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Huston Street

Scheduled Pinned Locked Moved Diamond Dynasty
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  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #3

    @zfree1122_psn said in Huston Street:

    The circle change is good enough for the card to play. Not great but useable right now.

    Everything he throws looks like it moves a ton, just wish he had 1-2 more mph on that fastball

    1 Reply Last reply
    0
  • Born2beWild007_PSNB Offline
    Born2beWild007_PSNB Offline
    Born2beWild007_PSN
    replied to Guest on last edited by
    #4

    @jeezy-e_psn said in Huston Street:

    I am not sure what to think of this card, he seems like his change of velo will play well but honestly I don’t know if that fastball can actually keep anybody on their toes.

    I've been using him and he's unhittable. The key is not only his 124/9 H but that great control and fantastic movement on his pitches.

    1 Reply Last reply
    1
  • lazy_toast_PSNL Offline
    lazy_toast_PSNL Offline
    lazy_toast_PSN
    wrote on last edited by
    #5

    Hey I still had some golds in the bullpen. He will do just fine for now

    JEEZY-E_PSNJ 1 Reply Last reply
    0
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #6

    @lazy_toast_psn said in Huston Street:

    Hey I still had some golds in the bullpen. He will do just fine for now

    I still have bronze arms in my bullpen, so believe me I’m not complaining, I’ll take him lol. Just would like a bit more jump on that fastball, but if used properly im sure he can be solid online, now whether I use him properly or not is a whole different conversation.😂

    1 Reply Last reply
    0
  • Spitfirex007_PSNS Offline
    Spitfirex007_PSNS Offline
    Spitfirex007_PSN
    wrote on last edited by
    #7

    Can you beat SD on All Star on conquest or does it have to be a full 9 inning game? I've already done it once vs CPU on All Stat but of course wasn't award the points. Not trying to play a full 9 again

    JEEZY-E_PSNJ Born2beWild007_PSNB 2 Replies Last reply
    0
  • SavageSteve74_PSNS Offline
    SavageSteve74_PSNS Offline
    SavageSteve74_PSN
    wrote on last edited by
    #8

    @JEEZY-E_PSN With parallel, every attribute jumps 1 each level, so his velo should jump as well. Curious to see what +1 velocity equates to in MPH.

    solidsnake_222_PSNS dcmo3_PSND 2 Replies Last reply
    2
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #9

    @spitfirex007_psn said in Huston Street:

    Can you beat SD on All Star on conquest or does it have to be a full 9 inning game? I've already done it once vs CPU on All Stat but of course wasn't award the points. Not trying to play a full 9 again

    Has to be 9 inning

    1 Reply Last reply
    0
  • Born2beWild007_PSNB Offline
    Born2beWild007_PSNB Offline
    Born2beWild007_PSN
    replied to Guest on last edited by
    #10

    @spitfirex007_psn said in Huston Street:

    Can you beat SD on All Star on conquest or does it have to be a full 9 inning game? I've already done it once vs CPU on All Stat but of course wasn't award the points. Not trying to play a full 9 again

    After you beat SD in the CPU game you go back in the player program, then in the mission for beating SD and click on his card and "collect" it. Then you get the pts.

    1 Reply Last reply
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  • Nanthrax_1_PSNN Offline
    Nanthrax_1_PSNN Offline
    Nanthrax_1_PSN
    wrote on last edited by
    #11

    I think of him as a righty killer. Middle relief.. use when you're up against 3 righties..
    He's got a tough arm angle and great movement.. similar to Eckersley, but with Hoffman's changeup..
    He's gonna get hit hard against a good patient player using a lefty imo

    JEEZY-E_PSNJ 1 Reply Last reply
    1
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #12

    @nanthrax_1_psn said in Huston Street:

    I think of him as a righty killer. Middle relief.. use when you're up against 3 righties..
    He's got a tough arm angle and great movement.. similar to Eckersley, but with Hoffman's changeup..
    He's gonna get hit hard against a good patient player using a lefty imo

    I may set him up with the silver Pedro, going from a guy throwing 100 for one inning to a guy throwing filthy junk the next could work

    1 Reply Last reply
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  • solidsnake_222_PSNS Offline
    solidsnake_222_PSNS Offline
    solidsnake_222_PSN
    replied to Guest on last edited by
    #13

    @savagesteve74 said in Huston Street:

    @JEEZY-E_PSN With parallel, every attribute jumps 1 each level, so his velo should jump as well. Curious to see what +1 velocity equates to in MPH.

    I hadn’t really thought about parallels with reliever stats. God, Chapman at level five could be untouchable.

    SavageSteve74_PSNS 1 Reply Last reply
    0
  • SavageSteve74_PSNS Offline
    SavageSteve74_PSNS Offline
    SavageSteve74_PSN
    replied to Guest on last edited by
    #14

    @solidsnake_222 said in Huston Street:

    @savagesteve74 said in Huston Street:

    @JEEZY-E_PSN With parallel, every attribute jumps 1 each level, so his velo should jump as well. Curious to see what +1 velocity equates to in MPH.

    I hadn’t really thought about parallels with reliever stats. God, Chapman at level five could be untouchable.

    Yeah, parallels are going to be one of the biggest game changes. I don’t think people are really getting how big a difference this is for all cards. What about players like Lofton and Buxton, when they’re at 5 they’ll have 104 speed, basically blink and they’ve made it 1st to 3rd.

    JEEZY-E_PSNJ 1 Reply Last reply
    1
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #15

    @savagesteve74 said in Huston Street:

    @solidsnake_222 said in Huston Street:

    @savagesteve74 said in Huston Street:

    @JEEZY-E_PSN With parallel, every attribute jumps 1 each level, so his velo should jump as well. Curious to see what +1 velocity equates to in MPH.

    I hadn’t really thought about parallels with reliever stats. God, Chapman at level five could be untouchable.

    Yeah, parallels are going to be one of the biggest game changes. I don’t think people are really getting how big a difference this is for all cards. What about players like Lofton and Buxton, when they’re at 5 they’ll have 104 speed, basically blink and they’ve made it 1st to 3rd.

    They aren’t going 100+ on the speed are they?, The parallels make Lofton an end game bench bat IMO.

    SavageSteve74_PSNS 1 Reply Last reply
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  • SavageSteve74_PSNS Offline
    SavageSteve74_PSNS Offline
    SavageSteve74_PSN
    replied to Guest on last edited by
    #16

    @jeezy-e_psn said in Huston Street:

    @savagesteve74 said in Huston Street:

    @solidsnake_222 said in Huston Street:

    @savagesteve74 said in Huston Street:

    @JEEZY-E_PSN With parallel, every attribute jumps 1 each level, so his velo should jump as well. Curious to see what +1 velocity equates to in MPH.

    I hadn’t really thought about parallels with reliever stats. God, Chapman at level five could be untouchable.

    Yeah, parallels are going to be one of the biggest game changes. I don’t think people are really getting how big a difference this is for all cards. What about players like Lofton and Buxton, when they’re at 5 they’ll have 104 speed, basically blink and they’ve made it 1st to 3rd.

    They aren’t going 100+ on the speed are they?, The parallels make Lofton an end game bench bat IMO.

    Why not? The have power, contact, vision, clutch, and just about every other attribute go over 100.

    JEEZY-E_PSNJ the_dragon1912_PSNT 2 Replies Last reply
    0
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #17

    @savagesteve74 said in Huston Street:

    @jeezy-e_psn said in Huston Street:

    @savagesteve74 said in Huston Street:

    @solidsnake_222 said in Huston Street:

    @savagesteve74 said in Huston Street:

    @JEEZY-E_PSN With parallel, every attribute jumps 1 each level, so his velo should jump as well. Curious to see what +1 velocity equates to in MPH.

    I hadn’t really thought about parallels with reliever stats. God, Chapman at level five could be untouchable.

    Yeah, parallels are going to be one of the biggest game changes. I don’t think people are really getting how big a difference this is for all cards. What about players like Lofton and Buxton, when they’re at 5 they’ll have 104 speed, basically blink and they’ve made it 1st to 3rd.

    They aren’t going 100+ on the speed are they?, The parallels make Lofton an end game bench bat IMO.

    Why not? The have power, contact, vision, clutch, and just about every other attribute go over 100.

    They haven’t ever done it with speed, I think it would mess with the gameplay too much, 104 speed guys would track every ball down, there would no longer be gappers or even bloopers.

    1 Reply Last reply
    0
  • SavageSteve74_PSNS Offline
    SavageSteve74_PSNS Offline
    SavageSteve74_PSN
    wrote on last edited by
    #18

    So speed is where they draw the line? How can anyone have over 100 vision? Do they see through the ball to the core? Speed is going up on any card you level up. I don’t disagree that it’ll be insane, but I also haven’t seen anything from SDS saying there’s a cap on any attribute.

    JEEZY-E_PSNJ 1 Reply Last reply
    0
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #19

    @savagesteve74 said in Huston Street:

    So speed is where they draw the line? How can anyone have over 100 vision? Do they see through the ball to the core? Speed is going up on any card you level up. I don’t disagree that it’ll be insane, but I also haven’t seen anything from SDS saying there’s a cap on any attribute.

    My CJ Abrams is tier 3 99 speed ill have him at tier 4 soon, so ill see if he breaks 100

    SavageSteve74_PSNS 1 Reply Last reply
    0
  • SavageSteve74_PSNS Offline
    SavageSteve74_PSNS Offline
    SavageSteve74_PSN
    replied to Guest on last edited by
    #20

    @jeezy-e_psn said in Huston Street:

    @savagesteve74 said in Huston Street:

    So speed is where they draw the line? How can anyone have over 100 vision? Do they see through the ball to the core? Speed is going up on any card you level up. I don’t disagree that it’ll be insane, but I also haven’t seen anything from SDS saying there’s a cap on any attribute.

    My CJ Abrams is tier 3 99 speed ill have him at tier 4 soon, so ill see if he breaks 100

    Lol, doh, totally spaced on looking at my own Lofton card. I’m almost positive I leveled him up. Unfortunately; I’m not home and near my console; and the website isn’t working so I can’t check right now. Would love to hear from anyone that may have leveled and can share stats.

    Born2beWild007_PSNB 1 Reply Last reply
    0
  • onnagood1_PSNO Offline
    onnagood1_PSNO Offline
    onnagood1_PSN
    replied to Guest on last edited by
    #21

    @jeezy-e_psn said in Huston Street:

    I am not sure what to think of this card, he seems like his change of velo will play well but honestly I don’t know if that fastball can actually keep anybody on their toes.

    It's not about the card. It's about the 35,000 xp rewards for 1st Inning Collections.

    1 Reply Last reply
    1
  • asocial_graceA Offline
    asocial_graceA Offline
    asocial_grace
    wrote on last edited by
    #22

    I was just glad to get a reliever with good control. The rest of my bullpen didn’t play well on HOF/Legend but Street can really dot some pitches.

    1 Reply Last reply
    1

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