it gives a "small boost" with RISP when the clutch rating is high, but exactly how large and what kind of a boost is given at exactly what rating threshold?
- Same goes for pitching clutch, how exactly does this translate for pitchers in DD gameplay? How much and what kind of a boost (or penalty) is given if the PCLT rating is at a certain threshold?
- How does HR/9 affect the hitting outcome and generated exit velocity?
- What exactly are the thresholds for pitcher confidence and what exact boosts/penalties are integrated with these thresholds?
- How exactly does yellow/red pitcher energy affect the outcome of the at bat? Does it only mean locating pitches becomes harder, or does it also mean that hitting input from your opponent is more forgiving, and if so, what are the numbers behind this?
- Does the baserunning aggressiveness attribute in DD affect how fast a player runs the bases, or is just a simulation attribute like some users have implied?
- How exactly is a PVP match set up from a networking perspective and what would be ideal to keep the latency as low as possible?
- How does a batter's tendency influence an at bat precisely? Are the timing windows for example larger on inside pitches, when the batter's tendency is extreme pull?
Again, any and all info would be very much appreciated!
Pretty sure this would be better asked towards the development team that works on the game. If I remember correctly; I think Colin only works on the Feature Premieres and the stuff that has to do with this Forum.
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@X-FREEZE-OFF-X said in Twitch Packs:
Pretty sure this would be better asked towards the development team that works on the game. If I remember correctly; I think Colin only works on the Feature Premieres and the stuff that has to do with this Forum.
I handle all our streams, so Feature Premieres, Live Content Show, some other video stuff and Twitch Drops. And I handle The Scouting Report, so all the emails and other things related to it.
@X-FREEZE-OFF-X_PSN said in Twitch Packs:
That's awesome! I do have a few. Maybe you won't be able to answer them directly yourself, but perhaps you could forward them to the people who do know? Would be greatly appreciated!
I can pass them along to co-workers who work on those areas, but I'm not the person to answer those.
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@collin_sds said in Twitch Packs:
@X-FREEZE-OFF-X said in Twitch Packs:
Pretty sure this would be better asked towards the development team that works on the game. If I remember correctly; I think Colin only works on the Feature Premieres and the stuff that has to do with this Forum.
I handle all our streams, so Feature Premieres, Live Content Show, some other video stuff and Twitch Drops. And I handle The Scouting Report, so all the emails and other things related to it.
@X-FREEZE-OFF-X said in Twitch Packs:
That's awesome! I do have a few. Maybe you won't be able to answer them directly yourself, but perhaps you could forward them to the people who do know? Would be greatly appreciated!
I can pass them along to co-workers who work on those areas, but I'm not the person to answer those.
Yes sir that would work! Any feedback would be greatly appreciated.