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Runners Not Advancing Properly Again, same as 2020

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  • BirdmanMorin_PSNB Offline
    BirdmanMorin_PSNB Offline
    BirdmanMorin_PSN
    wrote on last edited by
    #1

    Thought that is was fixed after playing the test program but it is not. Base runners going back to previous bases instead of advancing on hit and run or hit balls. Even with 2 outs still going back. This was a big problem in 2020 game and still does it, but not as bad. At any rate, that needs to be corrected. It costs runs and games, and even stops you from completing events or moments. I have already tried changing game settings and just tried the third brand new remote so it is not any of those excuses.

    1 Reply Last reply
    5
  • S Offline
    S Offline
    Skoalface1823_XBL
    wrote on last edited by
    #2

    I feel like reaction time is super slow for base runners. Specifically on pitches in the dirt that get away from the catcher. It feels like instead of their first move being toward advancing, it's back towards the base they are one.

    1 Reply Last reply
    2
  • Hikes83_PSNH Offline
    Hikes83_PSNH Offline
    Hikes83_PSN
    wrote on last edited by
    #3

    Stop using CPU baserunning and choose manual

    S BirdmanMorin_PSNB 2 Replies Last reply
    0
  • S Offline
    S Offline
    Skoalface1823_XBL
    replied to Guest on last edited by
    #4

    @hikes83_psn said in Runners Not Advancing Properly Again, same as 2020:

    Stop using CPU baserunning and choose manual

    The point is that they are not advancing properly. I think you missed that. Even when CPU "assisted", base runners should be programmed properly.

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    0
  • loveyeshu33_PSNL Offline
    loveyeshu33_PSNL Offline
    loveyeshu33_PSN
    wrote on last edited by
    #5

    I agree, I am struggling in o line play to get my runners to even advance

    1 Reply Last reply
    0
  • BirdmanMorin_PSNB Offline
    BirdmanMorin_PSNB Offline
    BirdmanMorin_PSN
    replied to Guest on last edited by
    #6

    @hikes83_psn said in Runners Not Advancing Properly Again, same as 2020:

    Stop using CPU baserunning and choose manual

    I have always used manual and still does it.

    1 Reply Last reply
    0
  • FoxFire1545_PSNF Offline
    FoxFire1545_PSNF Offline
    FoxFire1545_PSN
    wrote on last edited by
    #7

    Two outs game tying runner at second. Chopper up the middle should score easily BUT NO WAIT! He dives back to the bag. What a f*cking idiot! OMG. SDS logic in a nut shell

    1 Reply Last reply
    1
  • locutusofburgL Offline
    locutusofburgL Offline
    locutusofburg
    wrote on last edited by
    #8

    Bad in moments too. I have people that will not advance on balls off the wall from 2nd to 3rd. I failed the Duvall moment once because I hit a liner off the wall and ended with a single because the guy on second didn’t move up

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    1
  • LadySwampfox_XBLL Offline
    LadySwampfox_XBLL Offline
    LadySwampfox_XBL
    wrote on last edited by
    #9

    Totally stupid in Moments, especially. I'll need to get so-and-so many bases in a game, and I'll only get one because the runner ahead of me is too slow or too chicken to go beyond second on what would otherwise be a 2-base hit.

    1 Reply Last reply
    0
  • gdowski73_MLBTSG Offline
    gdowski73_MLBTSG Offline
    gdowski73_MLBTS
    wrote on last edited by
    #10

    I think baserunning is a mess.. my guys are always doing stupid things with or without me controlling them.

    1 Reply Last reply
    1
  • The57Deluxe_PSNT Offline
    The57Deluxe_PSNT Offline
    The57Deluxe_PSN
    wrote on last edited by
    #11

    There’s quicksand at 2B for baserunners. Same game code for years. I also love it when I end up with 2 runners on third.

    1 Reply Last reply
    0
  • BirdmanMorin_PSNB Offline
    BirdmanMorin_PSNB Offline
    BirdmanMorin_PSN
    wrote on last edited by
    #12

    Common SDS !!!!! Get the base running fixed !!!! Costing runs, games and events !!!!

    1 Reply Last reply
    0
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