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If DDA exists...

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  • DUIaintEZ_PSND Offline
    DUIaintEZ_PSND Offline
    DUIaintEZ_PSN
    wrote on last edited by
    #1

    I suspect this is what it would look like.

    The inconsistency in:
    Pitch speeds
    Timing windows
    PCI/Timing and batted ball outcomes
    Broken swing feedback
    Fielding animations
    Defensive urgency
    and Pitcher Control

    All of leave you wondering what the hell exactly is going on, and I imagine if DDA existed it might look something like this.

    1 Reply Last reply
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  • DUIaintEZ_PSND Offline
    DUIaintEZ_PSND Offline
    DUIaintEZ_PSN
    wrote on last edited by
    #2

    In b4 someone puts words in my mouth and says I'm outright saying it is

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  • D_e_m_I_s_E_PSND Offline
    D_e_m_I_s_E_PSND Offline
    D_e_m_I_s_E_PSN
    wrote on last edited by
    #3

    IMO, the pitch speeds and timing windows are an issue with connections/servers. Although I have had times where I can catch up to fastballs easy, take a lead and then can't catch them for a while.

    I think the DDA (that doesn't exist lol) comes more into play on rng for hits, baserunning and fielding issues. Fly ball to the gap, your outfielder gets to if you're behind but doesn't if you're in the lead. Same thing with [censored] on the infield and fielder urgency. You have to play careful about sending runners and taking extra bases when you are in the lead. You can take more chances when behind and will notice you're safe a lot more.

    The games with connection/server issues are just a nightmare all around. Warping pitch speeds and 90+ base stealers stand with their thumb up their [censored] until the pitch is almost released.

    ironeyes_cody_PSNI 1 Reply Last reply
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  • ironeyes_cody_PSNI Offline
    ironeyes_cody_PSNI Offline
    ironeyes_cody_PSN
    replied to Guest on last edited by
    #4

    @d_e_m_i_s_e_psn said in If DDA exists...:

    IMO, the pitch speeds and timing windows are an issue with connections/servers. Although I have had times where I can catch up to fastballs easy, take a lead and then can't catch them for a while.

    I think the DDA (that doesn't exist lol) comes more into play on rng for hits, baserunning and fielding issues. Fly ball to the gap, your outfielder gets to if you're behind but doesn't if you're in the lead. Same thing with [censored] on the infield and fielder urgency. You have to play careful about sending runners and taking extra bases when you are in the lead. You can take more chances when behind and will notice you're safe a lot more.

    The games with connection/server issues are just a nightmare all around. Warping pitch speeds and 90+ base stealers stand with their thumb up their [censored] until the pitch is almost released.

    I believe you're spot on about server connection problems. I don't know what the gaming companies can do to address this. Many things have been tried, but perhaps SDS can't pull it off like many other companies have. Typically, from my understanding, being a little more open with the revenues and beefing up their infrastructure.

    The best, in the short term, would be to fess up to the current and potential customers that the online experience can be anywhere from unplayable to sketchy to occasionally playable. Quit with the silly recommended remedies they know aren't going to help.

    Those remedies I've seen in print from the tech "gurus" and I use that term loosely. Typically in this order of intelligence-insulting tips - 1.)Direct wire from router to PS5 - wifi bad..hard-wire good. 2.)power off your router, wait 2 minutes and power it back on. 3.)reboot your console. 4.)more inane suggestions.

    The common theme in every suggestion is, and I paraphrase, it's your problem sucker..try our stupid tips (that never work)..and live with it. We ain't compromising our bottom-line by overhauling our network infrastructure.

    If your still willing to purchase knowing all the above and, as a customer, are willing to enter into the biz transation..more power to ya.

    Also, there is DDA..DGDB..whatever you want to call it to ensure game outcomes.

    All the network/solar flares/sunspots/old-monitors/etc don't account for the coded fixes we all know are rampant in this game. Would be nice for the company to throw out that disclaimer as well, but never will.

    So, I absolutely agree network issues could play a part. But if you're suggesting, as is a constant theme on this forum, it's all the customers fault..just give it up.

    If that's not your suggestion..good man. You rock.

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