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    Yardem Hane_XBL

    Yardem Hane_XBL

    @Yardem Hane_XBL

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    Best posts made by Yardem Hane_XBL

    RE: Tell me your team sucks without saying your team sucks.

    After pitching 12 perfect innings, I lost the game in the bottom of 13th, when I gave up a single.

    posted in Road to the Show •
    RE: When will it end? Ok, it ended.

    Is it "attention seeking posts"?
    I'm not good at guessing...

    posted in General Discussion •
    RE: RTTS frozen at start of season “play next appearance”

    @tubbymclumpkins_xbl said in RTTS frozen at start of season “play next appearance”:

    I’m running into the EXACT same issue… I haven’t found a work around yet. I’m not dumping the player I busted my [censored] to build.

    You can start a new career with the same ballplayer. You lose the career, but not the progress on the player's abilities and archetype.

    posted in Road to the Show •
    RE: New players

    Suzuki will be added to the Cubs roster at some point through a patch. However, he will probably not appear in your career, you would have to start over after the patch. When you start a new career, you choose "current rosters", and the teams will have the rosters that are active at that time.
    The good news is that your ballplayer progress will continue from where you are, so I'd suggest keep upgrading your player until Suzuki appears, and then decide whether to start a new career file.

    posted in Road to the Show •
    [BUG] Ballplayer conflict

    I started a career as a second baseman, played a season.
    Next, I created a new ballplayer, this time a starting pitcher. I am now in August, and my next game I'm to play DH! Instead of playing the game at DH with my pitcher, I closed the app. Upon restart, loading the season no longer works; it displays an error with the following message:

    HEADS UP! BALLPLAYER CONFLICT!
    You are about to load a ballplayer into a Road to the Show save that has a different position. To continue using this save file, please create a new ballplayer or change to one that matches.

    I can resume this save file with my second baseman, but not with the pitcher. And the second baseman ballplayer actually plays as DH/LF in this career!

    posted in Road to the Show •
    RE: Heads Up! Ballplayer Conflict

    There are ballplayers and career files. Theoretically, you can load any ballplayer in any career file, as long as they are position compatible. For example, you can start a position player career with a shortstop, then later continue that career with a catcher.
    To change the current ballplayer, from the main menu, go top-left into your profile. Then click Manage and select the ballplayer you want.
    Back at the main menu, do not click on RTTS, use the button to load a career file.

    My guess is that you were trying to load the shortstop career with your pitcher ballplayer. So, first select the shortstop, then load the career file.

    On a side note: what kind of pitcher did you create and how far have you played with him? In a separate thread, I described an issue I encountered with my starting pitcher, whose career file gets switched to position player after 3 games in the majors.

    posted in Road to the Show •
    RE: rtts no perk for second position in the show 22

    What you call the "main perk" is actually called "archetype". The archetypes are for specific players and not interchangeable.
    If you created a pitcher, you chose the type of pitcher you wanted when you created him. If you chose "Velocity", then you get velocity related archetypes (Filthy Cheese and Painted Cheese).

    When you create a position player, you choose either Power, Contact or Fielding. Each of these would give you a different pair of archetypes.
    Finally, if you create a two-way player, you choose a type of pitcher, for when you pitch, and a type of position player, when you bat. For example, if you chose Velocity pitching and Power hitting, your archetype is Cheesy Slugger.

    In case you don't know, the names in archetypes come from the traits:
    Velocity = Cheese
    Break = Filth
    Control = Paint

    Power = Slugger
    Contact = Sparking
    Fielding = Slick (slickster)

    posted in Road to the Show •
    RE: Mays Daily moments

    @opus18642_xbl said in Mays Daily moments:

    @doobiebross66-72 said in Mays Daily moments:
    Then an inside the park homerun after that

    Which field is this on?

    Polo Grounds.

    It took me a lot of tries to realize pulling into the stands is harder than hitting that deep corner for inside-the-park HR.

    posted in Diamond Dynasty •
    RE: The show sucks

    Not having a PS, I am new to this game and cannot compare it with its earlier iterations.
    That being said, I think it's a great game. I'm quite terrible at it, can't play online (not smooth enough to hit), so my experience is limited to RTTS and some DD (conquest, moments, showdowns). I've enjoyed collecting cards, grinding archetypes for diamond gear and perks. I don't think I've played much else since April, not since RDR2 have one game held my attention for so long a stretch of time.
    Last but not least: it has not cost me a dime, since I already had GamePass.

    posted in General Discussion •
    RE: Best approach to RIB Program?

    Create a new lineup with your best players, then substitute the RIB players into it.
    Then play RIB conquest repeatedly with this lineup.
    As you unlock more RIB cards, put them into the lineup and repeat.
    Pitch only with RIB pitchers -> the Ks will count for the mission.
    Put your RIB hitters at the top of the batting order, to get the most ABs with them. Their H, XBH, etc will count for the respective missions.

    The missions can be repeated, so you get 5 points each time you complete 20Ks, etc. This is how you complete the program.

    posted in Road to the Show •

    Latest posts made by Yardem Hane_XBL

    RE: So.. am I basically done now?

    @milehighmadness1_mlbts said in So.. am I basically done now?:

    I know perks and equipment give you ratings boosts, I just don’t like that they HAVE to be used. I’d rather have my player develop naturally rather than arbitrary perks and equipment giving me stat boosts that don’t make sense

    How do they not make sense?
    If you wear cleats, don't you run faster than if you wear loafers?

    Also, they don't have to be used. You can choose to not equip them. I think you can still reach a rating of around 80 without archetypes and perks.

    posted in Road to the Show •
    RE: RTTS Creating a second player

    After you select the pitcher as your active ballplayer, you need to start a new career with it. You can't continue the 2B career with a pitcher (hence the error).

    posted in Road to the Show •
    RE: Heads Up! Ballplayer Conflict

    @papafat_psn said in Heads Up! Ballplayer Conflict:

    I opened a ticked not that that will do me any good but, they only file available to load is the fist ballplayer I made (second baseman). I created 5 pitchers they are all in the manage player and I can Activate any of them but when I use the square at RTTS on the main screen there is only one file the second baseman.

    But that is by design: you can put any active ballplayer in a career file.
    If you want to start a new career with an existing ballplayer, you can. You select the option from the main menu, and when it asks to choose a ballplayer, you make sure you select the ballplayer you want from your list. You get the cutscenes, select a team on your call with the agent, and there you are: a new career with the chosen ballplayer. This career file will keep the position of the player you started it with: if you had a catcher active when you start the career, the career will be for a catcher. If later you open this file while using any hitter (including 2-way player), they will have to catch.

    To recap: you can use any created ballplayer with any career file, as long as the player is position compatible.

    posted in Road to the Show •
    RE: About to start rtts

    Here's an economic point of view, if you need one: in my opinion, there are better rewards on the Pitcher archetypes.

    posted in Road to the Show •
    RE: RTTS In-game Sinker Velocity Problem

    It should be a fastball, but it's not. The game considers the Sinker a breaking ball.
    Here's how I know: there's an in-game challenge that you are sometimes presented with, "strike out the batter with a fastball". This succeeds with 4SFB, 2SFB, or Cutter, but fails with a Sinker.

    The only way to increase the velocity of the Sinker (other than Archetype and Perks) is through weekly bullpen sessions.

    posted in Road to the Show •
    RE: View CP Archetype Progress While In Game?

    The progress is only recorded at the end of the game. You are lucky not to have gone through a great game, only to experience a crash before the game ends, and weep when you notice the progress has been wiped and you need to start over.

    posted in Road to the Show •
    RE: rtts no perk for second position in the show 22

    What you call the "main perk" is actually called "archetype". The archetypes are for specific players and not interchangeable.
    If you created a pitcher, you chose the type of pitcher you wanted when you created him. If you chose "Velocity", then you get velocity related archetypes (Filthy Cheese and Painted Cheese).

    When you create a position player, you choose either Power, Contact or Fielding. Each of these would give you a different pair of archetypes.
    Finally, if you create a two-way player, you choose a type of pitcher, for when you pitch, and a type of position player, when you bat. For example, if you chose Velocity pitching and Power hitting, your archetype is Cheesy Slugger.

    In case you don't know, the names in archetypes come from the traits:
    Velocity = Cheese
    Break = Filth
    Control = Paint

    Power = Slugger
    Contact = Sparking
    Fielding = Slick (slickster)

    posted in Road to the Show •
    RE: rtts no perk for second position in the show 22

    If you're talking about a two-way player archetype, they give you boosts for both pitching and batting, and you can progress the archetype with either pitching or batting stats.
    I like to still create separate loadouts for position play and pitching, which I choose before a game starts. Even though both loadouts use the same archetype, the batting loadout would use batting/fielding perks and equipment, while the pitching loadout would use pitching/fielding perks and equipment. For example, the ritual item would be Dual Dragon or Legend in a Cleat if batting, but Axle Grease if pitching.

    posted in Road to the Show •
    RE: Tutorial tip glitch?

    It's a known bug.
    It's annoying, but not critical, so it's not likely to be high on SDS radar.

    posted in Road to the Show •
    RE: Wasted fielding opportunities in rtts

    The complaint is legit: I want to see some fielding opportunities, but the game puts me in to watch HRs.
    What you're saying is that setting the game to "no opportunities" is a workaround, but it's not. Putouts, assists, stolen bases: if you don't do them yourself, they don't count for archetype progress. So, setting the opportunities to None means slower archetype progress. Not to mention less aspects of the game to enjoy.

    @Leepugsley666777_PSN The best opportunities I've had so far have been at 2B. Lots of groundballs, DP opportunities, and the occasional popped balls.

    posted in Road to the Show •
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