Gold archetype has less speed than silver archetype
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Playing as a two-way player is already rough enough this year, considering you can only pick one stat from each line and your program will never branch into any others, but I noticed my speed attribute was lower between the silver Cheesy Slickster archetype and the gold The 8th Commandment archetype. All other relevant stats increase but you just lose 10 speed for absolutely no reason.
Submitted a bug report because this seems like just an oversight but if you were trying to play something like CF or SS which needs to cover a lot of ground you just got worse at fielding your position despite leveling up your fielding archetype.
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Filthy Slugger has a +10 Speed on bronze, but it's gone on silver.
On top of that, the perks are so stingy compared to last year. You need two slots now to add +10 Speed through Perks. -
Yeah it all feels stingy to me, I didn't even mention the whopping +1 velocity and h/9 I got from upgrading my velocity archetype from silver to gold. It feels kind of bizarre that it's giving me so little stat-wise and is also pigeon-holing me into the selected archetype instead of letting me branch out into secondary areas last like year.
Like even as a position player if you want to play CF you need three areas since arm strength is primarily under power, on top of the obvious fielding and speed. But you can only pick two of them and the rest you have to try to get elsewhere (what, you wanted to hit too?). I've hit gold and am a 72 overall after perks (but before equipment, I guess) so diamond would probably bump me up to like, 75? Just overall feels like I'm making way less progress and the end goal is much lower than it has been in previous years.
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yeah I swore last year when I became A diamond my Over all rating was in the high 80"s
This year I am only an over all of 73 as a diamond -