Anyone notice the amount of bad swings resulting in hits?
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Was hoping that would be toned down this year but looks like another year of it. I realize it happens in real baseball but it seems to happen at a high rate in this game.
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Today has been horrible for it. I was 6x flawless in 300 games last year, and I'm not even 6-0 once in BR this year. But when I swing very early, it never goes through. They swing very early and it's a perfectly placed single in a perfect situation that scores 2 runs. And then the second I'm the away team I can't catch up to 89 mph. I don't even know how to describe how this feels right now.
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@sheyworth_xbl said in Anyone notice the amount of bad swings resulting in hits?:
Today has been horrible for it. I was 6x flawless in 300 games last year, and I'm not even 6-0 once in BR this year. But when I swing very early, it never goes through. They swing very early and it's a perfectly placed single in a perfect situation that scores 2 runs. And then the second I'm the away team I can't catch up to 89 mph. I don't even know how to describe how this feels right now.
I’ve always wondered/speculated if the simulation aspect has more control at times than we know. They’ve always said they strive for making the game as realistic as possible but never explained the inner mechanics of how they do that.
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I really don't think there's a simulation aspect or that it controls the game to be honest.
I do know that quirks like situational hitter, etc, play a huge role.
Right now for me, it's just server stuff. The game LOOKS smoother. But rather than addressing the issues, they're hiding them. Last year, you KNEW the second you got into the game if you were dealing with lag. Now there's no way to tell.
Plus, 5 pitches in with any reliever and you can literally watch your own PCI growing. When the PCI grows, so does the timing window.
Also, the fact that you can't see their PCI results, but ALSO PAR is the size of the whole zone now, makes it impossible to pitch to the situation. Everyone's ERA's are inflated. It's fine if this is a hitting game. In fact, in the past, I've advocated that this should basically play like softball on all star - high scoring games. But that can NOT happen if the timing window is different for both players.
My biggest complaint is that the home team - which bares the weight of the the connection - gets the biggest benefit. This is the only game I know that benefits wifi junkies and people with [censored] internet. It's also the only major sports title that STILL does not show you how good the connection is to the opponent. Because I'm in Canada, I get more away games because I'm further from the servers. Last year two of my flawless runs I didn't play a single home game during the entire run.
I'm not cracked, I'm a fringe comp player who can be effective when the game allows me to be.
These changes to PAR, no swing results, and hidden lag benefits the bottom 40% of players and bunches the fringe guys like us into closer, tighter, stupider game results than ever before.
I was excited to get to the next level this year. I'm absolutely deflated 3 days in. First day was fine - defense was [censored] and I lost a lot of BR runs from it - not sure if that's because less people were on, or because "server maintenance and patches" weren't applied. But today was hot garbage. I've never been late on 89 in my life, and I literally couldn't hit anything over 95 now matter how early I swung.
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@sheyworth_xbl said in Anyone notice the amount of bad swings resulting in hits?:
I really don't think there's a simulation aspect or that it controls the game to be honest.
I do know that quirks like situational hitter, etc, play a huge role.
Right now for me, it's just server stuff. The game LOOKS smoother. But rather than addressing the issues, they're hiding them. Last year, you KNEW the second you got into the game if you were dealing with lag. Now there's no way to tell.
Plus, 5 pitches in with any reliever and you can literally watch your own PCI growing. When the PCI grows, so does the timing window.
Also, the fact that you can't see their PCI results, but ALSO PAR is the size of the whole zone now, makes it impossible to pitch to the situation. Everyone's ERA's are inflated. It's fine if this is a hitting game. In fact, in the past, I've advocated that this should basically play like softball on all star - high scoring games. But that can NOT happen if the timing window is different for both players.
My biggest complaint is that the home team - which bares the weight of the the connection - gets the biggest benefit. This is the only game I know that benefits wifi junkies and people with [censored] internet. It's also the only major sports title that STILL does not show you how good the connection is to the opponent. Because I'm in Canada, I get more away games because I'm further from the servers. Last year two of my flawless runs I didn't play a single home game during the entire run.
I'm not cracked, I'm a fringe comp player who can be effective when the game allows me to be.
These changes to PAR, no swing results, and hidden lag benefits the bottom 40% of players and bunches the fringe guys like us into closer, tighter, stupider game results than ever before.
I was excited to get to the next level this year. I'm absolutely deflated 3 days in. First day was fine - defense was [censored] and I lost a lot of BR runs from it - not sure if that's because less people were on, or because "server maintenance and patches" weren't applied. But today was hot garbage. I've never been late on 89 in my life, and I literally couldn't hit anything over 95 now matter how early I swung.
Very good write up coupled with your experience. I’m curious if they explained why we can’t see opponent swing feedback anymore. I can say from my own feedback, non PCI hits/HR’s are still in the game unfortunately. After all the backlash they got about it last year, I’m willing to bet they’re fix was to just hide opponent feedback so we can’t call it out when we see it.
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