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Conquest Hexagons

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  • ChuckCLC_PSNC Offline
    ChuckCLC_PSNC Offline
    ChuckCLC_PSN
    wrote on last edited by
    #1

    Slowwwwww. I dont think its a server thing either, because everything else is flying by. But just trying to move to each hexagon you have to wait a full second before it lets you progress. I know it sounds petty but it makes a difference over many hexagons lol.

    1 Reply Last reply
    9
  • dap1234567890_PSND Online
    dap1234567890_PSND Online
    dap1234567890_PSN
    wrote on last edited by
    #2

    And this is after last year they made it quicker! Now, it is slower than it has ever been!

    1 Reply Last reply
    4
  • foresticek_PSNF Offline
    foresticek_PSNF Offline
    foresticek_PSN
    wrote on last edited by
    #3

    Yeah, I was mashing buttons like crazy. It should be much faster

    1 Reply Last reply
    2
  • RonnieGant1992R Offline
    RonnieGant1992R Offline
    RonnieGant1992
    wrote on last edited by
    #4

    Same with buttons, latency i assume. also got booted from two conquest games...lost connection

    1 Reply Last reply
    0
  • Blind_Bleeder_PSNB Offline
    Blind_Bleeder_PSNB Offline
    Blind_Bleeder_PSN
    wrote on last edited by
    #5

    I've had to hit X two or three times to get it to move.

    1 Reply Last reply
    0
  • go4stros25_PSNG Offline
    go4stros25_PSNG Offline
    go4stros25_PSN
    wrote on last edited by
    #6

    Why!? They had it perfect last year

    1 Reply Last reply
    1
  • crashbowman447_PSNC Offline
    crashbowman447_PSNC Offline
    crashbowman447_PSN
    wrote on last edited by
    #7

    So far this is the only step back I have noticed. Definitely wish they would have kept it like last year, but so many other things are major steps forward.

    1 Reply Last reply
    1
  • raesONE-_PSNR Offline
    raesONE-_PSNR Offline
    raesONE-_PSN
    wrote on last edited by raesONE-_PSN
    #8

    They went backwards?? No way! That doesn't sound like an SDS thing at all!
    (Really tho, that is really annoying and extremely time consuming)

    1 Reply Last reply
    1
  • Th3_Th1n_M4n-o_0_PSNT Offline
    Th3_Th1n_M4n-o_0_PSNT Offline
    Th3_Th1n_M4n-o_0_PSN
    wrote on last edited by
    #9

    It really does take forever, hopefully that gets fixed quick

    1 Reply Last reply
    0
  • Ericulous1_PSNE Offline
    Ericulous1_PSNE Offline
    Ericulous1_PSN
    wrote on last edited by Ericulous1_PSN
    #10

    I can’t imagine this will last. They obviously had it fixed before. Admittedly I know as much about coding and computers as I do advanced astro physics. I was an English and theatre major who minored in keg stands- tech ain’t my strong suit. Anyway, I’m hoping they will fix this soon. Please SDS.

    1 Reply Last reply
    0
  • DoIHearBossMusic_PSND Offline
    DoIHearBossMusic_PSND Offline
    DoIHearBossMusic_PSN
    wrote on last edited by
    #11

    Yes, let's not forget, we are the beta testers

    go4stros25_PSNG 1 Reply Last reply
    1
  • go4stros25_PSNG Offline
    go4stros25_PSNG Offline
    go4stros25_PSN
    replied to Guest on last edited by
    #12

    @DoIHearBossMusic said in Conquest Hexagons:

    Yes, let's not forget, we are the beta testers

    Fair enough. And as a beta tester, problem number 1 needs to be bringing back last year's conquest speeds.

    Ericulous1_PSNE DoIHearBossMusic_PSND 2 Replies Last reply
    1
  • Ericulous1_PSNE Offline
    Ericulous1_PSNE Offline
    Ericulous1_PSN
    replied to Guest on last edited by
    #13

    @go4stros25_PSN said in Conquest Hexagons:

    @DoIHearBossMusic said in Conquest Hexagons:

    Yes, let's not forget, we are the beta testers

    Fair enough. And as a beta tester, problem number 1 needs to be bringing back last year's conquest speeds.

    Haha. Well done sir. Bug report

    1 Reply Last reply
    0
  • tgn848_PSNT Offline
    tgn848_PSNT Offline
    tgn848_PSN
    wrote on last edited by
    #14

    They need to fix this ASAP!

    1 Reply Last reply
    0
  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    wrote on last edited by
    #15

    Yeah, there seems to be a slight delay in capturing the hexes. Its like after capturing the hex the game takes a second to register that it is ready for the next move.

    The main thing that they improved last year was the speed of the simmed games. In my limited play this morning I don't think that has regressed at all. Still seemed speedy enough.

    crashbowman447_PSNC 1 Reply Last reply
    0
  • crashbowman447_PSNC Offline
    crashbowman447_PSNC Offline
    crashbowman447_PSN
    replied to Guest on last edited by
    #16

    @Dolenz_PSN said in Conquest Hexagons:

    Yeah, there seems to be a slight delay in capturing the hexes. Its like after capturing the hex the game takes a second to register that it is ready for the next move.

    The main thing that they improved last year was the speed of the simmed games. In my limited play this morning I don't think that has regressed at all. Still seemed speedy enough.

    I definitely think that the speed improvement with simulations last year helped more than this hurt. Otherwise this is slower than ‘22, but still much better than ‘21.

    1 Reply Last reply
    0
  • DoIHearBossMusic_PSND Offline
    DoIHearBossMusic_PSND Offline
    DoIHearBossMusic_PSN
    replied to Guest on last edited by
    #17

    @go4stros25_PSN said in Conquest Hexagons:

    @DoIHearBossMusic said in Conquest Hexagons:

    Yes, let's not forget, we are the beta testers

    Fair enough. And as a beta tester, problem number 1 needs to be bringing back last year's conquest speeds.

    agreed lol

    1 Reply Last reply
    0
  • doobiebross66-72_PSND Offline
    doobiebross66-72_PSND Offline
    doobiebross66-72_PSN
    wrote on last edited by
    #18

    My only complaint thus far, insane how long it took to do the WBC map for how small it is

    1 Reply Last reply
    1

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