Margins in Market
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@stinkysman77_mlbts said in Margins in Market:
@eatyum_psn said in Margins in Market:
@go4stros25_psn said in Margins in Market:
It's also has alot to do with them getting rid of all the free packs they were handing out with team affinity last year. Less packs-less cards- less sell nows.
If it doesn't improve I'm not spending anymore money on stubs or time with this year's game. O don't mind spending money buying stubs but not when there isn't an option to make them on my own.
Excellent point that I didn't even consider.
Problem is it is an incorrect point ..there are options
No I meant the less free packs means less sell nows
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I’ve been flipping to finish collections for about 4 years now. This market seems to be a bit tougher than in the past. I have 8 teams left to finish in LS collection. The margins are very small. I made a ton during early access, but it’s slowed substantially. All I have left are the big boy diamonds to collect right now so we’ll see. I wonder if the change in quick sell values have anything to do with it, I don’t know. Margins are definitely razor thin right now so when I flip, I flip is mass bulk, not quality haha
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Basic problem is everyone knows how to flip.. This has 6 million players, everyone who is a veteran goes to the market and looks for margins and flips, it was only a matter of time before this went away.. With the app you can put 50 orders in in 3 seconds... Eventually all good things come to an end.
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@jcassaro44_psn said in Margins in Market:
Basic problem is everyone knows how to flip.. This has 6 million players, everyone who is a veteran goes to the market and looks for margins and flips, it was only a matter of time before this went away.. With the app you can put 50 orders in in 3 seconds... Eventually all good things come to an end.
Perhaps. But without the market this game won't last. We will see, some of the vets on here seem to think this is normal.
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Yeah, making stubs in the marketplace hasn’t been a thing for me this year. Sucks.
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@go4stros25_psn said in Margins in Market:
@jcassaro44_psn said in Margins in Market:
Basic problem is everyone knows how to flip.. This has 6 million players, everyone who is a veteran goes to the market and looks for margins and flips, it was only a matter of time before this went away.. With the app you can put 50 orders in in 3 seconds... Eventually all good things come to an end.
Perhaps. But without the market this game won't last. We will see, some of the vets on here seem to think this is normal.
Huh? The market is actually functioning efficiently right now. In case you missed it, this is a baseball game. I think it will survive the market becoming more efficient.
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@gradekthebard said in Margins in Market:
@go4stros25_psn said in Margins in Market:
@jcassaro44_psn said in Margins in Market:
Basic problem is everyone knows how to flip.. This has 6 million players, everyone who is a veteran goes to the market and looks for margins and flips, it was only a matter of time before this went away.. With the app you can put 50 orders in in 3 seconds... Eventually all good things come to an end.
Perhaps. But without the market this game won't last. We will see, some of the vets on here seem to think this is normal.
Huh? The market is actually functioning efficiently right now. In case you missed it, this is a baseball game. I think it will survive the market becoming more efficient.
If flipping cards becomes obsolete as the post I replied too was inferring, then no i dont think the game will have the same DD following.
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Maybe if flipping is harder things like Chipper Jones, Willie Mays and Trea Turner won’t be locked behind 600 one million stub orders at the end of the year.
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@eatyum_psn said in Margins in Market:
@stinkysman77_mlbts said in Margins in Market:
@eatyum_psn said in Margins in Market:
@go4stros25_psn said in Margins in Market:
It's also has alot to do with them getting rid of all the free packs they were handing out with team affinity last year. Less packs-less cards- less sell nows.
If it doesn't improve I'm not spending anymore money on stubs or time with this year's game. O don't mind spending money buying stubs but not when there isn't an option to make them on my own.
Excellent point that I didn't even consider.
Problem is it is an incorrect point ..there are options
No I meant the less free packs means less sell nows
You never said that at all?...you told the other poster excellent point
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@stinkysman77_mlbts said in Margins in Market:
@eatyum_psn said in Margins in Market:
@stinkysman77_mlbts said in Margins in Market:
@eatyum_psn said in Margins in Market:
@go4stros25_psn said in Margins in Market:
It's also has alot to do with them getting rid of all the free packs they were handing out with team affinity last year. Less packs-less cards- less sell nows.
If it doesn't improve I'm not spending anymore money on stubs or time with this year's game. O don't mind spending money buying stubs but not when there isn't an option to make them on my own.
Excellent point that I didn't even consider.
Problem is it is an incorrect point ..there are options
No I meant the less free packs means less sell nows
You never said that at all?...you told the other poster excellent point
Yes, excellent point from the other poster about how less free packs mean less sell now
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Oh ok your quoted section cut that part off
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I'm not worrying much about flipping and collections this year. I'm just letting to naturally evolve. My whole team is FOTF, Pujols and Dontrelle right now. I'm pretty set.
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@eatyum_psn said in Margins in Market:
@stinkysman77_mlbts said in Margins in Market:
@eatyum_psn said in Margins in Market:
@stinkysman77_mlbts said in Margins in Market:
@eatyum_psn said in Margins in Market:
@go4stros25_psn said in Margins in Market:
It's also has alot to do with them getting rid of all the free packs they were handing out with team affinity last year. Less packs-less cards- less sell nows.
If it doesn't improve I'm not spending anymore money on stubs or time with this year's game. O don't mind spending money buying stubs but not when there isn't an option to make them on my own.
Excellent point that I didn't even consider.
Problem is it is an incorrect point ..there are options
No I meant the less free packs means less sell nows
You never said that at all?...you told the other poster excellent point
Yes, excellent point from the other poster about how less free packs mean less sell now
Im hoping for more free packs as I do not waste time flipping
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@jcassaro44_psn said in Margins in Market:
Maybe if flipping is harder things like Chipper Jones, Willie Mays and Trea Turner won’t be locked behind 600 one million stub orders at the end of the year.
Flippers do not impact when a card is released, how many of said card are obtained, and subsequently how many are listed for sale.
The issue you point out doesn't have much, if anything, to do with flippers.
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@txraider78_psn said in Margins in Market:
Two weeks into the game now, and I'm curious if everyone who flips cards is experiencing the same thing--absolutely minimal (at best) margins. I've tried various combinations to find which cards or sets are generating any kind of return, but am just as likely to lose stubs than earn any after a day of working the market.
My theory is that, with the inclusion of XBOX and Switch players, the market has been flooded with new users, many of whom are just desperate to sell off their cards for fear of taking a loss, driving down the sell price.
I'll often list a card to sell hoping to earn maybe 500 stubs, but within minutes, a dozen more will post underselling mine. I don't remember this happening in past years. Maybe it's just that it's still early on in the game and the market needs to "settle."
But I also I wonder if SDS has intentionally created cards and sets that make it difficult to flip and earn stubs, forcing you to buy stubs instead. I remember a few years ago when they had the 30 low diamond legends, which for an entire year created an absolutely killer market where you'd earn 400-700 stubs per flip sometimes. That set doesn't seem to exist currently.
Maybe the FOTF cards will eventually be those though.
You don't necessarily have to buy stubs...You could, you know...Play the game...
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margins were pretty good tonight ( wednesday) for about 4 hours.if all my orders had filled ( 150-200 k) but competition was fierce and a lot went unfilled. still 45-55k was very successful especially this time of year.prior years flipping was impossible for the first month, month and a half
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@txraider78_psn said in Margins in Market:
Two weeks into the game now, and I'm curious if everyone who flips cards is experiencing the same thing--absolutely minimal (at best) margins. I've tried various combinations to find which cards or sets are generating any kind of return, but am just as likely to lose stubs than earn any after a day of working the market.
My theory is that, with the inclusion of XBOX and Switch players, the market has been flooded with new users, many of whom are just desperate to sell off their cards for fear of taking a loss, driving down the sell price.
I'll often list a card to sell hoping to earn maybe 500 stubs, but within minutes, a dozen more will post underselling mine. I don't remember this happening in past years. Maybe it's just that it's still early on in the game and the market needs to "settle."
But I also I wonder if SDS has intentionally created cards and sets that make it difficult to flip and earn stubs, forcing you to buy stubs instead. I remember a few years ago when they had the 30 low diamond legends, which for an entire year created an absolutely killer market where you'd earn 400-700 stubs per flip sometimes. That set doesn't seem to exist currently.
Maybe the FOTF cards will eventually be those though.
The issue is that SDS has an algorithm and bot to keep margins minimal. There is no reason for the margins being as small as tight as they are. The fact is that the time required to earn any real value on flipping most cards is outrageous. Selling silvers for less than 75 or 100 profit, bronze for less than 50 profit and common for less than 30 profit makes no sense.
Yet there are apparently thousands of people out there scrambling for these micro profits.
It 8s absolute BS!
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I played 20’ but not last year. The phone app makes the market much more accessible and slims margins. But if you have a abundance of stubs and access to the app it makes it dumb easy to flip quantity over quality.
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@mrfoodmonsta_mlbts said in Margins in Market:
I played 20’ but not last year. The phone app makes the market much more accessible and slims margins. But if you have a abundance of stubs and access to the app it makes it dumb easy to flip quantity over quality.
That's all fine and good until some A-hole comes in a posts 100+ orders 50 stubs below the current price.
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The market this year is absolutely no good to flip cards to buy & sell. The margin spread is too close with liitle profit to be earn card per card. The ONLY way to make money in the market flipping is by buying Golds in bulk that you feel are going Diamond on the next update. This is what has been working best for me & many others this year.
Prior to the last update I bought 20 cards of 84 Gold "Tommy Edman" at 2,250 Stubs each for a total of 22,500 stubs. In the update he went up to a 86 Diamond. His Quick Sell as a 86 Diamond was 3,750. I Quick Sold all 20 for a total 75,000 Stubs. Minus the 45,00 Stubs I invested, it left me with a profit of 30,000 Stubs. I also made profits from the 20 cards I bought in bulk of Tim Anderson, Kenley Jansen & Taylor Rogers. With those 4 players & made 210,000 profit in Stubs all together. I have invested in 6 Golds that I feel may go Diamond on next update & that each were going for less then 2,500 in the market. So even if they only go to 85 Diamond. My investment was still under the 85 Diamond 3,000 Quick Sell & I still turn a profit.
This is the only way to really make any REAL money in the Market. Just imagine if I was able to afford to buy 100 Edmans at 2,250 Stubs each .... I would have made a total of 150,000 in profit alone just from Edman.