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Hyper-Realistic (?) Injury - Yikes!

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  • Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSN
    wrote on last edited by Onyx_Hokie_2_PSN
    #1

    My RtTS pitcher was cruising in the top of the 5th inning in a recent game. With one down in the fifth, I threw a curveball which the batter popped up to an area just beyond the infield.

    Every now and then, just goofing around, I'd jump straight up right as the ball was about to be caught. I won't be doing that anymore, as on this occasion the system interpreted the jump as a dive. My pitcher dove straight into the side of the mound, banged his shoulder on it and spent the next 60 days on the Injured List with a shoulder injury.

    Oops!

    Red_Ted_is_back_PSNR BIGHOOV2713_PSNB 2 Replies Last reply
    1
  • joshjays44_PSNJ Offline
    joshjays44_PSNJ Offline
    joshjays44_PSN
    wrote on last edited by
    #2

    There's no goofing around in Baseball!!

    1 Reply Last reply
    1
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #3

    @Onyx_Hokie_2 said in Hyper-Realistic (?) Injury - Yikes!:

    My RtTS pitcher was cruising in the top of the 5th inning in a recent game. With one down in the fifth, I threw a curveball which the batter popped up to an area just beyond the outfield.

    Every now and then, just goofing around, I'd jump straight up right as the ball was about to be caught. I won't be doing that anymore, as on this occasion the system interpreted the jump as a dive. My pitcher dove straight into the side of the mound, banged his shoulder on it and spent the next 60 days on the Injured List with a shoulder injury.

    Oops!

    Classic! This is great. Reminds me of Triple Play 96 where if you accidentally (or deliberately) ran players into each other they’d collide and fall over and more than likely you would have an injury on your hands as the result. Wish I could find some vision of that.

    samguenther1987_PSNS 1 Reply Last reply
    3
  • samguenther1987_PSNS Away
    samguenther1987_PSNS Away
    samguenther1987_PSN
    replied to Guest on last edited by
    #4

    @Red_Ted_is_back said in Hyper-Realistic (?) Injury - Yikes!:

    @Onyx_Hokie_2 said in Hyper-Realistic (?) Injury - Yikes!:

    My RtTS pitcher was cruising in the top of the 5th inning in a recent game. With one down in the fifth, I threw a curveball which the batter popped up to an area just beyond the outfield.

    Every now and then, just goofing around, I'd jump straight up right as the ball was about to be caught. I won't be doing that anymore, as on this occasion the system interpreted the jump as a dive. My pitcher dove straight into the side of the mound, banged his shoulder on it and spent the next 60 days on the Injured List with a shoulder injury.

    Oops!

    Classic! This is great. Reminds me of Triple Play 96 where if you accidentally (or deliberately) ran players into each other they’d collide and fall over and more than likely you would have an injury on your hands as the result. Wish I could find some vision of that.

    Haha I remember doing this. Those were great games for there time.

    Onyx_Hokie_2_PSNO 1 Reply Last reply
    1
  • Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSN
    replied to Guest on last edited by
    #5

    @samguenther1987 said in Hyper-Realistic (?) Injury - Yikes!:

    @Red_Ted_is_back said in Hyper-Realistic (?) Injury - Yikes!:

    @Onyx_Hokie_2 said in Hyper-Realistic (?) Injury - Yikes!:

    My RtTS pitcher was cruising in the top of the 5th inning in a recent game. With one down in the fifth, I threw a curveball which the batter popped up to an area just beyond the outfield.

    Every now and then, just goofing around, I'd jump straight up right as the ball was about to be caught. I won't be doing that anymore, as on this occasion the system interpreted the jump as a dive. My pitcher dove straight into the side of the mound, banged his shoulder on it and spent the next 60 days on the Injured List with a shoulder injury.

    Oops!

    Classic! This is great. Reminds me of Triple Play 96 where if you accidentally (or deliberately) ran players into each other they’d collide and fall over and more than likely you would have an injury on your hands as the result. Wish I could find some vision of that.

    Haha I remember doing this. Those were great games for there time.

    Before The Show, I was primarily an R.B.I. Baseball player, but I agree that TP96 was really fun to play.

    1 Reply Last reply
    1
  • BIGHOOV2713_PSNB Offline
    BIGHOOV2713_PSNB Offline
    BIGHOOV2713_PSN
    replied to Guest on last edited by
    #6

    @Onyx_Hokie_2 said in Hyper-Realistic (?) Injury - Yikes!:

    My RtTS pitcher was cruising in the top of the 5th inning in a recent game. With one down in the fifth, I threw a curveball which the batter popped up to an area just beyond the infield.

    Every now and then, just goofing around, I'd jump straight up right as the ball was about to be caught. I won't be doing that anymore, as on this occasion the system interpreted the jump as a dive. My pitcher dove straight into the side of the mound, banged his shoulder on it and spent the next 60 days on the Injured List with a shoulder injury.

    Oops!

    I remember making a SP 2-3 years ago for RTTS and in the first Inning of my first AA start (first career start of the mode), my pitcher throws a pitch (I think a FB) and he goes down with an injury! Off to the 60 day list and I immediately quit and made an RP!

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  • Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSN
    wrote on last edited by
    #7

    Thinking about it just now, I remembered noticing a flaw in RTTS with regard to injuries. The flaw is that there are zero opportunities for advancement or training during the time on the injured list, which doesn't make any sense since many of the drills which come up every five days or so are mental challenges.

    It would also be very good if there were some challenges relating to rehab, etc... including a few games in the minors to tune up after an injury.

    Red_Ted_is_back_PSNR 1 Reply Last reply
    1
  • ChuckCLC_PSNC Offline
    ChuckCLC_PSNC Offline
    ChuckCLC_PSN
    wrote on last edited by ChuckCLC_PSN
    #8

    They are trying to get rid of that playing around stuff. In years past if someone hit a routine fly ball you could run to the spot and leap up in the air or run a circle or whatever. Then still catch the ball. Now you cannot. Your guy will take too long to recover. This is good to keep all the goofing off from happening, unfortunately it effects legit game play from time to time. Just another way idiots hurt the game.

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    0
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #9

    @Onyx_Hokie_2 said in Hyper-Realistic (?) Injury - Yikes!:

    Thinking about it just now, I remembered noticing a flaw in RTTS with regard to injuries. The flaw is that there are zero opportunities for advancement or training during the time on the injured list, which doesn't make any sense since many of the drills which come up every five days or so are mental challenges.

    It would also be very good if there were some challenges relating to rehab, etc... including a few games in the minors to tune up after an injury.

    Really good idea, although they wouldn’t want to make it too interesting lest we injure our players on purpose! I really hope they implement rehab in the minors for Franchise and RTTS sometime soon.

    1 Reply Last reply
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