Co-Op Request List
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Note: edited on 7/13 to revise ordering and add suggestions from the community
Thought I would try to consolidate what I have seen in this forum over the past month or so. Please let me know if you agree with these items, if you have suggestions, or if you would rank them differently. Perhaps one thread that everyone contributes to can get some attention.
Essential Wish List
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Return to 9 innings OR allow users to choose between 3 / 6 / 9 inning games
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Add any form of rewards - packs or cards for innings played, wins, anything
Lower Priority Wish List
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Some form of PXP able to be earned [to be discussed in comments]
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A card's parallel level (P0/P1/P2/P3/P4/P5) should be contributed by the player who provided that card, not the host/first player. As is, if the host/first player does not have Mike Trout but the second or third player contributes Mike Trout, Mike Trout will be P0, regardless of what parallel he is by that player that provided him. If, however, the host has P5'd Albert Pujols and the second or third player contributes Albert Pujols, it will be P5 Albert Pujols, again, regardless of what parallel he is by that player that provided him.
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Given that it is July, increase the overall of the automatically assigned players (i.e., ones that are not contributed by any player) to Golds instead of Silvers OR increase the number of position players that teams can contribute, up to and possibly including bench spots (thanks to @ElCapitan006_XBL for the suggestion)
Bug Fix List
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Move the Starting Pitcher selection screen to before the lineup screen or remove it. It does nothing.
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Fix the bug preventing you from viewing the active hitter at any time (unable to cycle between active pitcher to active hitter in pause screen)
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Add increased fatigue to starting pitchers that come out of the bullpen OR do not allow starting pitchers to come out of the bullpen. In a 6 inning game, the need for relievers is even less when Randy Johnson is guaranteed to either start the game or come in relief (thanks to @BRETTSANT05_PSN for the suggestion)
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Fix the bug that when a teammate quits, the remaining team is no longer able to adjust their defensive shift (thanks to @John3221_PSN for the suggestion)
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I agree with all of these, think your lists are very accurate too. It is crucial that they at least return to the option to play 9 innings again, just disrespecting the game of baseball otherwise. I would also add to the list to takeaway the ability to bring in starters out of the bullpen. Sick of facing randy johnson every game with no energy penalty. Along with that, the addition of maybe 1 more batter per player just so we can have some more options would be cool. Overall I think you got everything we need.
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Also when our teammate quit can we get the ability to fix or set defense. You go menu and cant shift defense to bunt D etc.
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Well done sir.
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I’d say let us pick all positions, bench included.
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@john3221_psn said in Co-Op Request List:
Also when our teammate quit can we get the ability to fix or set defense. You go menu and cant shift defense to bunt D etc.
Is that when your own teammate quits, you lose that ability / the game glitches and you cannot adjust your defensive shift set? I had figured if one of your teammate quits, the game ends for everyone
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@brettsant05_psn said in Co-Op Request List:
I agree with all of these, think your lists are very accurate too. It is crucial that they at least return to the option to play 9 innings again, just disrespecting the game of baseball otherwise. I would also add to the list to takeaway the ability to bring in starters out of the bullpen. Sick of facing randy johnson every game with no energy penalty. Along with that, the addition of maybe 1 more batter per player just so we can have some more options would be cool. Overall I think you got everything we need.
Good idea on the starter energy out of the bullpen - will add. It's especially an issue with only 6 inning games, just exacerbates it
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@captainp09_mlbts said in Co-Op Request List:
@john3221_psn said in Co-Op Request List:
Also when our teammate quit can we get the ability to fix or set defense. You go menu and cant shift defense to bunt D etc.
Is that when your own teammate quits, you lose that ability / the game glitches and you cannot adjust your defensive shift set? I had figured if one of your teammate quits, the game ends for everyone
Yes when your teammate quit you cannot adjust defense.
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Another bug to add, fix when one team hits into a FC with two strikes, that batter goes back to bat but the out stays
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I’d say PXP is highest of priorities, at least then we will feel we aren’t wasting our time playing a mode that doesn’t contribute to grinding programs/missions etc.. but I agree on all bullet points
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I played real golf yesterday and quit after 12 holes. Called it a SDS round.
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All of this is great suggestions, please fix the game,
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